702ab53e69
Moved the default mcr/mca worlds' spawn in the center of the r.0.0.mc* region file ( #28 )
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The default mcr/mca spawn was not centered in the 0,0 region causing the generation of not needed regions walking just a bit
2016-10-21 13:50:30 +01:00
0163555d3e
Add warning for xdebug on server startup
2016-10-21 13:44:38 +01:00
3692ddab1d
Remove duplicate call to gc_collect_cycles
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This is already done in forceShutdown(), and if it is not then the
process will have committed suicide and this will never be called
anyway. Either way, it's useless.
2016-10-19 22:08:44 +01:00
3ddfb97921
Support PC item save format with string ID, close #32 ( #33 )
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* Fixed #32
* StringTag check, throw exception for other types
* Short, not int
* Fix misleading exception message
2016-10-19 09:41:59 +01:00
e7e476b65e
Wooden and Stone slabs both placable
2016-10-18 18:19:58 +02:00
f3f853056a
This messed up movement
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Revert "Removed unneeded vars - fixed logical condition (#29 )"
This reverts commit ef7a843fa3
.
2016-10-18 17:10:06 +01:00
bcc641a25a
Fix for slab placing, close #31
2016-10-18 17:37:40 +02:00
ebcc16d283
Fix --disable-readline command-line option does not work, close #34 ( #35 )
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* Fix --disable-readline command-line option does not work, close #34
* add parentheses
2016-10-18 14:33:38 +01:00
ef7a843fa3
Removed unneeded vars - fixed logical condition ( #29 )
2016-10-18 12:52:18 +01:00
d53810c6bc
Fix banlist crash when | is entered in any /ban arguments
2016-10-17 18:29:33 +01:00
8f3b95164a
Fix preprocessor issues
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Blame @SOF3
2016-10-16 19:47:32 +01:00
2fba1073dd
Fix wrong comment
2016-10-12 13:24:00 +01:00
23e4ca64e4
Remove dupe load() causing reload debug spam
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This call is completely redundant.
2016-10-10 14:10:37 +01:00
2a07638af3
Do not show playerNotFound notice if player data should not be saved
2016-10-07 17:52:25 +08:00
d6fd9259cf
Added options to disable saving player.dat
2016-10-07 10:25:26 +01:00
b78dd70f72
Bump version to 0.15.10.0 and protocol version to 84
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Changes unknown
2016-10-05 15:29:27 +01:00
92784054cd
Creative inventory fixes
2016-10-05 10:07:00 +01:00
98ea674d20
Ouch
2016-10-04 18:48:07 +01:00
58ff381557
PhpStorm automated formatting ( #11 )
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* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
2016-10-03 19:05:48 +08:00
2b6d058760
Fixed kicked for flying when walking on lily pads ( #7 )
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Add an optional extended description…
2016-10-03 09:17:50 +01:00
4133f98b23
Updated a few tabs, updated SPL submodule
2016-10-03 01:59:06 +08:00
e913b16804
Fixed some lines indented with 4 spaces rather than tabs
2016-10-03 00:58:34 +08:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
84e15b6b1a
Remove derp brackets ( #8 )
2016-10-02 17:22:19 +01:00
e9f2bf0085
Better time ticking and sync ( #2 )
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* Remove unnecessary SetTimePacket spam
This is handled automatically client-side, as long as it is calculated correctly server side there is no issue (unless the server hits a spot of bad lag)
* Better client/server time sync when lagging
2016-10-02 12:54:27 +01:00
5f26c21b9f
Remove unused RemovePlayerPacket
2016-10-01 21:39:05 +01:00
ee4854d07c
Typo fix ( #5 )
2016-10-01 17:07:00 +01:00
9a379734ba
Use \pocketmine\Thread::getThreadName() instead ( #6 )
2016-10-01 17:03:24 +01:00
a7366324e5
Fixed RawChicken::getAdditionalEffects return values ( #4 )
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* Fixed RawChicken::getAdditionalEffects returns void
* Update RawChicken.php
2016-10-01 16:35:20 +01:00
39f731aa06
Remove use of deprecated Utils::getRandomBytes(16) ( #3 )
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Whichever guy did that, somehow this one just got missed out?
2016-10-01 16:08:59 +01:00
7c41aa66f1
Update submodules
2016-10-01 15:49:25 +01:00
98d129f1f4
Fix bad copy-paste job, blame @shoghicp
2016-10-01 14:54:50 +01:00
99622c5ce7
Fix wrong network IDs for inventories, fix anvil/enchanting table windows
2016-10-01 14:48:42 +01:00
ad64a074cb
Fix furnace NBT assertion errors and inventory not working
2016-10-01 14:14:55 +01:00
2d95bdc10f
Remove derp semicolon ( #11 )
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* Update Furnace.php
* fix formatting
2016-09-30 19:20:03 +01:00
50c5c1de92
Bump version to 0.15.9 and protocol to 83
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Seems the only thing that changed was the cape skin models, which would not be rendered correctly by older clients.
2016-09-30 19:20:01 +01:00
e2e31d345d
Allow vanilla trapdoor placement
2016-09-30 19:20:00 +01:00
7145e16bce
Fix getHandler() returns null on tasks ( #3 )
2016-09-30 19:19:59 +01:00
5485b63e6e
Added ChangeDimensionPacket
2016-09-30 19:19:58 +01:00
f2f70480ee
Fixed precedence problem ( #1 )
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as mentioned in 4cb76f369a (commitcomment-19068812)
2016-09-30 19:19:57 +01:00
900c4adb66
Create sign tile like it should be.
2016-09-30 19:19:56 +01:00
5f8dc5829c
Better inheritance for wooden stairs
2016-09-30 19:19:55 +01:00
e962f7fb0a
Fixed bug in updateAround where only one block is updated
2016-09-30 19:19:54 +01:00
a3e3a5f631
RNG: XorShift128 adapted from php-random library
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Fixes world generation problems on 32-bit systems
2016-09-30 19:19:53 +01:00
b156480550
Fix redstone ore glowing immediately when placed
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Do not update the block when placed
2016-09-30 19:19:52 +01:00
7b8548b2b1
Added Flower Pots
2016-09-30 19:19:51 +01:00
fbe17344fb
Fix plugin crashes when attempting to get metadata of offline players
2016-09-30 19:19:50 +01:00
795d6c8ddf
Fix entity-related memory leak on chunk unload
2016-09-30 19:19:48 +01:00
6bd028f8b3
Fix Wood2 crashes
2016-09-30 19:19:47 +01:00
35c33ba980
Fix Glowing Obsidian lighting
2016-09-30 19:19:46 +01:00