6abf880e44
Block: Drop unnecessary parameters for ItemFactory::get()
2017-12-13 18:37:04 +00:00
56f1a6ba37
Block: Migrated all trivial drops code to getDropsForCompatibleTool()
...
getDrops() should now be overridden only for special cases. There are some non-trivial overrides left that are going to need some extra work to clean up.
2017-12-13 12:49:58 +00:00
55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
18e4e5364f
Fixed getBlock() performance degradation caused by 781de3efab
, added Level->getBlockAt() to avoid creating vectors everywhere
2017-10-20 13:22:49 +01:00
6e961ae897
Addition of Coarse Dirt ( #1396 )
2017-09-23 22:25:03 +01:00
8ce833bf74
Stripped redundant trailing commas
2017-08-25 12:41:49 +01:00
ebda6ec19b
Cleaned up random-block-ticking registration
2017-08-25 11:47:38 +01:00
876659cc73
Item factory refactor and added capability to register custom items
2017-08-21 17:49:26 +01:00
02f42eba48
Move block registration to its own class
2017-08-20 18:05:01 +01:00
0e24596aed
Changed block construction calls to Block::get()
2017-08-19 13:46:17 +01:00
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
6b7a382625
import cleanup and missing strict types declare
2017-08-07 15:42:46 +01:00
2103c981a9
Replaced literal ints with Vector3 constants for Block->getSide() calls
2017-08-04 13:33:23 +01:00
caff686827
Fixed grass growth and death, close #436
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way too fast to grow back though :S
2017-07-31 08:00:03 +01:00
6ae24c5c19
Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
2017-07-30 18:14:43 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
61d354a4ea
Block constructor mass-replace to fix #963 and related issues
2017-06-05 10:02:27 +01:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
35f0f36524
Update Grass.php
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@PEMapModder is that all correct now?
2016-02-24 12:06:28 +01:00
f35db4a183
Fixed commit #3595
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See https://github.com/PocketMine/PocketMine-MP/pull/3595
2015-11-20 13:01:28 +01:00
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
3224cd7dc5
Added Grass Path block, fixed redstone blocks not being able to be placed
2015-04-10 19:05:10 +02:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
32dae93ef9
Removed unused imports
2014-11-04 12:08:24 +01:00
8601405a88
Fixed CPU leak
2014-10-31 21:07:00 +01:00
6f64af3066
Reuse even more objects!
2014-10-29 14:23:51 +01:00
350cee3d41
Added Event allocation pool, updated SPL with Class::onClassLoaded()
2014-10-28 10:47:40 +01:00
144a871c07
Improved Vector3 and Block handling, less allocation on Positions
2014-10-28 10:03:10 +01:00
4076fb4657
Added BlockSpreadEvent
2014-10-11 19:27:43 +02:00
b761a97660
Fixed crash due to class name conflict
2014-08-31 01:05:15 +02:00
c40f9f65a5
Optimize imports
2014-08-26 11:54:24 +02:00
f74af12914
Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0
2014-08-26 11:52:45 +02:00
049103ab7a
Improved Block selection and construction performance
2014-08-25 16:39:47 +02:00
6b361389ad
Fixed mirrored chunk sending
2014-07-06 12:36:23 +02:00
36cdfd969d
Fixed #799 Added Grass growth algorithm
2014-06-22 22:26:36 +02:00
0be2bd911f
Fixed block updates not getting broadcasted
2014-06-22 21:56:58 +02:00
0be679c9d5
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
2014-05-22 18:37:28 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
89138ae4ce
Added a few things
2014-04-08 13:00:52 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00