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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 00:33:59 +00:00
Added __clone() for Chunk and SubChunk
we need this because the flatworld generator uses clone to produce new chunks, so we don't want the chunks getting fucked up.
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@ -476,6 +476,15 @@ class Chunk{
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}
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}
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public function __clone(){
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//we don't bother cloning entities or tiles since it's impractical to do so (too many dependencies)
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$this->subChunks = \SplFixedArray::fromArray(array_map(function(SubChunk $subChunk) : SubChunk{
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return clone $subChunk;
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}, $this->subChunks->toArray()));
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$this->heightMap = clone $this->heightMap;
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$this->biomeIds = clone $this->biomeIds;
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}
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/**
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* Hashes the given chunk block coordinates into a single integer.
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*
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@ -23,6 +23,7 @@ declare(strict_types=1);
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namespace pocketmine\world\format;
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use function array_map;
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use function array_values;
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use function count;
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@ -141,4 +142,13 @@ class SubChunk{
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$this->skyLight->collectGarbage();
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$this->blockLight->collectGarbage();
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}
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public function __clone(){
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$this->blockLayers = array_map(function(PalettedBlockArray $array) : PalettedBlockArray{
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return clone $array;
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}, $this->blockLayers);
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$this->skyLight = clone $this->skyLight;
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$this->blockLight = clone $this->blockLight;
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}
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}
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45
tests/phpunit/world/format/ChunkTest.php
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45
tests/phpunit/world/format/ChunkTest.php
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@ -0,0 +1,45 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\format;
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use PHPUnit\Framework\TestCase;
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class ChunkTest extends TestCase{
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public function testClone() : void{
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$chunk = new Chunk(0, 0);
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$chunk->setFullBlock(0, 0, 0, 1);
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$chunk->setBiomeId(0, 0, 1);
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$chunk->setHeightMap(0, 0, 1);
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$chunk2 = clone $chunk;
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$chunk2->setFullBlock(0, 0, 0, 2);
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$chunk2->setBiomeId(0, 0, 2);
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$chunk2->setHeightMap(0, 0, 2);
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self::assertNotSame($chunk->getFullBlock(0, 0, 0), $chunk2->getFullBlock(0, 0, 0));
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self::assertNotSame($chunk->getBiomeId(0, 0), $chunk2->getBiomeId(0, 0));
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self::assertNotSame($chunk->getHeightMap(0, 0), $chunk2->getHeightMap(0, 0));
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}
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}
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50
tests/phpunit/world/format/SubChunkTest.php
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50
tests/phpunit/world/format/SubChunkTest.php
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@ -0,0 +1,50 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\format;
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use PHPUnit\Framework\TestCase;
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class SubChunkTest extends TestCase{
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/**
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* Test that a cloned SubChunk instance doesn't influence the original
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*/
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public function testClone() : void{
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$sub1 = new SubChunk(0, []);
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$sub1->setFullBlock(0, 0, 0, 1);
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$sub1->getBlockLightArray()->set(0, 0, 0, 1);
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$sub1->getBlockSkyLightArray()->set(0, 0, 0, 1);
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$sub2 = clone $sub1;
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$sub2->setFullBlock(0, 0, 0, 2);
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$sub2->getBlockLightArray()->set(0, 0, 0, 2);
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$sub2->getBlockSkyLightArray()->set(0, 0, 0, 2);
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self::assertNotSame($sub1->getFullBlock(0, 0, 0), $sub2->getFullBlock(0, 0, 0));
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self::assertNotSame($sub1->getBlockLightArray()->get(0, 0, 0), $sub2->getBlockLightArray()->get(0, 0, 0));
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self::assertNotSame($sub1->getBlockSkyLightArray()->get(0, 0, 0), $sub2->getBlockSkyLightArray()->get(0, 0, 0));
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}
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}
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