131 Commits

Author SHA1 Message Date
Dylan K. Taylor
32c4a165cf
Removed RegionLoader::open()
this is nothing but a source of bugs.
2021-04-15 15:38:18 +01:00
Dylan K. Taylor
edb590f681
missed one ... 2021-04-15 15:23:15 +01:00
Dylan K. Taylor
08f0c9a244
Separate writable parts of RegionWorldProvider into WritableRegionWorldProvider 2021-04-15 15:20:57 +01:00
Dylan K. Taylor
e6fb6b1f27
BaseLevelProvider: Remove obsolete proxy methods 2021-04-15 15:15:16 +01:00
Dylan K. Taylor
7b21fc8e9d
WorldCreationOptions are now mandatory during creation of worlds 2021-04-15 13:54:58 +01:00
Dylan K. Taylor
c90ca37ea3
Fix CS 2021-04-13 21:10:18 +01:00
Dylan K. Taylor
ab176264b4
... 2021-04-13 21:06:37 +01:00
Dylan K. Taylor
9c1b274499
WorldManager::createWorld() now accepts WorldCreationOptions instead of mixed[] 2021-04-13 21:03:25 +01:00
Dylan K. Taylor
6ce15854af
Clean up generator preset handling 2021-04-13 20:19:53 +01:00
Dylan K. Taylor
0d775f8731
Require ext-chunkutils2 at ^0.2.0 2021-03-23 22:23:17 +00:00
Dylan K. Taylor
aa8c13ec45
Remove dynamic LightArray constants
sad, no constexpr functions :(
2021-03-23 20:23:56 +00:00
Dylan K. Taylor
eb9a68edee
Further refactors to prepare for y=-64 lower limit 2021-03-18 00:08:16 +00:00
Dylan K. Taylor
9a1cef0d4f
Merge branch 'stable' 2021-02-11 22:35:33 +00:00
Dylan K. Taylor
561fc62232
Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	.github/workflows/main.yml
#	resources/vanilla
#	src/pocketmine/VersionInfo.php
#	src/world/format/io/region/RegionLoader.php
2021-02-03 17:32:47 +00:00
Dylan K. Taylor
3e1ac66abf
Merge branch 'stable' 2021-02-02 13:46:29 +00:00
Dylan K. Taylor
69a829db91
Merge remote-tracking branch 'origin/stable' 2021-01-20 22:16:44 +00:00
Dylan K. Taylor
487b5dd11d
Merge branch 'stable' 2021-01-16 19:44:15 +00:00
Dylan K. Taylor
5fa4e284bf
Merge branch 'stable' 2020-12-27 19:35:27 +00:00
Dylan K. Taylor
9228f006d4
Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	composer.json
#	composer.lock
#	resources/vanilla
#	src/CrashDump.php
#	src/PocketMine.php
#	src/pocketmine/Server.php
#	src/pocketmine/item/Bucket.php
#	src/pocketmine/item/Item.php
#	src/pocketmine/level/format/Chunk.php
#	src/pocketmine/level/format/io/leveldb/LevelDB.php
#	src/pocketmine/level/format/io/region/McRegion.php
#	src/pocketmine/network/mcpe/protocol/BatchPacket.php
#	src/pocketmine/tile/Furnace.php
#	src/pocketmine/utils/UUID.php
#	src/utils/ServerKiller.php
2020-12-20 20:54:13 +00:00
Dylan K. Taylor
219cf2126b RegionWorldProvider: make loadRegion() return RegionLoader, fix 3 PHPStan null-reference errors 2020-12-07 19:04:52 +00:00
Dylan K. Taylor
e810a68dd7 Merge branch 'stable'
# Conflicts:
#	build/php
#	composer.lock
#	resources/vanilla
#	src/pocketmine/VersionInfo.php
#	src/pocketmine/level/format/io/region/McRegion.php
2020-12-07 18:57:58 +00:00
Dylan K. Taylor
b9cd633cee Chunks no longer exist in un-generated state
a non-generated chunk is now always represented by NULL. This forces the case of ungenerated chunks to be handled by all code, which is necessary because ungenerated chunks cannot be interacted with or modified in any meaningful way.
2020-12-03 22:28:43 +00:00
Dylan K. Taylor
c808095978 Chunks no longer contain their own coordinates 2020-12-03 21:59:30 +00:00
Dylan K. Taylor
1f5998d24c FastChunkSerializer no longer encodes chunk coordinates
in cases like PopulationTask it makes more sense to store the coordinates separately where they can be stored more efficiently (once instead of 9 times)
In addition, PopulationTask shouldn't need to serialize an empty chunk just to copy coordinates.

