Commit Graph

459 Commits

Author SHA1 Message Date
Dylan K. Taylor
e09087de26 Fix version numbers 2018-08-29 16:27:01 +01:00
Dylan K. Taylor
888dba704b Merge branch 'mcpe-1.6' into release/3.2 2018-08-29 16:23:53 +01:00
Dylan K. Taylor
9ca38ba868 Protocol changes for 1.6.0.8 + resource packs "fix" 2018-08-21 17:36:55 +01:00
Dylan K. Taylor
424c50e1e9 Protocol changes for 1.6.0.5, minus Entity->Actor rename 2018-08-21 17:36:29 +01:00
Dylan K. Taylor
566f3c6262 AvailableCommandsPacket: stricter decode and handling 2018-08-21 17:14:54 +01:00
Dylan K. Taylor
0d05dcec08 AvailableCommandsPacket: deal with dynamic enums
somehow I missed this, thanks @NiclasOlofsson for pointing it out
2018-08-21 17:14:53 +01:00
Dylan K. Taylor
986077e03c Protocol changes for 1.6.0.1 2018-08-21 17:14:53 +01:00
Dylan K. Taylor
2eda8cfad3 Merge branch 'release/3.1' into release/3.2 2018-08-19 16:01:47 +01:00
Dylan K. Taylor
91be5aba0c Merge branch 'release/3.0' into release/3.1 2018-08-19 16:00:25 +01:00
Dylan K. Taylor
5df601c817 Add @see docs so PhpStorm can see dynamic constructor usages
PhpStorm can't see constructor usages when the class name is dynamic. This causes maintenance problems because cross-referencing constructors called like this doesn't show up dynamic calls.
2018-08-19 16:00:15 +01:00
Dylan K. Taylor
b66095cb36 Added a hack for MC W10 JSON empty strings bug (#2383) 2018-08-19 10:10:40 +01:00
Dylan K. Taylor
df8e10cad9 Forms API, part 1: add Player->sendForm() and Form interface
There's no implementation here yet, but that can come later. This lays the ground for allowing plugins to have an integrated method to send forms, as well as a solution to the ID conflict problem.

A built in implementation should not be a concretion and it should be able to be swapped for third party implementations. This enables the possiblity to do so.
2018-08-14 16:06:55 +01:00
Dylan K. Taylor
a8811ab2b3 Fixed 1.5.0 PlayerSkinPacket protocol change that somehow disappeared
I am 100% sure I committed this change, but it isn't in the merge...
2018-08-11 19:59:44 +01:00
Dylan K. Taylor
974583a853 Merge branch 'release/3.0' into release/3.1 2018-08-11 19:37:10 +01:00
Dylan K. Taylor
03f8fe62d4 Fixed structure of GuiDataPickItemPacket
this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
Dylan K. Taylor
dd8499e202 Merge branch 'release/3.0' into release/3.1 2018-07-20 11:30:27 +01:00
Dylan K. Taylor
124ebf69c5 PlayStatusPacket: default to current protocol if not specified 2018-07-20 11:29:40 +01:00
Dylan K. Taylor
b5dcdea6d8 Protocol changes for 1.5.0 "release"
what a piece of shit this version is...
2018-07-11 10:00:15 +01:00
Dylan K. Taylor
ee7c838040 LoginPacket: barf on finding extraData multiple times
this fixes a potential exploit where clients could append JWTs signed with their own keys to the end of the chain containing fake XUID/UUID/username which would then overwrite the legitimate ones in earlier links.
This stems from the fact that the final link of the vanilla chain contains the client's own pubkey, so the client is able to append its own data to the end of the chain.
2018-07-06 12:54:43 +01:00
Dylan K. Taylor
2e6afa54c2 [ci skip] typo 2018-06-12 21:20:00 +01:00
Dylan K. Taylor
e36a6dc8cc Stop RakLib spamming the console when php.ini has a bad timezone 2018-06-12 21:18:33 +01:00
Dylan K. Taylor
05af87e1d4 Strip empty lines at the end of classes 2018-06-11 13:19:23 +01:00
Dylan K. Taylor
81957d133d AsyncTask: Rewrite how thread-local storage works, now non-dependent on Server or ServerScheduler
this implementation was god-awful bad and it was entirely avoidable to make it this complicated.

