Dylan K. Taylor
691df5c11d
FlintSteel: remove instanceof Solid check
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This makes the behaviour match vanilla. This will now allow Fire block itself to handle deletion of itself when the area is not suitable (now that the logic is implemented in Fire for this).
This allows attempting to place in invalid conditions, which is as expected. This will produce the sound and flash as per vanilla, as the fire extinguishes itself.
2018-04-10 09:59:27 +01:00
Dylan K. Taylor
de0741f727
Item: remove unused imports
2018-01-26 17:12:00 -05:00
Dylan K. Taylor
6c8a1a5b80
Item: Remove redundant Level parameter from onActivate()
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there are three other sources this could be gotten from, an arbitrary level doesn't make sense.
2018-01-25 10:15:36 +00:00
Dylan K. Taylor
efca9f0450
Item: Moved getMaxDurability() to Durable class only, and make it abstract
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It's only now used in the Durable class, so it does not make sense to keep it in Item anymore. This is a leftover from the days where Durable did not exist.
2018-01-18 14:16:30 +00:00
Dylan K. Taylor
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
Dylan K. Taylor
d1db27016e
s/facePos/clickVector/
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clickVector better describes this
2017-10-27 19:05:26 +01:00
Dylan K. Taylor
769a50faa5
Refactor confusing parameter names for Item->onActivate()
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next: refactor the function itself
2017-10-16 13:30:36 +01:00
Dylan K. Taylor
aa91183504
Added Durable class, fixed some tools not breaking correctly, removed some boilerplate code
2017-10-08 15:54:31 +01:00
Dylan K. Taylor
4dfd171af0
Add flint-steel light sound, close #1434
2017-10-03 19:39:01 +01:00
Dylan K. Taylor
9e142655ea
Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
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the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
Dylan K. Taylor
7ff143c793
Some minor tool cleanup
2017-08-25 13:19:21 +01:00
Dylan K. Taylor
604d11a8fd
import cleanup and fixed an inspection
2017-08-21 17:39:02 +01:00
Dylan K. Taylor
02f42eba48
Move block registration to its own class
2017-08-20 18:05:01 +01:00
Dylan K. Taylor
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
Dylan K. Taylor
0e24596aed
Changed block construction calls to Block::get()
2017-08-19 13:46:17 +01:00
Dylan K. Taylor
6ae24c5c19
Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
2017-07-30 18:14:43 +01:00
Dylan K. Taylor
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
Dylan K. Taylor
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
PEMapModder
17c73e9764
Fixed #3690
2016-02-22 16:26:35 +08:00
Shoghi Cervantes
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
Shoghi Cervantes
7506f01302
Improved Item property handling
2014-12-07 15:51:00 +01:00
Shoghi Cervantes
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
Shoghi Cervantes
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
Shoghi Cervantes
169c55443a
Fixed #1213
2014-06-16 23:00:54 +02:00
Shoghi Cervantes
0be679c9d5
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
2014-05-22 18:37:28 +02:00
Shoghi Cervantes
7cd29f0fcf
Added block updates, correct block placing
2014-04-02 05:36:45 +02:00
Shoghi Cervantes
9a5ffbe56c
Added Tool for Items, new items
2014-04-02 04:26:53 +02:00
Shoghi Cervantes
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00