354 Commits

Author SHA1 Message Date
Dylan K. Taylor
e44a291697
Rename ItemTypeIds -> ItemTypeNames for consistency's sake 2022-07-04 15:46:24 +01:00
Dylan K. Taylor
d9c61f0492
Publish script used to generate ItemTypeIds 2022-07-04 15:43:13 +01:00
Dylan K. Taylor
17abd50f69
Publish script used to generate BlockTypeNames, BlockStateNames and BlockStateStringValues 2022-07-04 14:56:50 +01:00
Dylan K. Taylor
ce59228688
BlockLegacyMetadata: remove unused constants 2022-07-03 19:45:13 +01:00
Dylan K. Taylor
dd615c775d
Added various blocks made from mangrove, crimson and warped wood 2022-07-03 19:01:34 +01:00
Dylan K. Taylor
6176f0d9df
Regenerate ItemTypeIds 2022-07-03 18:43:29 +01:00
Dylan K. Taylor
33eef99d1f
Added axis support for all-sided logs 2022-07-03 17:27:25 +01:00
Dylan K. Taylor
e302e5a85f
Implemented chiseled deepslate, chiseled nether brick and cracked nether brick 2022-07-03 03:04:06 +01:00
Dylan K. Taylor
4acf7aadbd
Added quartz bricks 2022-07-03 02:11:50 +01:00
Dylan K. Taylor
a3016abf53
Added polished deepslate block/slab/stair/wall 2022-07-03 02:00:43 +01:00
Dylan K. Taylor
89632f3514
Added deepslate, cobbled/tiles/bricks walls/slabs/stairs/cubes 2022-07-03 01:43:27 +01:00
Dylan K. Taylor
db9c7de35c
Remove obsolete shim items for Bed and Skull
now that the colour and skull type are included in the block type data, it's no longer necessary to maintain shim items to retain this information in the item data.
2022-07-03 00:47:42 +01:00
Dylan K. Taylor
3f937605ac
Added calcite 2022-07-02 23:54:51 +01:00
Dylan K. Taylor
b818ed0d08
Regenerated TODO list 2022-07-02 23:17:46 +01:00
Dylan K. Taylor
0e0b858b69
Added raw copper, gold and iron blocks 2022-07-02 23:17:10 +01:00
Dylan K. Taylor
2a0fade893
Implemented Light blocks 2022-07-02 22:39:11 +01:00
Dylan K. Taylor
c4fc352db1
Remove empty line 2022-07-02 21:54:36 +01:00
Dylan K. Taylor
172214386a
Added a batch of simple blocks from 1.16 and 1.17 2022-07-02 21:53:59 +01:00
Dylan K. Taylor
7750f9581a
BlockObjectToBlockStateSerializer: make adding stateless blocks less annoying 2022-07-02 21:03:25 +01:00
Dylan K. Taylor
451971b866
BlockObjectToBlockStateSerializer: make stairs less annoying to implement 2022-07-02 20:57:18 +01:00
Dylan K. Taylor
d49597fe5f
BlockStateToBlockObjectDeserializer: make stairs less annoying to implement 2022-07-02 20:51:31 +01:00
Dylan K. Taylor
ff90c83d66
Implemented log stripping via axe right-click 2022-07-02 19:16:15 +01:00
Dylan K. Taylor
248eacd042
GlazedTerracotta: make colour dynamic, like all other coloured blocks
made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
Dylan K. Taylor
9740891a2f
Move BlockLegacyMetadata to pocketmine\data package 2022-07-02 17:01:10 +01:00
Dylan K. Taylor
b5914f4587
phpstorm ... 2022-07-02 16:58:28 +01:00
Dylan K. Taylor
3792ef5a50
Move blockstate data runtime serialization to a more appropriate package 2022-07-02 16:48:41 +01:00
Dylan K. Taylor
2cb722b674
Fixed durability handling (ish) 2022-06-29 15:17:16 +01:00
Dylan K. Taylor
56428e8a4e
Make more item stuff dynamic 2022-06-29 00:26:16 +01:00
Dylan K. Taylor
6058032807
Make potion types dynamic
It became obvious this was needed when I wanted to make new IDs for existing items - there's no way I'm unrolling those registrations...
2022-06-28 23:33:25 +01:00
Dylan K. Taylor
541a624d48
ItemFactory::get() now consistently throws SavedDataLoadingException on any error, including unknown items 2022-06-27 17:14:43 +01:00
Dylan K. Taylor
55cb68e5b5
Burn meta wildcards from Item, allow more dynamic recipe inputs
this was an obstacle for getting rid of legacy item IDs.
2022-06-27 13:33:26 +01:00
Dylan K. Taylor
bc5a600d59
Added item stack serialize/deserialize methods 2022-06-26 17:02:55 +01:00
Dylan K. Taylor
27d7672273
Item frames can now be placed on the up or down faces of blocks 2022-06-25 16:10:39 +01:00
Dylan K. Taylor
1da4c45979
Add runtime support for wall connections
this doesn't match the 1.16+ behaviour yet, but it at least recognizes walls that are already in the post-1.16 way and doesn't break them if not interacted with.
2022-06-25 15:59:38 +01:00
Dylan K. Taylor
f24f2d9ca9
Hit block legacy metadata with the biggest nuke you've ever seen
This commit completely revamps the way that blocks are represented in memory at runtime.

