31 Commits

Author SHA1 Message Date
Dylan K. Taylor
b21572774a Tool: cleanup durability handling, closes #379
long overdue... this isn't quite as extensible as the original api3/blocks system was, but this is primarily intended to replace Item->useOn(). If plugins want to use it it can be extended later on.
2018-05-10 19:48:51 +01:00
Dylan K. Taylor
3095eb544d Item: removed isTool()
this should be replaced with `instanceof Tool`.
2018-05-01 20:05:53 +01:00
Dylan K. Taylor
98b36fd73e Enchantment: Implemented Efficiency
This is only needed server-side for block-break animation times.
2018-01-11 20:13:57 +00:00
Dylan K. Taylor
4f8e4f0522
Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
Dylan K. Taylor
b903161a5d Refactored tool efficiency handling
This fixes lots of bugs with things like wool, cobwebs, swords.
2017-12-12 13:55:36 +00:00
Dylan K. Taylor
58327d0514 Change block tool types to bitflags
This allows specification of multiple tool types for a block, such as cobwebs.
2017-12-12 13:51:33 +00:00
Dylan K. Taylor
55d0684565 Move block-breaking tool-type constants to a BlockToolType interface 2017-12-12 13:45:52 +00:00
Dylan K. Taylor
2088a43c56 Refactored tool hierarchy 2017-12-12 13:45:51 +00:00
Dylan K. Taylor
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
aa91183504 Added Durable class, fixed some tools not breaking correctly, removed some boilerplate code 2017-10-08 15:54:31 +01:00
Dylan K. Taylor
697ea55fb7 Another typehint 2017-08-27 20:01:38 +01:00
Dylan K. Taylor
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
Dylan K. Taylor
44dd7c2222 Removed some redundant item classes 2017-08-25 14:07:50 +01:00
Dylan K. Taylor
7ff143c793 Some minor tool cleanup 2017-08-25 13:19:21 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
PEMapModder
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
Shoghi Cervantes
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
Shoghi Cervantes
b3efb733a2 Improved block breaking timing, added faster block breaking with swords 2015-08-08 00:33:52 +02:00
Shoghi Cervantes
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
Shoghi Cervantes
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
Shoghi Cervantes
fbbe02a3bc
Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
7506f01302 Improved Item property handling 2014-12-07 15:51:00 +01:00
Shoghi Cervantes
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
Shoghi Cervantes
dda9c598f1 Added new Tool type selection constants 2014-10-07 10:16:05 +02:00
Shoghi Cervantes
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
Shoghi Cervantes
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
Shoghi Cervantes
f073a5b837 Fixed a few things 2014-06-17 18:46:16 +02:00
Shoghi Cervantes
778ec96d72 Added Hardened Clay and Stained Clay 2014-06-16 16:02:01 +02:00
Shoghi Cervantes
7cd29f0fcf Added block updates, correct block placing 2014-04-02 05:36:45 +02:00
Shoghi Cervantes
9a5ffbe56c Added Tool for Items, new items 2014-04-02 04:26:53 +02:00