248 Commits

Author SHA1 Message Date
Shoghi Cervantes
8e3667c95b
Fixed messages and default settings 2015-01-03 02:56:46 +01:00
Shoghi Cervantes
0da628deca
Fixed some crashes related to crashing 2015-01-02 19:19:34 +01:00
Shoghi Cervantes
e8ad828498
Catch exceptions on level generation 2015-01-02 18:56:27 +01:00
Shoghi Cervantes
f46473bbe8
Removed all @mkdir() calls 2015-01-02 18:52:45 +01:00
Shoghi Cervantes
692045d714
Improved threading and resource usage, new defaults 2015-01-02 18:46:39 +01:00
Shoghi Cervantes
3128ae9736
Improved exception handling and trace creation 2015-01-01 22:50:45 +01:00
Shoghi Cervantes
d800a21bd4
Higher chunk defaults 2014-12-28 02:58:17 +01:00
Shoghi Cervantes
2db2e8cfc4
Block IP addresses on ban-ip 2014-12-26 13:56:35 +01:00
Shoghi Cervantes
854479180f
Move Query exceptions to debug level > 1 2014-12-26 13:47:15 +01:00
Shoghi Cervantes
902ba81e02
Added automatic/manual RakLib IP address, block addresses when exceptions are thrown 2014-12-26 13:33:41 +01:00
Shoghi Cervantes
a605e90dfc Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W 2014-12-19 00:28:50 +01:00
Shoghi Cervantes
c175485cd8 Added World Generation timings 2014-12-15 17:52:07 +01:00
Shoghi Cervantes
964bf98ca6 Added Config->getNested(key) and Config->setNested(key, value) 2014-12-07 16:41:43 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
Shoghi Cervantes
d139e5f342 Removed temporal pthreads workaround 2014-11-28 13:01:25 +01:00
Shoghi Cervantes
3abf36ad07 Fixed invalid worlds property being set by users 2014-11-28 12:47:28 +01:00
Shoghi Cervantes
4a90ac270f Improved exception handling and debugging 2014-11-22 13:52:36 +01:00
Shoghi Cervantes
7b7bbe9105 Regenerate corrupt player data if invalid data is found 2014-11-20 21:58:27 +01:00
Luke Darling
00be3f0dd3 Fixed Server->getOps() capitalization
I'm not 100% sure, but I believe this is how it's supposed to be.
2014-11-15 00:01:57 -05:00
Luke Darling
5657cce3db fixed version message color 2014-11-14 15:52:38 -05:00
Shoghi Cervantes
79bc1d6c85 Fixed server not stopping after a special crash 2014-11-04 17:15:20 +01:00
Shoghi Cervantes
32dae93ef9 Removed unused imports 2014-11-04 12:08:24 +01:00
Shoghi Cervantes
af4eb2ab1e Create server.log properly on non-existent directories 2014-11-02 16:15:15 +01:00
Shoghi Cervantes
240f14c425 Fixed #2253 2014-11-01 19:40:15 +01:00
Shoghi Cervantes
cb9b6ab1d1 Fixed server not using the correct provided path if it did not exist 2014-11-01 19:23:10 +01:00
Shoghi Cervantes
bf596ebf05 Fixed Query-related crash 2014-11-01 16:20:40 +01:00
Shoghi Cervantes
d5012f6fcf Fixed server not stopping after a fatal error 2014-11-01 03:07:47 +01:00
Shoghi Cervantes
66acb5cdd7 Possible fix for crashing server not stopping 2014-10-31 23:10:12 +01:00
Shoghi Cervantes
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
Shoghi Cervantes
f72d7284b9 Added EncapsulatedPacket reuse on broadcast 2014-10-30 23:20:28 +01:00
Shoghi Cervantes
00b282d40c Improved cache pool cleanup times 2014-10-29 16:13:47 +01:00
Shoghi Cervantes
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
Shoghi Cervantes
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
Shoghi Cervantes
8c4faa8622 Added extra Exceptions 2014-10-28 21:07:12 +01:00
Shoghi Cervantes
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
Shoghi Cervantes
34ae760def New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes 2014-10-28 13:09:27 +01:00
Shoghi Cervantes
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
Shoghi Cervantes
144a871c07 Improved Vector3 and Block handling, less allocation on Positions 2014-10-28 10:03:10 +01:00
Shoghi Cervantes
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
Shoghi Cervantes
5310ba3ae6 Fixed crash when doing var_dump() of anything that contains the Server object 2014-10-20 13:06:53 +02:00
Shoghi Cervantes
34946faf94 Remove errors from Utils::getRandomBytes() 2014-10-19 13:44:38 +02:00
Shoghi Cervantes
3b47513439 Return result directly on Server->getOfflinePlayer() 2014-10-19 02:49:58 +02:00
Shoghi Cervantes
94e9485be9 Improved broadcast packet encoding 2014-10-17 09:36:47 +02:00
Shoghi Cervantes
1adf53a81e Fixed error_handler trace generation on higher debug levels 2014-10-15 17:58:03 +02:00
Shoghi Cervantes
ebb844fa52 Removed unused code, fixed undefined variables 2014-10-11 22:22:51 +02:00
Shoghi Cervantes
645c00b2f7 Added TextWrapper 2014-10-11 00:01:53 +02:00
Shoghi Cervantes
8b585fd9f7 Deprecated Level->getSpawn() in favor of Level->getSpawnLocation() 2014-10-10 11:43:54 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
Shoghi Cervantes
dd140ce018 Fixed arrow damage not getting overridden by the event result 2014-10-08 15:38:58 +02:00