mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 08:17:34 +00:00
Merge branch 'stable' into next-minor
This commit is contained in:
commit
4b1052022c
14
changelogs/4.6.md
Normal file
14
changelogs/4.6.md
Normal file
@ -0,0 +1,14 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.10**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the protocol and compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
|
||||
|
||||
# 4.6.0
|
||||
Released 13th July 2022.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.19.10.
|
||||
- Removed support for older versions.
|
@ -34,8 +34,8 @@
|
||||
"adhocore/json-comment": "^1.1",
|
||||
"fgrosse/phpasn1": "^2.3",
|
||||
"netresearch/jsonmapper": "^4.0",
|
||||
"pocketmine/bedrock-data": "~1.8.0+bedrock-1.19.0",
|
||||
"pocketmine/bedrock-protocol": "~10.0.0+bedrock-1.19.0",
|
||||
"pocketmine/bedrock-data": "~1.9.0+bedrock-1.19.10",
|
||||
"pocketmine/bedrock-protocol": "~11.0.0+bedrock-1.19.10",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/classloader": "^0.2.0",
|
||||
|
28
composer.lock
generated
28
composer.lock
generated
@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "c9c0412cf5610ee7fa623b679b5471fb",
|
||||
"content-hash": "e03c7f446cee1fdb97ee79817c78470a",
|
||||
"packages": [
|
||||
{
|
||||
"name": "adhocore/json-comment",
|
||||
@ -249,16 +249,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-data",
|
||||
"version": "1.8.0+bedrock-1.19.0",
|
||||
"version": "1.9.0+bedrock-1.19.10",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockData.git",
|
||||
"reference": "e654d0a6e5dfd55f8546097ea629c528a70c30ee"
|
||||
"reference": "ecd798a3e7ead50b7da73141bbb0c4ba14dd76a1"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/e654d0a6e5dfd55f8546097ea629c528a70c30ee",
|
||||
"reference": "e654d0a6e5dfd55f8546097ea629c528a70c30ee",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/ecd798a3e7ead50b7da73141bbb0c4ba14dd76a1",
|
||||
"reference": "ecd798a3e7ead50b7da73141bbb0c4ba14dd76a1",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -269,22 +269,22 @@
|
||||
"description": "Blobs of data generated from Minecraft: Bedrock Edition, used by PocketMine-MP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockData/issues",
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.19.0"
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.19.10"
|
||||
},
|
||||
"time": "2022-06-07T16:20:20+00:00"
|
||||
"time": "2022-07-12T19:33:21+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-protocol",
|
||||
"version": "10.0.1+bedrock-1.19.0",
|
||||
"version": "11.0.0+bedrock-1.19.10",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockProtocol.git",
|
||||
"reference": "331fb0eb45c26daadf8cf01a3b6f20e909d7684b"
|
||||
"reference": "705f928bd010ba093d8781d20006e4cd5f79f335"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/331fb0eb45c26daadf8cf01a3b6f20e909d7684b",
|
||||
"reference": "331fb0eb45c26daadf8cf01a3b6f20e909d7684b",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/705f928bd010ba093d8781d20006e4cd5f79f335",
|
||||
"reference": "705f928bd010ba093d8781d20006e4cd5f79f335",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -298,7 +298,7 @@
|
||||
"ramsey/uuid": "^4.1"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.7.11",
|
||||
"phpstan/phpstan": "1.8.0",
|
||||
"phpstan/phpstan-phpunit": "^1.0.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.0.0",
|
||||
"phpunit/phpunit": "^9.5"
|
||||
@ -316,9 +316,9 @@
|
||||
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/10.0.1+bedrock-1.19.0"
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/11.0.0+bedrock-1.19.10"
|
||||
},
|
||||
"time": "2022-06-08T01:11:15+00:00"
|
||||
"time": "2022-07-12T23:47:47+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/binaryutils",
|
||||
|
@ -31,7 +31,7 @@ use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "4.6.0";
|
||||
public const BASE_VERSION = "4.6.1";
|
||||
public const IS_DEVELOPMENT_BUILD = true;
|
||||
public const BUILD_CHANNEL = "beta";
|
||||
|
||||
|
@ -1461,6 +1461,7 @@ abstract class Entity{
|
||||
$this->location->pitch,
|
||||
$this->location->yaw,
|
||||
$this->location->yaw, //TODO: head yaw
|
||||
$this->location->yaw, //TODO: body yaw (wtf mojang?)
