mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Add flint-steel light sound, close #1434
This commit is contained in:
parent
fc9c264e77
commit
4dfd171af0
@ -28,6 +28,7 @@ use pocketmine\block\BlockFactory;
|
||||
use pocketmine\block\Solid;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class FlintSteel extends Tool{
|
||||
@ -38,6 +39,8 @@ class FlintSteel extends Tool{
|
||||
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
|
||||
if($block->getId() === self::AIR and ($target instanceof Solid)){
|
||||
$level->setBlock($block, BlockFactory::get(Block::FIRE), true);
|
||||
$level->broadcastLevelSoundEvent($block->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_IGNITE);
|
||||
|
||||
if(($player->gamemode & 0x01) === 0 and $this->useOn($block)){
|
||||
if($this->getDamage() >= $this->getMaxDurability()){
|
||||
$player->getInventory()->setItemInHand(Item::get(Item::AIR, 0, 0));
|
||||
|
Loading…
x
Reference in New Issue
Block a user