720254f64f
fix crash on falling block above the height limit, closes #2803
2019-07-02 19:56:26 +01:00
d23eeff832
FallingBlock: remove useless check
2019-07-02 19:54:56 +01:00
206b397ee1
Living: drop useless knockBack() parameters, closes #2634
2019-07-02 19:52:51 +01:00
b0a85155d7
[ci skip] add inventory changes to changelog
2019-07-02 14:06:11 +01:00
b90be8dc5f
fix PhpStorm's screwups
2019-07-01 18:49:07 +01:00
7aa4d974ef
move crafting stuff to pocketmine\crafting namespace
2019-07-01 18:47:09 +01:00
601ba4264d
[ci skip] added incomplete changelog for 4.0
2019-07-01 17:42:18 +01:00
a325b1f3a1
Merge branch 'next-minor'
2019-07-01 17:19:57 +01:00
9e993aa83f
ClosureTask: drop requirement for void return type
...
this creates unnecessary boilerplate for many inline usages.
2019-07-01 17:19:19 +01:00
fab12707ae
Merge branch 'stable' into next-minor
2019-07-01 17:18:20 +01:00
b1ef1026ee
WorldManager: Use the world's own logger to report tick overload
2019-07-01 15:24:45 +01:00
1156d5bdba
batch optimize imports
2019-06-30 14:51:44 +01:00
5e5f43242e
Extract a HandlerListManager unit from HandlerList
2019-06-30 14:49:09 +01:00
68bff6cf69
moved RegisteredListener to event namespace
2019-06-30 14:31:53 +01:00
80d4eeaa3c
fix some occurrences of terrain truncation during generation
2019-06-29 11:14:34 +01:00
0d769aab48
Removed anti-noclip checks
2019-06-29 11:10:20 +01:00
44a205b1cc
Remove MainLogger singleton and remaining MainLogger hard-dependencies
2019-06-28 16:36:17 +01:00
a4b50e57a4
move player arm swing processing to server side
2019-06-28 15:08:51 +01:00
e7733718b6
divide network\mcpe namespace into more subnamespaces
2019-06-27 19:39:59 +01:00
872b6ed708
Switch back to using fast-serialize for chunk send prepare
...
network serialize on the main thread is 3-5x more expensive than fast-serialize right now.
2019-06-27 19:28:47 +01:00
0e4966dfdf
Split ProcessLoginTask into two tasks: 1) verify, 2) server handshake
2019-06-27 18:09:43 +01:00
193a41566d
NetworkSession: Show the correct name on the player list
2019-06-27 17:04:36 +01:00
1749b57a83
ChunkManager: drop light-related methods
...
these were added in 2017 with the intent of async'ifying light updates. However, light updates now use an optimized code path which bypasses these functions completely, rendering them useless.
2019-06-27 16:56:46 +01:00
6da2bd4bb3
SimpleChunkManager: implement last-access performance optimization
...
this improves performance of writing blocks by ~30%.
2019-06-27 16:53:24 +01:00
45f5f112dd
SubChunkIteratorManager now accepts $create as a moveTo() parameter instead of in the constructor
2019-06-27 16:22:56 +01:00
6f087190f4
SimpleChunkManager: added $create parameter
2019-06-27 16:13:14 +01:00
a279648c68
FastChunkSerializer: optimize palette writing
2019-06-27 15:42:10 +01:00
6838a1e07a
BossEventPacket: fix crash in ::unknown6()
2019-06-27 15:16:06 +01:00
f3882dd658
Entity: remove more useless classes
...
these were slated for removal some time ago, but it never happened because they were used in the API. This is no longer the case on 4.0, so these classes are now entirely useless.
2019-06-27 14:23:24 +01:00
2ba76bd97d
Convert UPnP into network interface
...
closes #2710 , closes #2751
2019-06-27 13:41:58 +01:00
7f56f27505
some cleanup to held item handling
2019-06-26 19:40:40 +01:00
61d443bf4e
Living: remove sendPotionEffects() network crap
2019-06-26 19:17:38 +01:00
9fe073fa73
move RakLib-specific components to mcpe\raklib namespace
2019-06-26 18:36:42 +01:00
3f9493bcd0
Remove another NetworkSession <-> NetworkInterface cyclic dependency
2019-06-26 18:22:32 +01:00
7eaca6bbaa
Separate packet-sender functionality from NetworkInterface, break cyclic dependency between NetworkInterface and NetworkSession
2019-06-26 18:19:29 +01:00
9cedfeb2b2
Use the appropriate synchronization for held item rollbacks
2019-06-26 17:56:39 +01:00
f62d9cbb99
Player: rename equipItem() to selectHotbarSlot()
2019-06-26 15:52:01 +01:00
7bdb99ae8b
Player: fixed consumable relying on undefined network behaviour to set using-item flags
2019-06-26 15:47:16 +01:00
eee039a490
Player: don't fire events on equipItem() when sending the same slot
2019-06-26 15:32:57 +01:00
ee72680f44
Removing "metadata": overengineered useless Bukkit copy-pasta
...
the intentions of this are good, but the usability is terrible and it's not fit for purpose. Since there are a total of zero plugins on Poggit which use this garbage, it makes more sense to eliminate the technical debt. See #2766 for discussion about replacing this.
2019-06-26 14:43:21 +01:00
26178b4435
InventoryManager: remove redundant cyclic dependency
2019-06-26 13:57:52 +01:00
9bebc6c69d
PreSpawnPacketHandler: drop useless sending time
...
this is already sent in StartGamePacket.
2019-06-26 13:46:53 +01:00
4448919a8b
Consider unknown chunk formats as corrupted
...
the reasoning for this is that the world version number should have accounted for a chunk format change. If it didn't, then we assume any chunk with a wrong version number is corrupted, since the handling of unknown formats is the same as that of corrupted chunks.
2019-06-26 13:22:45 +01:00
42b1c45fa5
Player: remove deprecated parameter from sendPopup()
2019-06-25 19:41:00 +01:00
a6395c9ac7
allow use of any iterable for enum initialization
...
this allows possible use of generators
2019-06-25 19:37:31 +01:00
44b7239847
SetDefaultGameTypePacket: added ::create()
...
not using this yet, but it was in my workspace and it might come in useful
2019-06-25 19:28:30 +01:00
e8d9acb59f
added NoteSound and NoteInstrument enum
2019-06-25 19:26:18 +01:00
73938486fc
added PaintingPlaceSound
2019-06-25 18:39:02 +01:00
6bbae4b2df
SetDifficultyPacket: added create()
2019-06-25 18:34:12 +01:00
ec25a71396
Merge branch 'stable'
2019-06-25 18:16:36 +01:00