Shoghi Cervantes
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6e69e15dfd
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Moved network check out of level, added server killer for long stops
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2015-06-05 11:46:33 +02:00 |
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Shoghi Cervantes
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a53b041984
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Improved region save and saving of chunks before population
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2015-06-05 02:27:37 +02:00 |
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Shoghi Cervantes
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d542dfc2ce
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Split player into more methods, added extra timings
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2015-06-05 00:19:45 +02:00 |
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Shoghi Cervantes
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188f4d7778
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Clear chunk cache on tile change
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2015-06-04 17:36:12 +02:00 |
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Shoghi Cervantes
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71490f60f2
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Fixed other invisibility issues
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2015-06-04 16:51:48 +02:00 |
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Shoghi Cervantes
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05dbf7b47f
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Fixed some corrupted states, probably fixed most invisible players cases
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2015-06-04 15:46:57 +02:00 |
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Shoghi Cervantes
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14ff537e71
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Improved damage sources for projectiles, falling blocks, TNT, and items
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2015-05-31 14:19:47 +02:00 |
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Shoghi Cervantes
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9e14435dbb
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Moved network ids to constants, improved some entity methods, more performance
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2015-05-30 23:59:24 +02:00 |
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Shoghi Cervantes
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32680843fa
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Added multisize loading
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2015-05-30 19:38:57 +02:00 |
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Shoghi Cervantes
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9768bf4f8a
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Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops)
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2015-05-30 18:26:47 +02:00 |
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Shoghi Cervantes
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7c806c7920
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Added missing brace
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2015-05-30 17:29:38 +02:00 |
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Shoghi Cervantes
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b61c54c9cb
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Send motion to players on downwards movement
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2015-05-30 17:16:12 +02:00 |
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Shoghi Cervantes
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a349f6d4dd
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Merge pull request #3083 from PEMapModder/patch-5
Added Location::fromObject(Vector3, Level, yaw, pitch)
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2015-05-30 17:11:40 +02:00 |
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Shoghi Cervantes
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9541c9751b
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Merge pull request #3087 from PEMapModder/patch-6
Block break optimization
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2015-05-30 17:09:36 +02:00 |
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PEMapModder
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3c0efe9af2
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Block break optimization
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2015-05-30 22:20:05 +08:00 |
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PEMapModder
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24c1e6880d
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Added Location::fromObject(Vector3, Level, yaw, pitch)
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2015-05-30 12:46:40 +08:00 |
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Shoghi Cervantes
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74917923b6
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Improved checks, area collision checks, etc
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2015-05-29 15:13:19 +02:00 |
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Shoghi Cervantes
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f20d5b2c69
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Fixed MainLogger
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2015-05-29 11:38:18 +02:00 |
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Shoghi Cervantes
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eaa42f8449
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Workaround for bad calls to teleport, closes #3074
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2015-05-29 10:17:27 +02:00 |
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Shoghi Cervantes
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1e2038fac5
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Faster respawn when needed
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2015-05-29 10:04:56 +02:00 |
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Shoghi Cervantes
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c8abbf4f2f
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Added Snowballs to the creative inventory
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2015-05-29 10:04:31 +02:00 |
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Shoghi Cervantes
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009a3b657f
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Merge pull request #3076 from xpyctum/patch-1
Torches didn't craft
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2015-05-29 08:27:24 +02:00 |
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Oleg Basalyga
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5b57fe6967
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Update CraftingManager.php
Torch can't crafting
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2015-05-29 10:30:20 +05:00 |
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Shoghi Cervantes
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f133154919
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New chunk ordering algorithm
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2015-05-29 00:35:40 +02:00 |
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Shoghi Cervantes
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8d4decc548
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Fixed bad vector initialization
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2015-05-28 23:58:29 +02:00 |
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Shoghi Cervantes
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3bb037204e
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light population is now optional via pocketmine.yml
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2015-05-28 23:39:09 +02:00 |
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Shoghi Cervantes
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c578898aa4
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Moved light population to an async task when needed, improved empty chunks
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2015-05-28 23:34:07 +02:00 |
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Shoghi Cervantes
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0f5f71e612
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Forgot to check chunks after moving
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2015-05-28 22:55:09 +02:00 |
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Shoghi Cervantes
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75cab3dfc3
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Improved updates after first tick
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2015-05-28 22:43:39 +02:00 |
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Shoghi Cervantes
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03f178379e
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Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources
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2015-05-28 22:17:12 +02:00 |
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Shoghi Cervantes
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ce59703dd0
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Merge pull request #3072 from alejandroliu/Kill-entity-bug
Fixes bug #3071
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2015-05-28 17:34:38 +02:00 |
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Shoghi Cervantes
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a77d82ac81
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Changed how creator tag works on signs
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2015-05-28 16:44:31 +02:00 |
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Shoghi Cervantes
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1833da01fe
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oops
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2015-05-28 15:16:09 +02:00 |
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Shoghi Cervantes
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c97e1fdce0
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Made Player::close() final, fixes several plugin issues that crashed the server
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2015-05-28 15:03:45 +02:00 |
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Shoghi Cervantes
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0e9bff6f4e
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Fixed armor not being sent correctly to current player, fixes #3073
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2015-05-28 14:28:23 +02:00 |
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Shoghi Cervantes
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3dd4fe706c
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Changed Vector3 floor() and ceil()
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2015-05-28 14:20:50 +02:00 |
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Shoghi Cervantes
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9a2170d296
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protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
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2015-05-28 14:19:00 +02:00 |
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Alejandro Liu
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8a41512194
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Fixes bug #3071
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2015-05-28 00:44:16 +02:00 |
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Shoghi Cervantes
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51062940c5
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Implemented QueryRegenerateEvent as base for other interfaces
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2015-05-26 01:17:34 +02:00 |
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Shoghi Cervantes
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66435d4f6a
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Workaround client-sede issue, remove this when fixed
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2015-05-24 10:16:43 +02:00 |
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Shoghi Cervantes
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c4d63326be
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Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058
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2015-05-23 22:49:06 +02:00 |
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Shoghi Cervantes
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f91a3a2666
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Fixed invalid fix for block updates that corrupted state
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2015-05-23 22:47:46 +02:00 |
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Yosshi999
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d429992f5b
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Fix Fallable not dropping after explosion, Fixes #2735, Fixes #2806.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
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2015-05-23 22:36:23 +09:30 |
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Michael Yoo
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76c27fc18b
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Use broadcast permission to broadcast tips and popups
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2015-05-23 22:05:48 +09:30 |
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Michael Yoo
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a0f8bc15dc
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Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc
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2015-05-23 22:05:48 +09:30 |
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Striker209MPE
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adc5aa11ac
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Added Server->broadcastTip() and Server->broadcastPopup()
Signed-off-by: Michael Yoo <michael@yoo.id.au>
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2015-05-23 22:05:48 +09:30 |
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matcracker
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388f5c2c91
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Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
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2015-05-23 21:57:59 +09:30 |
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Shoghi Cervantes
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f64caf6c96
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Use best method to create identifier on linux
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2015-05-23 14:10:42 +02:00 |
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Shoghi Cervantes
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b2b4cf788c
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Fixed possible channel order issue with chunks and start game packet
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2015-05-23 13:38:50 +02:00 |
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Shoghi Cervantes
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d7be531868
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Limit amount of messages per tick per player to 2
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2015-05-23 12:09:26 +02:00 |
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