This utilizes the fact that pthreads treats static properties as thread-local. AsyncTask local storage now utilizes a \SplObjectStorage stored in an AsyncTask private static field.
2018-05-29 19:41:00 +01:00
Dylan K. Taylor
3a1df1d99e LevelSoundEventPacket: added STOP_RECORD constant
this isn't actually a sound and as such doesn't have a stringy ID, so the script didn't see it.
2018-05-25 17:56:05 +01:00
Dylan K. Taylor
8ccd13319c LevelSoundEventPacket: update constants
now with whitespace gaps generated because apparently some are missing... ugh!
2018-05-25 17:27:31 +01:00
Dylan K. Taylor
c9ed517063 Merge branch 'release/alpha12' 2018-05-22 18:50:24 +01:00
Dylan K. Taylor
28b0f5f86a UpdateBlockSyncedPacket: rename field 2018-05-22 18:49:41 +01:00
Dylan K. Taylor
e87e2d4e52 UpdateBlockSyncedPacket: fix field visibility 2018-05-22 18:49:41 +01:00
Dylan K. Taylor
86c27953ec NetworkBinaryStream: bail on unknown entity data types 2018-05-22 16:44:03 +01:00
Dylan K. Taylor
c285295037 Merge branch 'release/alpha12' 2018-05-17 18:40:24 +01:00
Dylan K. Taylor
f6e71d8296 Protocol changes for 1.4.0 release
this is nearly the same as 1.5.0.0, except the skin packet premium boolean has been dropped.

This isn't production ready yet because the blockID table needs updating (waiting on MrARM to fix his script for that).
2018-05-17 10:36:16 +01:00
Dylan K. Taylor
b333a0e24c PlayStatusPacket: add new constant 2018-05-17 10:33:18 +01:00
Dylan K. Taylor
5e91c05424 Server::getIp() now returns 0.0.0.0 if the IP string is empty 2018-05-10 10:25:44 +01:00
Dylan K. Taylor
68ef4b210d Allow RakLibServer to inherit constants (PATH const is needed for exception logging)
this is very annoying and needs a better fix.
2018-05-09 20:08:25 +01:00
Dylan K. Taylor
72690ea7f5 RakLibInterface: start RakLibServer with PTHREADS_INHERIT_NONE
this is now OK since the logger colours will be initialized on the fly.
2018-05-09 20:00:09 +01:00
Dylan K. Taylor
2a0a2134d1 Server: Implemented an signal/sleep interrupt mechanism for ticking (#2171)
This allows other threads to notify the main thread to wake it up while it's sleeping between ticks, allowing reduction of processing latency.

Currently only RakLib and the CommandReader threads utilize this, but it's planned to extend it to more things in the near future.

CommandReader is now event-driven instead of poll-based - the server will not poll the CommandReader thread for messages each tick anymore.

RakLib utilizes this mechanism to get packets processed without delays to lower latency.

This now adds an extra dependency - `pocketmine/snooze` library contains the meat of the code used for this. See the Snooze repository for details.
2018-05-09 14:18:13 +01:00
Dylan K. Taylor
f497e43db3 SourceInterface: removed redundant return value from process() 2018-05-05 15:30:46 +01:00
Dylan K. Taylor
295016cbc1 DisconnectPacket: fix decoding 2018-05-02 16:56:48 +01:00
Dylan K. Taylor
a014b44b69 New PlayerActionPacket constants
anyone know what these are for? something to do with riptide but I didn't manage to find out what...
2018-05-02 12:03:29 +01:00
Dylan K. Taylor
c7544c1d25 AvailableCommandsPacket: update arg types 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
eb28622823 Protocol changes for 1.5.0.0
this feels so strange to type... can we ditch the versioning system already?
2018-05-02 12:03:29 +01:00
Dylan K. Taylor
68494f1c0d CraftingDataPacket: decode chemistry recipes correctly 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
d384df1f2e fixed some mistakes in the protocol 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
fe8102c062 Silence another stupid spam bug 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
8b15d85469 bump versions for 1.2.20.1 beta 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
db432bb024 Found some things in new packets 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
91486a23a5 some changes for 1.2.14.2 beta 2018-05-02 12:03:29 +01:00
Dylan K. Taylor
d8f4dde5f3 PlayerHotbarPacket: remove unused import 2018-05-01 14:09:17 +01:00
Dylan K. Taylor
58279d4cfe NetworkBinaryStream: fixed not decoding items with negative IDs correctly
negative IDs are used for new block-items.
2018-04-11 13:01:41 +01:00
Dylan K. Taylor
08d8adae5b fixup some ResourcePack TODOs 2018-04-07 13:09:44 +01:00