331 Commits

Author SHA1 Message Date
Artem Vasyagin
391732f00c
Fix Player->setGamemode() doc comment (#5848)
this has been outdated likely since the 1.3 alpha days.
2023-06-21 09:29:48 +01:00
Dylan K. Taylor
0ed5e94a72
Merge branch 'minor-next' into major-next 2023-05-30 16:15:56 +01:00
BrandPVP
8245cfab0e
PlayerDeathEvent: add ability to set message displayed on the death screen (#5726) 2023-05-19 16:18:18 +01:00
Dylan K. Taylor
ee9ce8a4f4
Merge branch 'minor-next' into major-next 2023-05-17 15:45:03 +01:00
Dylan K. Taylor
008a022ec1
Players now have finite resources in spectator mode
this seems like the logical solution for the block picking issues.
2023-05-16 23:02:33 +01:00
Dylan K. Taylor
c9bb4335a1
Item: added getStateId(), removed state data from public API
state data was only used for indexing stuff along with state ID anyway, so it makes more sense to lock it away in here instead.
2023-05-16 14:14:18 +01:00
Dylan K. Taylor
015c668885
Change confusing 'type data' and 'state data' terminology for blocks and items
For blocks, we now use 'block-item state' and 'block-only state', which should be much clearer for people implementing custom stuff.
'block-item state', as the name suggests, sticks to the item when the block is acquired as an item.
'block-only state' applies only to the block and is discarded when the block is acquired as an item.

'type data' for items was also renamed, since 'type' is too ambiguous to be anything but super confusing.
2023-05-16 14:07:29 +01:00
Dylan K. Taylor
0dca85af44
Merge branch 'minor-next' into major-next 2023-04-26 23:28:27 +01:00
Dylan K. Taylor
0d21e591d1
Support sign editing UI in 1.19.80, with APIs to allow plugins to use it
this doesn't support editing the rear side of a sign, since the 1.12 format doesn't allow us to represent the rear text, and it would necessitate API breaks to support anyway.

However, we can quite trivially support APIs for the sign GUI, which plugins can use to enable editing signs. PocketMine-MP doesn't currently permit this, since it's currently an experimental feature in 1.20, but plugins can simply use Player->openSignEditor() to mimic it.

This is, however, a byproduct of the fact that APIs needed to be added in order to facilitate the use of OpenSignPacket in 1.19.80.
2023-04-26 22:55:05 +01:00
Dylan K. Taylor
1026811741
Merge branch 'minor-next' into major-next 2023-04-14 21:00:08 +01:00
Dylan K. Taylor
ab0c444823
Player: fixed ticking chunks not being re-registered if they never left the view distance
closes #5699
2023-04-14 16:02:28 +01:00
Dylan K. Taylor
9bddcc72f7
Merge branch 'minor-next' into major-next 2023-04-11 22:51:50 +01:00
Dylan T
946c2fbacc
Ticking chunks rewrite (#5689)
This API is much more flexible than the old, allowing any arbitrary set of chunks to be ticked.

These changes also improve the performance of random chunk ticking by almost entirely eliminating the cost of chunk selection. Ticking chunks are now reevaluated when a player moves, instead of every tick.

The system also does not attempt to check the same chunks twice, leading to further improvements.

Overall, the overhead of random chunk selection is reduced anywhere from 80-96%. In practice, this can offer a 5-10% performance gain for servers with sparsely distributed players.
2023-04-11 20:01:19 +01:00
Dylan K. Taylor
a0dadc6e37
Merge branch 'minor-next' into major-next 2023-04-10 14:38:23 +01:00
Dylan K. Taylor
f5b4d64668
Player: increase max distance between movements to allow high levels of speed to work correctly
speed 255 may allow the player to move as much as 14.8 blocks per tick when sprinting.
2023-04-07 21:35:58 +01:00
Dylan K. Taylor
7cdab75b05
Merge branch 'minor-next' into major-next 2023-03-20 22:12:54 +00:00
João
2751e1ec02
replacing new Vector3(0, 0, 0) with Vector3::zero() (#5640) 2023-03-20 12:54:28 +00:00
Dylan K. Taylor
419962d3a2
Added timer for player-specific movement code
players use an entirely different pathway for movement processing, which could be costly.
2023-03-19 16:12:47 +00:00
Dylan K. Taylor
b8f6b66e42
First look at separating disconnect reason and disconnect screen messages (#4512) 2023-01-18 20:57:17 +00:00
Dylan K. Taylor
c55e23a2c6
Localized disconnect message for spawn selection failure 2023-01-14 20:59:27 +00:00
Dylan K. Taylor
5c2ed210fc
Merge branch 'next-minor' into next-major 2023-01-14 20:53:41 +00:00
Dylan K. Taylor
289e86e899
Make use of World::requestSafeSpawn() 2023-01-14 17:55:00 +00:00
Dylan K. Taylor
69967a0e55
Properly localize jukebox popups 2023-01-13 17:48:56 +00:00
Dylan K. Taylor
b76265cd37
PlayerChatEvent: introduce new formatting API
this API is simultaneously more powerful and cleaner than the previous system.
The previous system relied on undocumented behaviour and was limited to non-localizable strings.

