48 Commits

Author SHA1 Message Date
Dylan K. Taylor
60a6b4b10d Entity: use EntityFactory helper function to deserialize Motion 2020-06-19 10:51:27 +01:00
Dylan K. Taylor
4b528aa637 NBT is no longer needed to create an entity
it's still able to be provided, but shouldn't be needed in the majority of cases (constructor args and/or API methods should be sufficient).
2020-06-19 10:51:27 +01:00
Dylan K. Taylor
1205432c34 Extract mandatory parameters into constructor parameters
the goal is obviously to ditch NBT entirely here, but there's more work to be done before that becomes possible.
2020-06-19 10:51:27 +01:00
Dylan K. Taylor
cf85857660 Entity: remove duplicated code from saveNBT() 2020-06-19 01:07:18 +01:00
Dylan K. Taylor
3e9018a838 Merge commit '7af4e70f6'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/entity/Entity.php
2020-06-04 14:02:00 +01:00
Dylan K. Taylor
6df43338df Merge commit 'c3a795e87'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/Player.php
#	src/pocketmine/entity/Entity.php
2020-05-31 14:56:37 +01:00
Dylan K. Taylor
6257f717b1 Entity: make networkProperties private
this reduces the temptation to use it in high-level code, as well as making syncNetworkData() more useful (now it can export to many data collections, which means we can start to think about having a property cache per network session, which is more flexible)
2020-05-21 20:29:06 +01:00
Dylan K. Taylor
ec8ee29291 moving sneak & sprint properties to Living 2020-05-21 19:55:58 +01:00
Dylan K. Taylor
3f1f135a59 remove a couple more Position->getWorld() usages 2020-05-19 21:38:51 +01:00
Dylan K. Taylor
337addf1de Eradicate remaining usages of public Position->world field
and as an added bonus, ditch a bunch of extra phpstan errors
2020-05-19 19:14:56 +01:00
Dylan K. Taylor
8a8b1b0b97 Remove Position->setWorld() 2020-05-19 18:33:16 +01:00
Dylan K. Taylor
148228e360 update pocketmine/math, adapt to add() changes 2020-05-19 12:26:18 +01:00
Dylan K. Taylor
c30dd9f1b6 Entity: add abstract getNetworkTypeId(), remove NETWORK_ID constant
this now requires that subclasses supply a proper NETWORK_ID.
2020-05-16 16:08:12 +01:00
Dylan K. Taylor
9cf410d484 Player: fixed broken behaviour of entity spawning on chunk send, closes #3355 2020-05-05 18:55:13 +01:00
Dylan K. Taylor
81f982a8d9 remove hardcoded legacy entity type ID mapping, load from resources instead 2020-05-04 13:47:39 +01:00
Dylan K. Taylor
8682ea35f7 Introduce some (not great) API for entity animations
while this API is a bit yucky, it's a step forward for protocol isolation and offers the possibility of controlling animations by adding events.
2020-05-01 13:57:26 +01:00
Dylan K. Taylor
c8c0a1533c NetworkSession: seal up actor removal behind API 2020-04-29 17:00:47 +01:00
Dylan K. Taylor
4ce6525065 NetworkSession: incomplete abstraction of SetActorDataPacket handling
this needs to have the metadata properties separated too, but that's a job that's going to get VERY messy.
