Silence another stupid spam bug

This commit is contained in:
Dylan K. Taylor 2018-04-11 10:45:13 +01:00
parent 8b15d85469
commit fe8102c062
2 changed files with 7 additions and 0 deletions

View File

@ -2788,6 +2788,11 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$this->level->broadcastLevelEvent($pos, LevelEventPacket::EVENT_PARTICLE_PUNCH_BLOCK, BlockFactory::toStaticRuntimeId($block->getId(), $block->getDamage()) | ($packet->face << 24));
//TODO: destroy-progress level event
break;
case PlayerActionPacket::ACTION_START_SWIMMING:
break; //TODO
case PlayerActionPacket::ACTION_STOP_SWIMMING:
//TODO: handle this when it doesn't spam every damn tick (yet another spam bug!!)
break;
default:
$this->server->getLogger()->debug("Unhandled/unknown player action type " . $packet->action . " from " . $this->getName());
return false;

View File

@ -52,6 +52,8 @@ class PlayerActionPacket extends DataPacket{
public const ACTION_CONTINUE_BREAK = 18;
public const ACTION_SET_ENCHANTMENT_SEED = 20;
public const ACTION_START_SWIMMING = 21;
public const ACTION_STOP_SWIMMING = 22;
/** @var int */
public $entityRuntimeId;