Commit Graph

14958 Commits

Author SHA1 Message Date
aacd92bf08 Command: fix setPermissions docblock 2023-02-13 14:46:37 +00:00
caebe14dab Use an array for command permissions
it doesn't make sense to have to parse the string every time we want to verify permissions, nor to expect that people will somehow know to use ; to separate them without it being documented anywhere...
2023-02-13 14:44:55 +00:00
cb10360c20 SimpleCommandMap: require commands to have a permission
fixes #5305
2023-02-13 14:24:30 +00:00
082f9e1647 Deny permission to use a command if no permission is set
Having no permission is almost always a bug. We already have behaviour elsewhere in the core that assumes undefined permission = permission denied.

This behaviour might confuse some people, but I think it's much less dangerous than accidentally allowing everyone to use your command.
2023-02-13 14:22:36 +00:00
d891646d0a Fix CS 2023-02-13 14:10:42 +00:00
886b40a455 ÂLocalize disconnect reasons for RakLib disconnects 2023-02-13 14:10:25 +00:00
525f62e1e4 ÂRakLib 0.15 2023-02-13 14:00:16 +00:00
2d56aa50b9 A bunch of mostly inseparable changes to PlayerPreLoginEvent
including support for separated disconnect reasons and disconnect screen messages (closes #4512)

While the refactoring of kick reason -> kick flag wasn't exactly in my agenda, I realized that these changes would become pretty confusing and inconsistent with other events if they weren't refactored.
Hopefully I don't have to break this API again for a while...
2023-02-13 11:32:32 +00:00
5d0388e747 PlayerPreLoginEvent no longer implements Cancellable
please see #5516 for motivation on this, but I don't think anyone will be complaining - this behaviour made no sense and caused a lot of confusion for people who were trying to set custom ban messages.
2023-02-13 11:10:29 +00:00
074e7586cb Merge branch 'next-minor' into next-major 2023-02-11 17:17:08 +00:00
2c413768a5 Merge branch 'stable' into next-minor 2023-02-11 17:15:12 +00:00
c62845e92a 4.14.1 is next 2023-02-08 20:21:43 +00:00
c7930ce9ec Release 4.14.0 2023-02-08 20:21:42 +00:00
475888b031 InGamePacketHandler: do not process repeated skin change requests for the same full skin ID
this fixes a feedback loop with persona skins in 1.19.60.
2023-02-08 20:16:41 +00:00
40b90bb722 InGamePacketHandler: log a debug when processing skin change requests 2023-02-08 19:47:12 +00:00
5a4550a4fc CS 2023-02-08 18:55:49 +00:00
7bbc04e6de Silence PlayerSkinPacket debug messages during spawn response stage
the client sends its skin here in 1.19.60 for some reason, which makes no sense - I can only assume it's a bug
2023-02-08 18:55:38 +00:00
3ba662f64f 1.19.60 2023-02-08 18:46:37 +00:00
2f12bb9943 Merge branch 'next-minor' into next-major 2023-02-06 12:34:57 +00:00
41ab698f93 wrong filename 2023-02-06 12:29:54 +00:00
981385cf4a GeneratorManager: Removed redundant Closure wrapping (#5551) 2023-02-04 14:04:31 +00:00
433b0ca6cc Fix PHPStan 2023-02-02 16:23:21 +00:00
da5302ca86 BlockStateData: introduce and use current() 2023-02-02 16:21:50 +00:00
6b7a4e2c41 Split up ItemDataUpgrader (preparing for code backport) 2023-02-02 16:08:49 +00:00
e9b994cbc3 Allow limiting max schema ID loaded for item ID upgrading 2023-02-02 15:29:45 +00:00
cfa1e7486a Move legacy recipes and creative items in-house
having them here allows BedrockData to represent latest versions freely, without being limited by technical limitations of PM4.
2023-02-02 15:25:03 +00:00
3c46bf01c6 Begin removing dependence on obsolete files from BedrockData
these files were only kept for backwards compatibility, and aren't actively maintained. They are only needed for legacy conversions in the modern day era.
2023-02-02 14:47:38 +00:00
0e15a8698a BlockStateUpgrader: do not use blockstate version to manage internal schemas
these are no longer reliable.
2023-02-01 22:35:59 +00:00
d3fff4e0b2 Updated to newer BedrockBlockUpgradeSchema 2023-02-01 21:21:55 +00:00
4562cfb85b 4.13.1 is next 2023-01-30 21:55:26 +00:00
cb1aac3cd4 Release 4.13.0 2023-01-30 21:55:26 +00:00
2f283678c7 Merge branch 'next-minor' into next-major 2023-01-30 13:26:29 +00:00
96c32d24ba Update composer dependencies 2023-01-30 13:23:40 +00:00
5226300b99 Ring bell when hit by a projectile (#5505) 2023-01-27 23:07:41 +00:00
0f81b7be15 Fixed deepslate drops (#5535)
Co-authored-by: Dylan T <dktapps@pmmp.io>
2023-01-26 15:08:15 +00:00
2b987b450b always the CS... 2023-01-26 14:58:32 +00:00
7eca3e8081 Fix typo
closes #5533
2023-01-26 14:52:50 +00:00
f56339c306 Fix build 2023-01-26 14:48:43 +00:00
2cd8e4d270 ... 2023-01-25 19:02:42 +00:00
0a3ecfdae9 Clean up terminology around block state IDs and their handling 2023-01-25 19:01:15 +00:00
2f469ef4a0 Added mangrove, azalea and flowering azalea leaves 2023-01-25 18:50:14 +00:00
cbaff1caec BlockPlaceEvent: use BlockTransaction, closes #1760
BlockPlaceEvent no longer extends BlockEvent, since it's now a multi-block event
getBlockReplaced() is removed
getTransaction() is added

to be honest, BlockPlaceEvent should be something like PlayerBlockPlaceEvent...
2023-01-24 15:49:42 +00:00
92896c78da 5.0.0-ALPHA9 is next 2023-01-23 20:38:35 +00:00
5aa8b953a8 Release 5.0.0-ALPHA8 2023-01-23 20:38:35 +00:00
375ec8e00c Fix CS 2023-01-23 20:36:02 +00:00
002f7d6826 PlayerDuplicateLoginEvent: remove dead code 2023-01-23 20:21:06 +00:00
222415859a Require pthreads ^5.1
This version of pthreads has a substantially improved API, improved
performance, improved memory usage, and much less magical and broken
behaviour.
2023-01-23 20:02:33 +00:00
14b250c63f Merge branch 'next-minor' into next-major 2023-01-23 19:37:18 +00:00
644881372d Merge branch 'stable' into next-minor 2023-01-23 19:37:02 +00:00
f948cb0086 PocketMine.php: refuse pthreads 5.0 2023-01-21 15:30:36 +00:00