c2b599166c
Added new shiny webhook for Discord release notifications
2022-08-09 19:21:36 +01:00
df7a1fcba6
Changes for 1.19.20
2022-08-09 19:06:05 +01:00
d77a95e4af
actions/draft-release: bake the full changelog blob URL into the release notes, to ensure it works properly in emails and embeds
2022-08-06 15:49:04 +01:00
5c72807b16
Bump shivammathur/setup-php from 2.21.0 to 2.21.1 ( #5199 )
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Bumps [shivammathur/setup-php](https://github.com/shivammathur/setup-php ) from 2.21.0 to 2.21.1.
- [Release notes](https://github.com/shivammathur/setup-php/releases )
- [Commits](https://github.com/shivammathur/setup-php/compare/2.21.0...2.21.1 )
---
updated-dependencies:
- dependency-name: shivammathur/setup-php
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-08-06 15:39:36 +01:00
5c6927e16c
4.6.3 is next
2022-08-06 15:35:47 +01:00
9abbb85a93
Release 4.6.2
4.6.2
2022-08-06 15:35:47 +01:00
554182b2cb
Update composer dependencies
2022-08-06 15:27:11 +01:00
d669a6f0c7
ReversePriorityQueue: add ReturnTypeWillChange attribute
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it's doubtful any plugin dev is extending this, but nonetheless, we can't change it in a patch.
2022-07-27 03:51:06 +01:00
16ed16722a
Merge branch 'stable' into next-minor
2022-07-24 21:21:37 +01:00
42f9336f7a
Split packet receive timings into decode and handle subcomponents
2022-07-24 21:16:52 +01:00
5d9f783037
InGamePacketHandler: do not update player rotation if it didn't change
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setRotation() does an alarmingly large amount of work...
2022-07-24 21:07:35 +01:00
01ca14c314
InGamePacketHandler: avoid processing movement if position is unchanged since last tick
2022-07-24 21:00:12 +01:00
608c6ed6db
Improved suboptimal code in Player::handleMovement()
2022-07-24 20:51:28 +01:00
c26631d06d
InGamePacketHandler: avoid useless object allocations when forceMoveSync=false (99.9% of the time)
2022-07-24 20:44:27 +01:00
b75bc61a64
InGamePacketHandler: don't bother checking for flag changes if the flag fields are identical
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we don't need to check this on a bit by bit level if the integers are the same.
this saves 2-3 microseconds per packet on my machine, which doesn't sound like much, but it adds up when there are lots of players.
2022-07-24 20:35:49 +01:00
3724479be3
InGamePacketHandler: improve performance of input flag resolving
2022-07-24 20:33:35 +01:00
eb916fe43d
Use a falling block entity to improve client side performance of FloatingTextParticle ( #4714 )
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Performance tests show that this has a considerable client-side performance advantage over using players. In my local tests, using 1000 floating texts in a 10x10x10 area, I observed an FPS increase from 1.5 to 8.0.
2022-07-24 18:22:21 +01:00
5e3b3a0700
Fix assert spam on debug clients
2022-07-24 17:51:02 +01:00
e10a624444
4.6.2 is next
2022-07-22 19:35:10 +01:00
b20e04539d
Release 4.6.1
4.6.1
2022-07-22 19:34:57 +01:00
4852f8029a
AsyncTask: update documentation
2022-07-21 23:26:46 +01:00
2940547026
Eliminate repeated calls to Position->getWorld()
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as well as improving readability, it also improves performance in some areas.
2022-07-20 20:44:05 +01:00
24e72ec109
ContainerTrait: improve performance of block destroy hook
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this was creating useless vector3s for every iteration, as well as repeatedly invoking Position->getWorld() for no reason.
2022-07-20 20:39:37 +01:00
c4f85e526b
Bump shivammathur/setup-php from 2.20.0 to 2.21.0 ( #5181 )
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Bumps [shivammathur/setup-php](https://github.com/shivammathur/setup-php ) from 2.20.0 to 2.21.0.
- [Release notes](https://github.com/shivammathur/setup-php/releases )
- [Commits](https://github.com/shivammathur/setup-php/compare/2.20.0...2.21.0 )
---
updated-dependencies:
- dependency-name: shivammathur/setup-php
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-07-20 15:19:21 +01:00
6cee428287
Bump docker/build-push-action from 3.0.0 to 3.1.0 ( #5182 )
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Bumps [docker/build-push-action](https://github.com/docker/build-push-action ) from 3.0.0 to 3.1.0.