|
||||
array_map(function(Attribute $attr) : NetworkAttribute{
|
||||
return new NetworkAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getDefaultValue());
|
||||
}, $this->attributeMap->getAll()),
|
||||
|
@ -48,7 +48,6 @@ use pocketmine\nbt\tag\StringTag;
|
||||
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
|
||||
use pocketmine\network\mcpe\convert\TypeConverter;
|
||||
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerListPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\DeviceOS;
|
||||
@ -58,6 +57,7 @@ use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
|
||||
use pocketmine\network\mcpe\protocol\types\GameMode;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
|
||||
use pocketmine\network\mcpe\protocol\UpdateAbilitiesPacket;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\Limits;
|
||||
use pocketmine\world\sound\TotemUseSound;
|
||||
@ -471,7 +471,6 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
|
||||
$player->getNetworkSession()->sendDataPacket(AddPlayerPacket::create(
|
||||
$this->getUniqueId(),
|
||||
$this->getName(),
|
||||
$this->getId(), //TODO: actor unique ID
|
||||
$this->getId(),
|
||||
"",
|
||||
$this->location->asVector3(),
|
||||
@ -482,7 +481,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
|
||||
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand())),
|
||||
GameMode::SURVIVAL,
|
||||
$this->getAllNetworkData(),
|
||||
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->getId()), //TODO
|
||||
UpdateAbilitiesPacket::create(0, 0, $this->getId() /* TODO: this should be unique ID */, []),
|
||||
[], //TODO: entity links
|
||||
"", //device ID (we intentionally don't send this - secvuln)
|
||||
DeviceOS::UNKNOWN //we intentionally don't send this (secvuln)
|
||||
|
@ -100,8 +100,9 @@ class Item implements \JsonSerializable{
|
||||
* Constructs a new Item type. This constructor should ONLY be used when constructing a new item TYPE to register
|
||||
* into the index.
|
||||
*
|
||||
* NOTE: This should NOT BE USED for creating items to set into an inventory. Use {@link ItemFactory#get} for that
|
||||
* NOTE: This should NOT BE USED for creating items to set into an inventory. Use VanillaItems for that
|
||||
* purpose.
|
||||
* @see VanillaItems
|
||||
*/
|
||||
public function __construct(ItemIdentifier $identifier, string $name = "Unknown"){
|
||||
$this->identifier = $identifier;
|
||||
|
@ -57,7 +57,6 @@ use pocketmine\network\mcpe\handler\PacketHandler;
|
||||
use pocketmine\network\mcpe\handler\PreSpawnPacketHandler;
|
||||
use pocketmine\network\mcpe\handler\ResourcePacksPacketHandler;
|
||||
use pocketmine\network\mcpe\handler\SpawnResponsePacketHandler;
|
||||
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
|
||||
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
@ -93,6 +92,7 @@ use pocketmine\network\mcpe\protocol\types\BlockPosition;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandData;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandEnum;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandParameter;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandPermissions;
|
||||
use pocketmine\network\mcpe\protocol\types\DimensionIds;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\Attribute as NetworkAttribute;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
|
||||
@ -100,9 +100,13 @@ use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
|
||||
use pocketmine\network\mcpe\protocol\types\UpdateAbilitiesPacketLayer;
|
||||
use pocketmine\network\mcpe\protocol\UpdateAbilitiesPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateAdventureSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateAttributesPacket;
|
||||
use pocketmine\network\NetworkSessionManager;
|
||||
use pocketmine\network\PacketHandlingException;
|
||||
use pocketmine\permission\DefaultPermissionNames;
|
||||
use pocketmine\permission\DefaultPermissions;
|
||||
use pocketmine\player\GameMode;
|
||||