2020-04-29 16:50:52 +01:00
Dylan K. Taylor
7d9df6af6f Convert EntityFactory to singleton 2020-04-24 22:43:02 +01:00
Dylan K. Taylor
86e051b7bf Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3' 2020-04-18 17:33:05 +01:00
Dylan K. Taylor
da7ff9b1fe Airgap Attribute, fix decoding of non-registered attributes for protocol debugging 2020-03-24 00:43:44 +00:00
Dylan K. Taylor
b4b1877ce5 Merge branch 'next-minor' 2020-03-09 14:38:15 +00:00
Dylan K. Taylor
aac7da6c96 eliminate remaining empty() usages 2020-02-07 21:51:50 +00:00
Dylan K. Taylor
ff63f6d055 fill in more iterable types (master) 2020-02-01 20:19:57 +00:00
Dylan K. Taylor
cb16f5c142 Merge commit '260ac47588c76a2e6814cfba46773a990fb8c5da'
# Conflicts:
#	resources/vanilla
#	src/Server.php
#	src/lang/Language.php
#	src/network/mcpe/protocol/AddItemActorPacket.php
#	src/network/mcpe/protocol/AddPlayerPacket.php
#	src/network/mcpe/protocol/SetActorDataPacket.php
#	src/network/mcpe/serializer/NetworkBinaryStream.php
#	src/permission/Permission.php
#	src/pocketmine/block/Leaves.php
#	src/pocketmine/entity/DataPropertyManager.php
#	src/pocketmine/entity/Entity.php
#	src/pocketmine/item/Banner.php
#	src/pocketmine/item/Item.php
#	src/pocketmine/level/format/io/LevelProvider.php
#	src/pocketmine/level/format/io/LevelProviderManager.php
#	src/pocketmine/network/mcpe/protocol/AddActorPacket.php
#	src/pocketmine/network/mcpe/protocol/LoginPacket.php
#	src/pocketmine/tile/Banner.php
#	src/scheduler/BulkCurlTask.php
#	src/updater/AutoUpdater.php
#	src/utils/Config.php
#	src/utils/Utils.php
#	src/world/generator/Flat.php
#	src/world/generator/Generator.php
2020-01-31 21:07:34 +00:00
Dylan K. Taylor
eb6bb1aae1 Merge commit '839a789180cb3acd2e16006afa9b787903ffbbcd' 2020-01-31 19:16:09 +00:00
Dylan K. Taylor
055b13a6cf strip extra blank lines (php-cs-fixer) 2020-01-22 15:14:10 +00:00
Dylan K. Taylor
a3bffd375b master-specific addendum to cd55cdf5c6c8be2b3aed523487db430a7df861e3 2020-01-22 15:07:47 +00:00
Dylan K. Taylor
67bcc1c0fb phpdoc armageddon for master, pass 1 2020-01-22 11:55:03 +00:00
Dylan K. Taylor
7762b73647 Merge commit 'd9bbab54f4608954a8ac0fffa88c2f32c07669f1' 2020-01-18 18:07:45 +00:00
Dylan K. Taylor
aba71762e9 master-specific @var annotations 2020-01-09 17:50:01 +00:00
Dylan K. Taylor
6935030e0c entity: use 0 for no-target a la vanilla 1.13, fix player arms bug
I have no idea why this was changed, -1 is still used for every other property, but packet traces confirm this is correct.
2019-12-12 00:20:09 +00:00
Dylan K. Taylor
5b91be81cc Entity: rewrite dbbe1f2d5c04059ee9ddad12a0d33fbaea933683 for master 2019-12-03 12:16:10 +00:00
Dylan K. Taylor
d3d7709ead Merge branch 'next-minor' 2019-12-03 11:55:45 +00:00
Dylan K. Taylor
7e5193355e Remove old entity movement hack
This was intended to try and mitigate player movement clipping through blocks triggering anti cheat. Now that the anti cheat is gone, this code is no longer needed.
2019-08-21 18:46:39 +01:00
Dylan K. Taylor
6b22f68674 Player: remove sendDataPacket() 2019-08-20 15:50:34 +01:00
Dylan K. Taylor
965177fb74 Server: drop redundant proxy function broadcastPacket()
this is just making it harder to search for broadcast usages, and we want to get rid of all packet broadcasting shit from Server anyway.
2019-08-19 19:30:57 +01:00
Dylan K. Taylor
2d4a32fc77 first look at separating Entity and Location 2019-08-19 17:20:34 +01:00
Dylan K. Taylor
200bcb485e Merge branch 'stable' 2019-08-14 18:20:55 +01:00
Dylan K. Taylor
d04793145c Remove usages of AxisAlignedBB->setBounds() and AxisAlignedBB->setBB()
these usages make no sense in the contexts they are used in, because their uses require another BB to be created anyway. It makes more sense to simply destroy the old one instead of having it mutable.
2019-08-14 17:28:06 +01:00
Dylan K. Taylor
e9ed46a9c7 Entity: avoid bad hack on high load which causes bugs on entity move 2019-08-13 18:08:56 +01:00
Dylan K. Taylor
358fea9645 Move Location to Entity namespace 2019-08-05 17:20:48 +01:00
Dylan K. Taylor
53ab860db5 first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
2019-08-05 16:44:09 +01:00
Dylan K. Taylor
cf271dab2b Entity: fixed undefined variable in getTargetEntity() 2019-08-05 16:19:49 +01:00
Dylan K. Taylor
1cd955c216 Entity: added getEyePos() 2019-08-02 17:29:32 +01:00
Dylan K. Taylor
c1ef5ba8ab Entity: remove redundant check from spawnToAll() 2019-08-02 17:10:58 +01:00
Dylan K. Taylor
296061d25d reduce boilerplate around attribute handling 2019-07-31 16:41:09 +01:00
Dylan K. Taylor
5499ac620c Removed pocketmine subdirectory, map PSR-4 style 2019-07-30 19:14:57 +01:00