I've made changes like this in other areas already in preparation for the day when chunks no longer contain their coordinates, so this brings us one step closer to that goal.
2020-12-03 20:52:33 +00:00
Dylan K. Taylor
0a7d81a2b0 FastChunkSerializer: retain emptyBlock on subchunks
I think we should probably get rid of this considering the potential for inconsistencies within a chunk, but not retaining this is a bug nonetheless, even though it doesn't have any effect in PM itself since we always use BlockLegacyIds << 4 as the empty block ID.

so, this is only really aiding (ab)use cases which weren't intended anyway ...
2020-11-27 13:41:35 +00:00
Dylan K. Taylor
4e94025b3b SubChunk: rename defaultBlock -> emptyBlockId
this better describes the purpose, which is to identify air.
though, it might make more sense to make air just always have zero as air's runtime ID, since this parameter is apparently making plugin devs think that this is suitable to fill a chunk with a specific block ...
2020-11-27 13:33:25 +00:00
Dylan K. Taylor
058a3b3fa6 relocate some world-specific logic from Chunk to World 2020-11-05 14:28:36 +00:00
Dylan K. Taylor
4231bfdc7e Relocate biome ID constants to pocketmine\data\bedrock package 2020-11-01 16:53:06 +00:00
Dylan K. Taylor
315962c12c Added __clone() for Chunk and SubChunk
we need this because the flatworld generator uses clone to produce new chunks, so we don't want the chunks getting fucked up.
2020-11-01 16:14:25 +00:00
Dylan K. Taylor
1d551af54a Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/level/Level.php
#	src/pocketmine/level/format/Chunk.php
#	tests/phpstan/configs/l7-baseline.neon
2020-11-01 15:58:16 +00:00
Dylan K. Taylor
817372c55b SkyLightUpdate: make heightmap calculation routines pure 2020-10-31 23:42:32 +00:00
Dylan K. Taylor
c39a1407a2 Move heightmap calculation logic to SkyLightUpdate 2020-10-31 23:34:04 +00:00
Dylan K. Taylor
59a3e8c096 BiomeArray: added ::fill() 2020-10-31 23:22:42 +00:00
Dylan K. Taylor
4549522289 Rename Chunk::getSubChunkChecked() -> getSubChunk() 2020-10-31 23:12:03 +00:00
Dylan K. Taylor
e09d78238f Removed EmptySubChunk and SubChunkInterface 2020-10-31 23:10:31 +00:00
Dylan K. Taylor
f50be1ba63 Chunk: Use getSubChunkChecked() in getFullBlock() 2020-10-31 23:06:12 +00:00
Dylan K. Taylor
01001dca74 Use Chunk::getSubChunkChecked() in places where we know that an invalid coordinate cannot be requested 2020-10-31 22:48:41 +00:00
Dylan K. Taylor
b270029161 Rename Chunk::getWritableSubChunk() -> Chunk::getSubChunkChecked()
this is not specific to 'writable', it's just an opt-in to checked bounds so that an EmptySubChunk will never be received.
2020-10-31 22:46:33 +00:00
Dylan K. Taylor
0cbc5c9a4a region: harden handling of ByteArrayTag
previously this would just explode if the wrong length of data was given.
2020-10-31 15:37:06 +00:00
Dylan K. Taylor
3e1263eb79 Chunk: remove all proxy APIs to lighting information
these aren't used by internals and they shouldn't be used by plugins either.
2020-10-29 12:11:06 +00:00
Dylan K. Taylor
1859dac789 Implemented self-contained (pass 1) chunk relighting
this doesn't handle propagating light across chunk borders yet, since that's much more complex to implement.
2020-10-27 18:29:32 +00:00
Dylan K. Taylor
8bab9cc108 RegionWorldProvider: use morton2d directly instead of abusing chunkHash()
while these currently do the same thing, it's very confusing and creates an unnecessary dependency on World.
2020-10-26 15:34:32 +00:00
Dylan K. Taylor
d6ed542fcd Merge remote-tracking branch 'origin/stable' into master
# Conflicts:
#	composer.json
#	composer.lock
#	src/CrashDump.php
#	src/pocketmine/Server.php
#	src/pocketmine/level/format/io/region/McRegion.php
#	tests/phpstan/configs/check-explicit-mixed-baseline.neon
#	tests/phpstan/configs/l7-baseline.neon
#	tests/phpstan/configs/l8-baseline.neon
#	tests/travis/setup-php.yml
2020-10-26 16:18:53 +00:00
Dylan K. Taylor
4c0c2ebd24 CS cleanup 2020-10-26 15:56:30 +00:00
Dylan K. Taylor
9191e75392 LevelDB: quick and dirty hack for air with bad metadata
this needs a proper solution, but this is a pressing issue that can't wait.
2020-10-03 16:41:26 +01:00
Dylan K. Taylor
75e3a0aa0f Merge branch 'stable' into master
# Conflicts:
#	composer.lock
#	resources/vanilla
#	src/command/defaults/StatusCommand.php
#	src/pocketmine/entity/Entity.php
#	src/pocketmine/level/format/SubChunk.php
2020-09-26 13:27:08 +01:00
Dylan K. Taylor
89cce4c749 performance: only calculate light for chunks inside ticking areas
this produces a major performance improvement for large render distances, and reduces the impact of lighting calculation to zero on servers which have random blockupdates turned off.
2020-09-26 13:13:12 +01:00
Dylan K. Taylor
03de2bcc67 Chunk: simplify heightmap calculation 2020-09-08 23:03:52 +01:00
Dylan K. Taylor
0fd3d91038 LightArray: hide constants ZERO and FIFTEEN from the API
this makes it easier to implement this in C++ with the same API. Since the C++ version doesn't use strings, these constants aren't needed anyway.
2020-09-08 15:13:58 +01:00
Dylan K. Taylor
01f8116cdd Fix some of the implicit immutability issues of EmptySubChunk
it's useful to have an immutable stub around for the sake of feeding back dummy read values, but for write values it has to barf instead of being quiet.
There's still some issues with LightArray which I don't currently have a solution for, but I'm thinking about separating light storage from chunks anyway.
2020-09-07 14:43:26 +01:00