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4452e6ac93
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Merge branch 'master' into tools-refactor
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2017-12-13 12:58:50 +00:00 |
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66562f24fb
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Made Leaves drops more generic, fix dark oak leaves not dropping apples
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2017-12-13 12:57:58 +00:00 |
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55d0684565
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Move block-breaking tool-type constants to a BlockToolType interface
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2017-12-12 13:45:52 +00:00 |
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74b074753f
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Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
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2017-11-21 14:44:10 +00:00 |
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d1db27016e
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s/facePos/clickVector/
clickVector better describes this
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2017-10-27 19:05:26 +01:00 |
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ba3fe20227
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Fixed missing variant bitmask for Leaves, close #1478
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2017-10-20 18:37:46 +01:00 |
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f148c366f9
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Use Block->getVariant() more, get rid of hardcoded bitmasks
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2017-10-18 17:46:24 +01:00 |
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6d5620606e
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Block->place() parameter refactor to make things clearer
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2017-08-26 14:41:49 +01:00 |
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8ce833bf74
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Stripped redundant trailing commas
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2017-08-25 12:41:49 +01:00 |
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ebda6ec19b
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Cleaned up random-block-ticking registration
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2017-08-25 11:47:38 +01:00 |
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876659cc73
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Item factory refactor and added capability to register custom items
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2017-08-21 17:49:26 +01:00 |
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e1d894057c
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Changed face position floating-point params to Vector3s
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2017-08-20 10:23:34 +01:00 |
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d8f0dd6db8
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Changed Block->getDrops() to return Item[]
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2017-08-18 11:21:33 +01:00 |
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83af4dcd59
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Block API typehints
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2017-08-17 13:50:19 +01:00 |
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2103c981a9
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Replaced literal ints with Vector3 constants for Block->getSide() calls
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2017-08-04 13:33:23 +01:00 |
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21887b283f
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Removed some copy-pasted code, fix leaves2 drops
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2017-07-30 17:22:28 +01:00 |
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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dab73d8950
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Implemented sky light generation-time population and updating, obsolete and close #160
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2017-04-18 13:05:01 +01:00 |
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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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aa8a13c4a3
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Fix a bunch of block update bugs due to ancient code
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2016-12-16 17:08:38 +00:00 |
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0380e9009a
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Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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883f93cc8c
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Improved item drop spawning
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2014-10-13 22:45:04 +02:00 |
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312f377483
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Added LeavesDecayEvent
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2014-10-11 19:01:27 +02:00 |
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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28926832df
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Added new Wood slabs, stairs, crafing recipes
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2014-06-16 15:46:45 +02:00 |
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2674902eaa
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Preparing to merge
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2014-06-05 01:22:04 +02:00 |
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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