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https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-29 14:49:59 +00:00
Rename Chunk::getSubChunkChecked() -> getSubChunk()
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e09d78238f
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@ -43,7 +43,7 @@ final class ChunkSerializer{
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*/
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public static function getSubChunkCount(Chunk $chunk) : int{
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for($count = $chunk->getSubChunks()->count(); $count > 0; --$count){
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if($chunk->getSubChunkChecked($count - 1)->isEmptyFast()){
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if($chunk->getSubChunk($count - 1)->isEmptyFast()){
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continue;
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}
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return $count;
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@ -56,7 +56,7 @@ final class ChunkSerializer{
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$stream = new PacketSerializer();
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$subChunkCount = self::getSubChunkCount($chunk);
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for($y = 0; $y < $subChunkCount; ++$y){
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$layers = $chunk->getSubChunkChecked($y)->getBlockLayers();
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$layers = $chunk->getSubChunk($y)->getBlockLayers();
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$stream->putByte(8); //version
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$stream->putByte(count($layers));
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@ -1838,7 +1838,7 @@ class World implements ChunkManager{
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return $y >= self::Y_MAX ? 15 : 0;
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}
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if(($chunk = $this->getChunk($x >> 4, $z >> 4)) !== null){
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return $chunk->getSubChunkChecked($y >> 4)->getBlockSkyLightArray()->get($x & 0x0f, $y & 0xf, $z & 0x0f);
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return $chunk->getSubChunk($y >> 4)->getBlockSkyLightArray()->get($x & 0x0f, $y & 0xf, $z & 0x0f);
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}
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return 0; //TODO: this should probably throw instead (light not calculated yet)
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}
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@ -1853,7 +1853,7 @@ class World implements ChunkManager{
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return 0;
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}
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if(($chunk = $this->getChunk($x >> 4, $z >> 4)) !== null){
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return $chunk->getSubChunkChecked($y >> 4)->getBlockLightArray()->get($x & 0x0f, $y & 0xf, $z & 0x0f);
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return $chunk->getSubChunk($y >> 4)->getBlockLightArray()->get($x & 0x0f, $y & 0xf, $z & 0x0f);
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}
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return 0; //TODO: this should probably throw instead (light not calculated yet)
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}
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@ -145,14 +145,14 @@ class Chunk{
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* @return int bitmap, (id << 4) | meta
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*/
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public function getFullBlock(int $x, int $y, int $z) : int{
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return $this->getSubChunkChecked($y >> 4)->getFullBlock($x, $y & 0x0f, $z);
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return $this->getSubChunk($y >> 4)->getFullBlock($x, $y & 0x0f, $z);
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}
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/**
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* Sets the blockstate at the given coordinate by internal ID.
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*/
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public function setFullBlock(int $x, int $y, int $z, int $block) : void{
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$this->getSubChunkChecked($y >> 4)->setFullBlock($x, $y & 0xf, $z, $block);
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$this->getSubChunk($y >> 4)->setFullBlock($x, $y & 0xf, $z, $block);
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$this->dirtyFlags |= self::DIRTY_FLAG_TERRAIN;
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}
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@ -166,7 +166,7 @@ class Chunk{
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*/
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public function getHighestBlockAt(int $x, int $z) : int{
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for($y = $this->subChunks->count() - 1; $y >= 0; --$y){
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$height = $this->getSubChunkChecked($y)->getHighestBlockAt($x, $z) | ($y << 4);
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$height = $this->getSubChunk($y)->getHighestBlockAt($x, $z) | ($y << 4);
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if($height !== -1){
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return $height;
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}
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@ -204,7 +204,7 @@ class Chunk{
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public function recalculateHeightMap(\SplFixedArray $directSkyLightBlockers) : void{
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$maxSubChunkY = $this->subChunks->count() - 1;
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for(; $maxSubChunkY >= 0; $maxSubChunkY--){
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if(!$this->getSubChunkChecked($maxSubChunkY)->isEmptyFast()){
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if(!$this->getSubChunk($maxSubChunkY)->isEmptyFast()){
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break;
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}
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}
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@ -217,7 +217,7 @@ class Chunk{
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for($x = 0; $x < 16; ++$x){
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$y = null;
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for($subChunkY = $maxSubChunkY; $subChunkY >= 0; $subChunkY--){
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$subHighestBlockY = $this->getSubChunkChecked($subChunkY)->getHighestBlockAt($x, $z);
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$subHighestBlockY = $this->getSubChunk($subChunkY)->getHighestBlockAt($x, $z);
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if($subHighestBlockY !== -1){
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$y = ($subChunkY * 16) + $subHighestBlockY;
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break;
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@ -505,7 +505,7 @@ class Chunk{
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$this->dirtyFlags = 0;
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}
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public function getSubChunkChecked(int $y) : SubChunk{
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public function getSubChunk(int $y) : SubChunk{
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if($y < 0 || $y >= $this->subChunks->getSize()){
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throw new \InvalidArgumentException("Invalid subchunk Y coordinate $y");
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}
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@ -156,7 +156,7 @@ class Flat extends Generator{
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$count = count($this->structure);
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for($sy = 0; $sy < $count; $sy += 16){
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$subchunk = $this->chunk->getSubChunkChecked($sy >> 4);
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$subchunk = $this->chunk->getSubChunk($sy >> 4);
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for($y = 0; $y < 16 and isset($this->structure[$y | $sy]); ++$y){
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$id = $this->structure[$y | $sy];
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@ -104,10 +104,10 @@ class LightPopulationTask extends AsyncTask{
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$blockLightArrays = igbinary_unserialize($this->resultBlockLightArrays);
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foreach($skyLightArrays as $y => $array){
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$chunk->getSubChunkChecked($y)->setBlockSkyLightArray($array);
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$chunk->getSubChunk($y)->setBlockSkyLightArray($array);
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}
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foreach($blockLightArrays as $y => $array){
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$chunk->getSubChunkChecked($y)->setBlockLightArray($array);
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$chunk->getSubChunk($y)->setBlockLightArray($array);
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}
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$chunk->setLightPopulated();
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}
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@ -111,10 +111,10 @@ class SkyLightUpdate extends LightUpdate{
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$lowestClearSubChunk = ($highestHeightMapPlusOne >> 4) + (($highestHeightMapPlusOne & 0xf) !== 0 ? 1 : 0);
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$chunkHeight = $chunk->getSubChunks()->count();
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for($y = 0; $y < $lowestClearSubChunk && $y < $chunkHeight; $y++){
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$chunk->getSubChunkChecked($y)->setBlockSkyLightArray(LightArray::fill(0));
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$chunk->getSubChunk($y)->setBlockSkyLightArray(LightArray::fill(0));
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}
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for($y = $lowestClearSubChunk, $yMax = $chunkHeight; $y < $yMax; $y++){
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$chunk->getSubChunkChecked($y)->setBlockSkyLightArray(LightArray::fill(15));
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$chunk->getSubChunk($y)->setBlockSkyLightArray(LightArray::fill(15));
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}
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$lightSources = 0;
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@ -77,7 +77,7 @@ class SubChunkExplorer{
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return SubChunkExplorerStatus::INVALID;
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}
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$this->currentSubChunk = $this->currentChunk->getSubChunkChecked($y >> 4);
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$this->currentSubChunk = $this->currentChunk->getSubChunk($y >> 4);
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if($this->onSubChunkChangeFunc !== null){
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($this->onSubChunkChangeFunc)();
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}
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