Commit Graph

671 Commits

Author SHA1 Message Date
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
9cd66dc969 Some changes 2014-09-29 16:37:56 +02:00
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
fde61b7d21 Improved single-threaded chunk generation efficiency 2014-09-29 12:48:11 +02:00
2ded2013bf Fixed auto-save configuration, made it global 2014-09-28 10:50:43 +02:00
05a81bebf4 Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk 2014-09-28 00:39:49 +02:00
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00
474091c013 Improved Level block update scheduling for repeated updates 2014-09-26 16:55:34 +02:00
666e5553c2 Fixed Level->scheduleUpdate() tick calculation 2014-09-26 16:04:51 +02:00
d720113ac9 Added non-threaded chunk generation, toggleable on pocketmine.yml 2014-09-26 11:18:46 +02:00
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00
2975509d0f Improved chunk unload queue, possible fix for #1661 2014-09-25 23:03:56 +02:00
ef3674a296 Possible fix for #1661 2014-09-24 16:47:53 +02:00
b88f19bb74 Improved Level::getSafeSpawn() 2014-09-23 20:16:16 +02:00
0907aedcef Fixed Entity/Block issues on negative coordinates, closes #2100 2014-09-22 11:48:39 +02:00
0a29e66b62 Fixed #2114 Removed Player collisions with other entities 2014-09-22 11:26:12 +02:00
b880bf13f8 Documented tool usage in Level::useBreakOn() 2014-09-20 18:25:53 +02:00
689b2ea877 Fixed #2104 Can't place blocks where non-solid entities exist 2014-09-20 11:10:46 +02:00
d312d2a143 Possible fix for #2046, removed embedded class names 2014-09-19 09:44:58 +02:00
6fb7170556 Handle force parameter properly on Level::unload() 2014-09-18 11:38:03 +02:00
f9d5c5bd37 Improved event checking on PlayerInteractEvent 2014-09-16 17:49:44 +02:00
7d51bc0004 Possible fix for #2077 2014-09-15 22:14:05 +02:00
fba12c6ddf Fixed EntityMoveEvent not being cancelled correctly on players 2014-09-10 20:06:30 +02:00
8940360df4 Possible fix for #2061 2014-09-10 10:43:24 +02:00
57373b8c5e TPS measurement improvement, moved interface handling to tick 2014-09-09 18:07:27 +02:00
0a4e0e3228 Fixed Item drop delay 2014-09-08 07:40:19 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
f140fef52d Possible fix for level save issues, related to #1985 #1982 #1758 2014-09-04 12:37:27 +02:00
0eac084aa7 Added extra documentation to Level::setBlock() 2014-09-03 11:44:30 +02:00
e94ddcabe0 Fixed dropped items going too fast 2014-09-01 23:37:31 +02:00
acf7eb1ce9 Remove scheduled updates from entities 2014-09-01 23:30:35 +02:00
dcfb7a7ac4 Fixed #2037 2014-09-01 17:47:28 +02:00
97c87aa8fa Added __debugInfo() to Server and Level 2014-09-01 17:37:28 +02:00
ff48eb3d4d Added better Entity/Tile scheduled updates 2014-09-01 11:59:46 +02:00
705e4da789 Tick entities on Level, show correct timing reports 2014-09-01 01:56:13 +02:00
23793e0fc4 Added check for invalid entity attack 2014-08-30 18:24:24 +02:00
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
7a1d25617f Fixed physics sneak flag 2014-08-29 13:02:08 +02:00
e2986992c7 Fixed AxisAlignedBB infinite expansion 2014-08-28 21:11:49 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
e473cd5e67 Improved unloaded tile entity handling 2014-08-27 18:18:33 +02:00
9e5e4fb362 Fixed possible Level::getBlock() crash 2014-08-27 18:11:23 +02:00
f7e2d31f0a Check player online status, closes #1983 2014-08-27 11:28:49 +02:00
bf5630dc0d Fixed #1926 Teleport to non-generated chunks 2014-08-26 16:45:51 +02:00
f74af12914 Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0 2014-08-26 11:52:45 +02:00
ea9fc3c72e Fixed #1879 Tile entities were not saved on chunk unload 2014-08-26 00:02:20 +02:00
8b90281355 Fixed #1953 Increased item PickupDelay to 2.5 seconds 2014-08-25 23:38:35 +02:00