use pocketmine\player\Player;
|
||||
@ -250,8 +254,8 @@ class NetworkSession{
|
||||
|
||||
$permissionHooks = $this->player->getPermissionRecalculationCallbacks();
|
||||
$permissionHooks->add($permHook = function() : void{
|
||||
$this->logger->debug("Syncing available commands and adventure settings due to permission recalculation");
|
||||
$this->syncAdventureSettings($this->player);
|
||||
$this->logger->debug("Syncing available commands and abilities/permissions due to permission recalculation");
|
||||
$this->syncAbilities($this->player);
|
||||
$this->syncAvailableCommands();
|
||||
});
|
||||
$this->disposeHooks->add(static function() use ($permissionHooks, $permHook) : void{
|
||||
@ -716,7 +720,7 @@ class NetworkSession{
|
||||
$this->syncAttributes($this->player, $this->player->getAttributeMap()->getAll());
|
||||
$this->player->sendData(null);
|
||||
|
||||
$this->syncAdventureSettings($this->player);
|
||||
$this->syncAbilities($this->player);
|
||||
$this->invManager->syncAll();
|
||||
$this->setHandler(new InGamePacketHandler($this->player, $this, $this->invManager));
|
||||
}
|
||||
@ -766,37 +770,60 @@ class NetworkSession{
|
||||
public function syncGameMode(GameMode $mode, bool $isRollback = false) : void{
|
||||
$this->sendDataPacket(SetPlayerGameTypePacket::create(TypeConverter::getInstance()->coreGameModeToProtocol($mode)));
|
||||
if($this->player !== null){
|
||||
$this->syncAdventureSettings($this->player);
|
||||
$this->syncAbilities($this->player);
|
||||
$this->syncAdventureSettings(); //TODO: we might be able to do this with the abilities packet alone
|
||||
}
|
||||
if(!$isRollback && $this->invManager !== null){
|
||||
$this->invManager->syncCreative();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO: make this less specialized
|
||||
*/
|
||||
public function syncAdventureSettings(Player $for) : void{
|
||||
public function syncAbilities(Player $for) : void{
|
||||
$isOp = $for->hasPermission(DefaultPermissions::ROOT_OPERATOR);
|
||||
$pk = AdventureSettingsPacket::create(
|
||||
0,
|
||||
$isOp ? AdventureSettingsPacket::PERMISSION_OPERATOR : AdventureSettingsPacket::PERMISSION_NORMAL,
|
||||
0,
|
||||
|
||||
//ALL of these need to be set for the base layer, otherwise the client will cry
|
||||
$boolAbilities = [
|
||||
UpdateAbilitiesPacketLayer::ABILITY_ALLOW_FLIGHT => $for->getAllowFlight(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_FLYING => $for->isFlying(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_NO_CLIP => !$for->hasBlockCollision(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_OPERATOR => $isOp,
|
||||
UpdateAbilitiesPacketLayer::ABILITY_TELEPORT => $for->hasPermission(DefaultPermissionNames::COMMAND_TELEPORT),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_INVULNERABLE => $for->isCreative(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_MUTED => false,
|
||||
UpdateAbilitiesPacketLayer::ABILITY_WORLD_BUILDER => false,
|
||||
UpdateAbilitiesPacketLayer::ABILITY_INFINITE_RESOURCES => !$for->hasFiniteResources(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_LIGHTNING => false,
|
||||
UpdateAbilitiesPacketLayer::ABILITY_BUILD => !$for->isSpectator(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_MINE => !$for->isSpectator(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_DOORS_AND_SWITCHES => !$for->isSpectator(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_OPEN_CONTAINERS => !$for->isSpectator(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_ATTACK_PLAYERS => !$for->isSpectator(),
|
||||
UpdateAbilitiesPacketLayer::ABILITY_ATTACK_MOBS => !$for->isSpectator(),
|
||||
];
|
||||
|
||||
$this->sendDataPacket(UpdateAbilitiesPacket::create(
|
||||
$isOp ? CommandPermissions::OPERATOR : CommandPermissions::NORMAL,
|
||||
$isOp ? PlayerPermissions::OPERATOR : PlayerPermissions::MEMBER,
|
||||
0,
|
||||
$for->getId()
|
||||
);
|
||||
$for->getId(),
|
||||
[
|
||||
//TODO: dynamic flying speed! FINALLY!!!!!!!!!!!!!!!!!