- [Release notes](https://github.com/docker/build-push-action/releases )
- [Commits](https://github.com/docker/build-push-action/compare/v3.0.0...v3.1.0 )
---
updated-dependencies:
- dependency-name: docker/build-push-action
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-07-20 15:18:38 +01:00
bcba064d69
Bump build/php from 1110349
to f292501
( #5180 )
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Bumps [build/php](https://github.com/pmmp/php-build-scripts ) from `1110349` to `f292501`.
- [Release notes](https://github.com/pmmp/php-build-scripts/releases )
- [Commits](11103498ca...f292501a70
)
---
updated-dependencies:
- dependency-name: build/php
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-07-20 15:16:34 +01:00
dbc0b9634b
Merge branch 'stable' into next-minor
2022-07-19 20:35:47 +01:00
86647683bc
fix CS again
2022-07-19 20:35:34 +01:00
040516054f
Merge branch 'stable' into next-minor
2022-07-19 20:20:10 +01:00
64f0e58e60
Merge branch 'stable' of github.com:pmmp/PocketMine-MP into stable
2022-07-19 20:17:15 +01:00
62f21516d1
build/generate-registry-annotations.php: allow processing a single file
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this is useful for automatically invoking the script via a PhpStorm file watcher.
2022-07-19 20:17:07 +01:00
c553f7cf06
build/generate-registry-annotations.php: write to stderr on error
2022-07-19 20:15:44 +01:00
fec89b7803
Lava burns entities for only 8 seconds in Bedrock ( #5173 )
2022-07-17 20:50:15 +01:00
4e3964ffce
Armor: added clearCustomColor()
2022-07-16 15:10:07 +01:00
93254523e6
Merge branch 'stable' into next-minor
2022-07-14 22:04:38 +01:00
2b61c025c2
Workaround items in blockentity NBT not being processed correctly in 1.19.10
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closes #5154
this hack sends only the bare essential data to create the tiles in LevelChunkPacket,
and then separately sending the full tile data using BlockActorDataPacket afterwards.
This is necessary because the client doesn't handle items correctly in NBT when chunks are sent without using the SubChunkRequest system.
In 4.6 this is observed with incorrect items shown in item frames; in 5.0 it's seen with items simply not showing up at all (difference due to modernization of the serialization format in 5.0).
2022-07-14 21:54:01 +01:00
e00f8e3a32
Merge branch 'stable' into next-minor
2022-07-14 20:59:06 +01:00
e2855aadff
Simplify handling of broken transactions for crafting and friends
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this allows stuff like smithing tables to work without needing any extra hacks.
Implementing enchanting or anvils would require some extra work, but I don't plan to implement those under the legacy transaction system anyway.
2022-07-14 20:50:06 +01:00
c7133bc2e6
InGamePacketHandler: don't kick the player out of inventory windows on actor events
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this is sent when the player crafts something using an anvil.
2022-07-14 20:36:11 +01:00
4d6ec66270
Merge branch 'stable' into next-minor
2022-07-14 19:54:38 +01:00
baf75089f5
Entity: cancel fire damage for fireproof entities
2022-07-14 19:53:25 +01:00
705df7d508
EffectManager: remove redundant check ( #5153 )
2022-07-14 17:56:18 +01:00
f1a63098bd
Merge branch 'stable' into next-minor
2022-07-14 16:06:15 +01:00
75d7adfb2d
WitherEffect: fixed incorrect damage interval
2022-07-14 16:05:35 +01:00
4b1052022c
Merge branch 'stable' into next-minor
2022-07-13 17:00:58 +01:00
9d535e2917
4.6.1 is next
2022-07-13 01:28:42 +01:00
3ccd288afd
Release 4.6.0
4.6.0
2022-07-13 01:28:37 +01:00
06655bee78
Updated to 1.19.10
2022-07-13 00:59:49 +01:00
0ad2985247
Update documentation for Item::__construct()
2022-07-06 23:54:29 +01:00
5a8983dd81
Merge branch 'stable' into next-minor
2022-07-06 16:17:04 +01:00