This enables custom servers to implement their own chat formats (e.g. containing localizable tags) which will be displayed in each player's own language (once per-player language has been properly implemented, anyway).
2023-01-13 17:20:08 +00:00
Dylan K. Taylor
9b4b960eb2
Remove deprecated methods 2023-01-08 17:07:22 +00:00
Dylan K. Taylor
c2918709a3
Merge branch 'next-minor' into next-major 2023-01-06 01:59:04 +00:00
Dylan K. Taylor
ece49f011c
Merge branch 'stable' into next-minor 2023-01-06 01:50:17 +00:00
Dylan K. Taylor
33d1755eae
Player: fixed not receiving slot updates for small crafting grid
I'm not really sure why this tracking logic is here and not in InventoryManager, but for now it is what it is.
2023-01-04 01:28:25 +00:00
Alexey
0d31b25fba
Use str_starts_with and str_contains instead of strpos (#5482) 2022-12-30 21:41:30 +00:00
Dylan K. Taylor
7ac6bd79a9
Localized remaining disconnection screens (except one or two that should never actually happen) 2022-12-27 20:05:59 +00:00
Dylan K. Taylor
f173b91ca1
Introduce support for Translatable disconnection messages
this allows localizing disconnection screens (at least, once #4512 has been addressed) and the disconnect reasons shown on the console.

We already had disconnect messages implicitly localized in a few places, so this is just formalizing it.
This does break BC with any code that previously passed translation keys as the disconnect screen message, because they'll no longer be translated (only Translatables will be translatated now).
2022-12-27 18:36:07 +00:00
Dylan K. Taylor
f8cc015c51
Merge branch 'next-minor' into next-major 2022-12-23 16:58:59 +00:00
Dylan K. Taylor
b03733442b
Move translation flattening logic from Player to NetworkSession
this is network-specific stuff, so it doesn't belong in Player.
2022-12-22 16:51:09 +00:00
Dylan K. Taylor
9c9929ff39
Player: break cycle between sendMessage() and sendTranslation() 2022-12-22 16:37:36 +00:00
Dylan K. Taylor
566a8a261f
Player: deprecate sendTranslation() in favour of sendMessage() 2022-12-22 16:32:54 +00:00
IvanCraft623
a9e5f92958
Show death message on death screen (#5386) 2022-12-22 15:36:31 +00:00
Dylan K. Taylor
f38b15cf83
Added tag for fire blocks 2022-12-19 15:22:09 +00:00
Dylan K. Taylor
6e2685cbbb
Merge branch 'next-minor' into next-major 2022-12-18 22:25:32 +00:00
Dylan K. Taylor
bf44edd179
Constify a bunch of NBT keys, pass 1 2022-12-18 22:12:15 +00:00
Dylan K. Taylor
ffa88aff67
Merge branch 'next-minor' into next-major 2022-12-18 21:05:26 +00:00
Javier León
c5d716dc9d
Added keep on death methods for items (#5395) 2022-12-15 20:10:20 +00:00
Dylan K. Taylor
4d79aced07
Merge branch 'next-minor' into next-major 2022-12-15 19:50:27 +00:00
Dylan K. Taylor
95d0a3bf41
Merge branch 'stable' into next-minor 2022-12-15 19:38:22 +00:00
! Bryan
1308cda5c2
Implemented hook method Item::onInteractEntity() (#5432)
this is called when the player right-clicks on an entity to do some action, such as shearing, naming etc.
2022-12-15 19:30:52 +00:00
Dylan K. Taylor
99996b62d6
Align PhpDoc @param tags according to PHP-CS-Fixer 2022-12-06 13:21:20 +00:00
Dylan K. Taylor
fdb07cdbcd
Added more missing native types according to 8.0 standards 2022-11-23 14:21:38 +00:00
Dylan K. Taylor
a205d64732
Merge branch 'next-minor' into next-major 2022-11-12 17:02:56 +00:00
Dylan K. Taylor
a3502a711d
Merge branch 'stable' into next-minor 2022-11-12 17:01:58 +00:00
Dylan K. Taylor
732dac6fc1
Player: revert accidental change from ef100b248b72dbe0238abd202c4d1ac11ff375ee 2022-11-12 14:43:22 +00:00
Dylan K. Taylor
d5e3636908
Timezone: Apparently timezone_id returned by timezone_abbreviations_list() may be null... 2022-11-12 14:40:37 +00:00