Commit Graph

59 Commits

Author SHA1 Message Date
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
32722856ea Updated FloatingTextParticle to use less heavy method 2015-05-19 21:59:23 +02:00
f3a53be117 Moved Human->setNameTag() to Entity 2015-05-18 15:29:31 +02:00
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
d4cae729c3 Added AsyncTasks timings 2015-04-24 17:21:39 +02:00
529f9b148b Save/reload skin on Human based entities 2015-04-24 17:05:00 +02:00
15b4cd8fb3 Improved format constants, fixed cake eating when max health is > 20 2015-04-20 17:25:58 +02:00
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
5ca4f5416c More protocol updates 2015-04-15 15:53:11 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
6b1b6711bd Send extra id on Add/Remove player 2015-04-11 18:00:25 +02:00
c786ace355 Skin methods 2015-04-10 16:47:18 +02:00
73d1d131e1 Added skin checks to Player and Human 2015-04-09 20:58:38 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
e0a6d0feab Critical arrows, fixed arrow interception calculation 2015-03-28 17:54:10 +01:00
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
2ae80031f0 New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
0bc9a9bdab Fixed armor dropping twice 2014-11-27 23:19:46 +01:00
b1c4578726 Fixed #2340 2014-11-27 16:18:43 +01:00
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00
cd135b39ad Improved player spawn item in hand sending 2014-11-27 13:59:32 +01:00
a3e50f6337 Properly close inventory windows from Players 2014-11-27 13:32:07 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
8a768cea33 EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack() 2014-10-29 16:02:40 +01:00
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
be948f99cc Fixed #2207 Server crashing if players are closed before logging in 2014-10-24 12:06:55 +02:00
481e2b08ee Removed debug call 2014-10-20 12:05:40 +02:00
15de0eece7 Improved inventory and window allocation, fixes #2200 2014-10-20 09:48:11 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
f0e7713dce Added suffocation, drowning damage. Closes #1908 2014-09-16 11:51:31 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
c40f9f65a5 Optimize imports 2014-08-26 11:54:24 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
34711dc346 Fixed #1889 Players drop their inventory when they die 2014-08-18 14:49:53 +02:00
e29ddadd2f Fixed #1642 2014-07-13 01:04:10 +02:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
f5a74a87e3 Updated composed packets 2014-07-01 01:11:09 +02:00
bcb401c0c3 Added yaw/pitch on spawn 2014-06-23 16:07:59 +02:00
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
3bd33a129f Added Player::getRemoveFormat() and Player::setRemoveFormat(bool) to choose showing colors in chat and nametags 2014-06-17 15:54:06 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
5117bbf7f4 Fixed ContainerSetContentPacket being spammed before join 2014-05-30 01:26:57 +02:00
8d40f843cf MainLogger can now have debug level disabled 2014-05-29 00:08:02 +02:00
4f2856dc09 Added base physics 2014-05-25 12:31:00 +02:00
ec055fd8d1 Items spawn, Tiles spawn, both are saved, blocks drop 2014-05-24 17:25:37 +02:00
5460ccf41c Server can be joined, again! (fixed weak references and blocks) 2014-05-23 23:12:15 +02:00