Instead of being represented by legacy Mojang block IDs and metadata, which are dated, limited and unchangeable, we now use custom PM block IDs, which are generated from VanillaBlocks.
This means we have full control of how they are assigned, which opens the doors to finally addressing inconsistencies like glazed terracotta, stripped logs handling, etc.

To represent state, BlockDataReader and BlockDataWriter have been introduced, and are used by blocks with state information to pack said information into a binary form that can be stored on a chunk at runtime.
Conceptually it's pretty similar to legacy metadata, but the actual format shares no resemblance whatsoever to legacy metadata, and is fully controlled by PM.
This means that the 'state data' may change in serialization format at any time, so it should **NOT** be stored on disk or in a config.

In the future, this will be improved using more auto-generated code and attributes, instead of hand-baked decodeState() and encodeState(). For now, this opens the gateway to a significant expansion of features.
It's not ideal, but it's a big step forwards.
2022-06-24 23:19:37 +01:00
Dylan K. Taylor
be2fe160b3
Throw a more specific exception on unknown block IDs 2022-06-24 22:52:48 +01:00
Dylan K. Taylor
1c689b10b9
ItemSerializer: fixed item NBT being discarded
I'm still not sure on the wisdom of allowing NBT usage in here ...
2022-06-23 21:29:52 +01:00
Dylan K. Taylor
82f9a25d88
Fix PHPStan 2022-06-23 21:24:09 +01:00
Dylan K. Taylor
8822bdbefa
Fix CS 2022-06-23 21:22:52 +01:00
Dylan K. Taylor
21cf3813be
Add extra interfaces to make it easier to get at the actual blockstate serializer/deserializer
this still is a pain the ass, but it's much less so than before.
2022-06-23 20:01:19 +01:00
Dylan K. Taylor
adf8a61814
BlockStateToBlockObjectDeserializer: make map() public
this allows plugins to implement their own blocks using this deserializer.
2022-06-23 19:40:11 +01:00
Dylan K. Taylor
6964012464
fix a bunch of bugs 2022-06-23 19:34:08 +01:00
Dylan K. Taylor
5ed75731f2
First (untested) look at hooking all the itemstack serializer/deserializer stuff together
this should address #5063 and related issues, if it works correctly.
2022-06-23 19:02:16 +01:00
Dylan K. Taylor
d8bba6ed3d
git add -p bites again 2022-06-23 16:55:50 +01:00
Dylan K. Taylor
0da174842e
Fix build 2022-06-23 16:46:09 +01:00
Dylan K. Taylor
1533fcf8f6
Separate block legacy data upgrading from block deserialization
this commit provides a central place where all block data can go to be upgraded to the latest version (currently 1.19), irrespective of how old it is.

Previously I had issues during debugging, because it wasn't possible to just upgrade a block without deserializing it into a Block object, which isn't currently supported for many blocks.
This commit solves that problem by separating the upgrading from the deserialization.
2022-06-23 16:45:02 +01:00
Dylan K. Taylor
301b0aba82
Allow Item (de)serializer to accept dynamic BlockState(De)Serializer 2022-06-08 16:22:35 +01:00
Dylan K. Taylor
4aa1a3da8b
Moving more stuff around 2022-06-08 15:57:02 +01:00
Dylan K. Taylor
680615eed8
Namespace rename 2022-06-08 15:54:45 +01:00
Dylan K. Taylor
831738b29c
Added BedrockItemUpgradeSchema dependency 2022-06-08 14:53:58 +01:00