aacd92bf08
Command: fix setPermissions docblock
2023-02-13 14:46:37 +00:00
caebe14dab
Use an array for command permissions
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it doesn't make sense to have to parse the string every time we want to verify permissions, nor to expect that people will somehow know to use ; to separate them without it being documented anywhere...
2023-02-13 14:44:55 +00:00
cb10360c20
SimpleCommandMap: require commands to have a permission
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fixes #5305
2023-02-13 14:24:30 +00:00
082f9e1647
Deny permission to use a command if no permission is set
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Having no permission is almost always a bug. We already have behaviour elsewhere in the core that assumes undefined permission = permission denied.
This behaviour might confuse some people, but I think it's much less dangerous than accidentally allowing everyone to use your command.
2023-02-13 14:22:36 +00:00
d891646d0a
Fix CS
2023-02-13 14:10:42 +00:00
886b40a455
ÂLocalize disconnect reasons for RakLib disconnects
2023-02-13 14:10:25 +00:00
525f62e1e4
ÂRakLib 0.15
2023-02-13 14:00:16 +00:00
2d56aa50b9
A bunch of mostly inseparable changes to PlayerPreLoginEvent
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including support for separated disconnect reasons and disconnect screen messages (closes #4512 )
While the refactoring of kick reason -> kick flag wasn't exactly in my agenda, I realized that these changes would become pretty confusing and inconsistent with other events if they weren't refactored.
Hopefully I don't have to break this API again for a while...
2023-02-13 11:32:32 +00:00
5d0388e747
PlayerPreLoginEvent no longer implements Cancellable
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please see #5516 for motivation on this, but I don't think anyone will be complaining - this behaviour made no sense and caused a lot of confusion for people who were trying to set custom ban messages.
2023-02-13 11:10:29 +00:00
074e7586cb
Merge branch 'next-minor' into next-major
2023-02-11 17:17:08 +00:00
2c413768a5
Merge branch 'stable' into next-minor
2023-02-11 17:15:12 +00:00
c62845e92a
4.14.1 is next
2023-02-08 20:21:43 +00:00
c7930ce9ec
Release 4.14.0
2023-02-08 20:21:42 +00:00
475888b031
InGamePacketHandler: do not process repeated skin change requests for the same full skin ID
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this fixes a feedback loop with persona skins in 1.19.60.
2023-02-08 20:16:41 +00:00
40b90bb722
InGamePacketHandler: log a debug when processing skin change requests
2023-02-08 19:47:12 +00:00
5a4550a4fc
CS
2023-02-08 18:55:49 +00:00
7bbc04e6de
Silence PlayerSkinPacket debug messages during spawn response stage
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the client sends its skin here in 1.19.60 for some reason, which makes no sense - I can only assume it's a bug
2023-02-08 18:55:38 +00:00
3ba662f64f
1.19.60
2023-02-08 18:46:37 +00:00
2f12bb9943
Merge branch 'next-minor' into next-major
2023-02-06 12:34:57 +00:00
41ab698f93
wrong filename
2023-02-06 12:29:54 +00:00
981385cf4a
GeneratorManager: Removed redundant Closure wrapping ( #5551 )
2023-02-04 14:04:31 +00:00
433b0ca6cc
Fix PHPStan
2023-02-02 16:23:21 +00:00
da5302ca86
BlockStateData: introduce and use current()
2023-02-02 16:21:50 +00:00
6b7a4e2c41
Split up ItemDataUpgrader (preparing for code backport)
2023-02-02 16:08:49 +00:00
e9b994cbc3
Allow limiting max schema ID loaded for item ID upgrading
2023-02-02 15:29:45 +00:00
cfa1e7486a
Move legacy recipes and creative items in-house
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having them here allows BedrockData to represent latest versions freely, without being limited by technical limitations of PM4.
2023-02-02 15:25:03 +00:00
3c46bf01c6
Begin removing dependence on obsolete files from BedrockData
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these files were only kept for backwards compatibility, and aren't actively maintained. They are only needed for legacy conversions in the modern day era.
2023-02-02 14:47:38 +00:00
0e15a8698a
BlockStateUpgrader: do not use blockstate version to manage internal schemas
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these are no longer reliable.
2023-02-01 22:35:59 +00:00
d3fff4e0b2
Updated to newer BedrockBlockUpgradeSchema
2023-02-01 21:21:55 +00:00
4562cfb85b
4.13.1 is next
2023-01-30 21:55:26 +00:00
cb1aac3cd4
Release 4.13.0
2023-01-30 21:55:26 +00:00
2f283678c7
Merge branch 'next-minor' into next-major
2023-01-30 13:26:29 +00:00
96c32d24ba
Update composer dependencies
2023-01-30 13:23:40 +00:00
5226300b99
Ring bell when hit by a projectile ( #5505 )
2023-01-27 23:07:41 +00:00
0f81b7be15
Fixed deepslate drops ( #5535 )
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Co-authored-by: Dylan T <dktapps@pmmp.io >
2023-01-26 15:08:15 +00:00
2b987b450b
always the CS...
2023-01-26 14:58:32 +00:00
7eca3e8081
Fix typo
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closes #5533
2023-01-26 14:52:50 +00:00
f56339c306
Fix build
2023-01-26 14:48:43 +00:00
2cd8e4d270
...
2023-01-25 19:02:42 +00:00
0a3ecfdae9
Clean up terminology around block state IDs and their handling
2023-01-25 19:01:15 +00:00
2f469ef4a0
Added mangrove, azalea and flowering azalea leaves
2023-01-25 18:50:14 +00:00
cbaff1caec
BlockPlaceEvent: use BlockTransaction, closes #1760
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BlockPlaceEvent no longer extends BlockEvent, since it's now a multi-block event
getBlockReplaced() is removed
getTransaction() is added
to be honest, BlockPlaceEvent should be something like PlayerBlockPlaceEvent...
2023-01-24 15:49:42 +00:00
92896c78da
5.0.0-ALPHA9 is next
2023-01-23 20:38:35 +00:00
5aa8b953a8
Release 5.0.0-ALPHA8
2023-01-23 20:38:35 +00:00
375ec8e00c
Fix CS
2023-01-23 20:36:02 +00:00
002f7d6826
PlayerDuplicateLoginEvent: remove dead code
2023-01-23 20:21:06 +00:00
222415859a
Require pthreads ^5.1
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This version of pthreads has a substantially improved API, improved
performance, improved memory usage, and much less magical and broken
behaviour.
2023-01-23 20:02:33 +00:00
14b250c63f
Merge branch 'next-minor' into next-major
2023-01-23 19:37:18 +00:00
644881372d
Merge branch 'stable' into next-minor
2023-01-23 19:37:02 +00:00
f948cb0086
PocketMine.php: refuse pthreads 5.0
2023-01-21 15:30:36 +00:00