|
||||
new UpdateAbilitiesPacketLayer(UpdateAbilitiesPacketLayer::LAYER_BASE, $boolAbilities, 0.05, 0.1),
|
||||
]
|
||||
));
|
||||
}
|
||||
|
||||
$pk->setFlag(AdventureSettingsPacket::WORLD_IMMUTABLE, $for->isSpectator());
|
||||
$pk->setFlag(AdventureSettingsPacket::NO_PVP, $for->isSpectator());
|
||||
$pk->setFlag(AdventureSettingsPacket::AUTO_JUMP, $for->hasAutoJump());
|
||||
$pk->setFlag(AdventureSettingsPacket::ALLOW_FLIGHT, $for->getAllowFlight());
|
||||
$pk->setFlag(AdventureSettingsPacket::NO_CLIP, !$for->hasBlockCollision());
|
||||
$pk->setFlag(AdventureSettingsPacket::FLYING, $for->isFlying());
|
||||
|
||||
//TODO: permission flags
|
||||
|
||||
$this->sendDataPacket($pk);
|
||||
public function syncAdventureSettings() : void{
|
||||
if($this->player === null){
|
||||
throw new \LogicException("Cannot sync adventure settings for a player that is not yet created");
|
||||
}
|
||||
//everything except auto jump is handled via UpdateAbilitiesPacket
|
||||
$this->sendDataPacket(UpdateAdventureSettingsPacket::create(
|
||||
noAttackingMobs: false,
|
||||
noAttackingPlayers: false,
|
||||
worldImmutable: false,
|
||||
showNameTags: true,
|
||||
autoJump: $this->player->hasAutoJump()
|
||||
));
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -979,7 +979,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
}
|
||||
if($isFlying !== $this->player->isFlying()){
|
||||
if(!$this->player->toggleFlight($isFlying)){
|
||||
$this->session->syncAdventureSettings($this->player);
|
||||
$this->session->syncAbilities($this->player);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -107,7 +107,8 @@ class PreSpawnPacketHandler extends PacketHandler{
|
||||
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getBiomeDefs());
|
||||
$this->session->syncAttributes($this->player, $this->player->getAttributeMap()->getAll());
|
||||
$this->session->syncAvailableCommands();
|
||||
$this->session->syncAdventureSettings($this->player);
|
||||
$this->session->syncAbilities($this->player);
|
||||
$this->session->syncAdventureSettings();
|
||||
foreach($this->player->getEffects()->all() as $effect){
|
||||
$this->session->onEntityEffectAdded($this->player, $effect, false);
|
||||
}
|
||||
|
@ -421,7 +421,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
public function setAllowFlight(bool $value) : void{
|
||||
if($this->allowFlight !== $value){
|
||||
$this->allowFlight = $value;
|
||||
$this->getNetworkSession()->syncAdventureSettings($this);
|
||||
$this->getNetworkSession()->syncAbilities($this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -432,7 +432,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
public function setHasBlockCollision(bool $value) : void{
|
||||
if($this->blockCollision !== $value){
|
||||
$this->blockCollision = $value;
|
||||
$this->getNetworkSession()->syncAdventureSettings($this);
|
||||
$this->getNetworkSession()->syncAbilities($this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -444,7 +444,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
if($this->flying !== $value){
|
||||
$this->flying = $value;
|
||||
$this->resetFallDistance();
|
||||
$this->getNetworkSession()->syncAdventureSettings($this);
|
||||
$this->getNetworkSession()->syncAbilities($this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -455,7 +455,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
public function setAutoJump(bool $value) : void{
|
||||
if($this->autoJump !== $value){
|
||||
$this->autoJump = $value;
|
||||
$this->getNetworkSession()->syncAdventureSettings($this);
|
||||
$this->getNetworkSession()->syncAdventureSettings();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,6 @@ use pocketmine\entity\Skin;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
|
||||
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerListPacket;
|
||||
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\DeviceOS;
|
||||
@ -40,6 +39,7 @@ use pocketmine\network\mcpe\protocol\types\GameMode;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
|
||||
use pocketmine\network\mcpe\protocol\UpdateAbilitiesPacket;
|
||||
use Ramsey\Uuid\Uuid;
|
||||
use function str_repeat;
|
||||
|
||||
@ -110,7 +110,6 @@ class FloatingTextParticle implements Particle{
|
||||
$uuid,
|
||||
$name,
|
||||
$this->entityId, //TODO: actor unique ID
|
||||
$this->entityId,
|
||||
"",
|
||||
$pos, //TODO: check offset
|
||||
null,
|
||||
@ -120,7 +119,7 @@ class FloatingTextParticle implements Particle{
|
||||
ItemStackWrapper::legacy(ItemStack::null()),
|
||||
GameMode::SURVIVAL,
|
||||
$actorMetadata,
|
||||
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->entityId),
|
||||
UpdateAbilitiesPacket::create(0, 0, $this->entityId, []),
|
||||
[],
|
||||
"",
|
||||
DeviceOS::UNKNOWN
|
||||
|
@ -686,7 +686,7 @@ parameters:
|
||||
path: ../../../src/network/mcpe/NetworkSession.php
|
||||
|
||||
-
|
||||
message: "#^Parameter \\#1 \\$for of method pocketmine\\\\network\\\\mcpe\\\\NetworkSession\\:\\:syncAdventureSettings\\(\\) expects pocketmine\\\\player\\\\Player, pocketmine\\\\player\\\\Player\\|null given\\.$#"
|
||||
message: "#^Parameter \\#1 \\$for of method pocketmine\\\\network\\\\mcpe\\\\NetworkSession\\:\\:syncAbilities\\(\\) expects pocketmine\\\\player\\\\Player, pocketmine\\\\player\\\\Player\\|null given\\.$#"
|
||||
count: 2
|
||||
path: ../../../src/network/mcpe/NetworkSession.php
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user