298259b473
PluginsCommand: clean up garbage code
2018-08-25 16:05:25 +01:00
c123f2d10b
SimpleCommandMap: clean up error reporting in registerServerAliases()
2018-08-25 15:43:23 +01:00
9d80802e53
Living: fixed some update conditions not being set
2018-08-22 15:40:32 +01:00
ec1e257e21
Entity: Fixed fire damage not taking effect in the void
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this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
64ed8adefc
Cactus: fixed place/break logic mismatch causing item spewing
2018-08-19 19:52:07 +01:00
5df601c817
Add @see docs so PhpStorm can see dynamic constructor usages
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PhpStorm can't see constructor usages when the class name is dynamic. This causes maintenance problems because cross-referencing constructors called like this doesn't show up dynamic calls.
2018-08-19 16:00:15 +01:00
0cdf4d0c55
Spoon the TesterPlugin into the main repository
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I am eating my own words this once, because having the tester plugin as a separate repository makes no sense - it is just added barriers to writing proper tests with no actual benefit. Since the tester plugin is specifically intended for CI, it doesn't make sense for it to be in its own module.
2018-08-19 13:58:13 +01:00
e6e28b74b5
Nuke the TesterPlugin submodule
2018-08-19 13:47:43 +01:00
3892f2f404
Config: Properly prevent keys getting transformed into bools
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The original regex almost completely failed at its objective, because it a) only worked if there was no value for the key, and b) did not prevent all such occurrences getting transformed, while quoting patterns that would not get transformed anyway.
2018-08-19 11:22:36 +01:00
b4694092b7
Painting: fix motive not being saved
2018-08-17 19:47:26 +01:00
95f6995ae0
3.0.12 is next
2018-08-16 18:25:31 +01:00
4a24d7909e
Release 3.0.11
3.0.11
2018-08-16 18:14:04 +01:00
a5e38576ef
ItemEntity: fixed using -1 for infinite pickup delay not working
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closes #2382 (squash-merge)
2018-08-16 15:52:05 +01:00
a604e6835e
CoalOre: fixed ignoring silk touch for XP drops, closes #2374
2018-08-15 13:48:29 +01:00
b2ca364de0
SplashPotion: Don't apply effects to entities which are not alive
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fixes #2372
2018-08-14 15:03:15 +01:00
565373cee6
OfflinePlayer: remove unnecessary getName() usages
2018-08-13 13:22:00 +01:00
c29723e3c4
OfflinePlayer: remove unnecessary strtolower() calls
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closes #2371
2018-08-13 13:18:58 +01:00
03f8fe62d4
Fixed structure of GuiDataPickItemPacket
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this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
8fa196efc9
FallingBlock: fixed state not being saved
2018-08-07 18:48:52 +01:00
69c54e789a
Clear the title bar when the server shutdown.
2018-08-07 14:31:39 +01:00
9e1fa453ad
Level: Fixed leak of global packets when no players are online
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If a global packet was broadcasted when no players were online, it would be held in memory indefinitely (until a player joined).
2018-08-06 18:44:53 +01:00
70635d0870
DropItemAction: Consider invalid if the target item is null
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it's not possible to drop a null item.
2018-08-05 11:32:50 +01:00
7ad0aa56b1
3.0.11 is next
2018-08-04 16:39:53 +01:00
1ff6f8846e
disable dev flag
3.0.10
2018-08-04 16:30:23 +01:00
87f458f9bd
AsyncPool: remove now-unnecessary isTerminated() call
2018-08-03 20:07:37 +01:00
5a7e575c3a
AsyncPool: isCrashed() now returns true when a fatal error occurred
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the fix for chunks earlier didn't fix...
2018-08-03 20:06:41 +01:00
d6d98183ea
MainLogger: Log messages and exception traces in a synchronized block
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this ensures that stack traces are emitted coherently without messages from other threads landing in the middle.
2018-08-03 18:50:06 +01:00
9ff5c65fb6
Level: Make async chunk sending aware of faults
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Previously any random error could occur during an AsyncTask preparing a chunk, and the Level would never know about it and thus never send the chunk.
I don't know how many invisible-chunk bug cases this fixes, but I expect it's quite a lot.
2018-08-03 18:23:32 +01:00
1532b0ef6d
Level: Remove chunks from chunk send queue on unload
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When a chunk request task crashes, these can get stuck and never get removed. This allows using /gc to collect the bad chunk in order to fix the bug.
2018-08-03 18:04:56 +01:00
9ece971a2b
Server: remove useless check from exceptionHandler()
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this cannot be null... @shoghicp y u litter the code with these useless checks ???
2018-08-02 14:41:28 +01:00
5546c88f88
Server: Fixed parse errors getting reported to CA
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this changed to throwing errors as of PHP 7
2018-08-02 14:40:36 +01:00
e8c7ae595d
back to dev
2018-07-30 15:08:32 +01:00
0d9f40873f
disable dev flag
3.0.9
2018-07-30 14:57:51 +01:00
a4aee98cba
TimingsCommand: some code cleanup
2018-07-30 14:53:10 +01:00
a97c7d3132
Fix for timings
2018-07-30 14:42:16 +01:00
4a1ed21e52
PluginManager: Fix patch level check to allow loading the plugin when the server's minor level is higher than the plugins declared minor level.
2018-07-27 11:46:24 +01:00
1b053c7928
Clean up pointless checks in Thread/Worker
2018-07-26 14:20:55 +01:00
c684f99cc4
Clean up Thread/Worker quit()
2018-07-26 14:17:01 +01:00
695793795e
PluginManager: Remove dead $pluginParentTimer left over from 9e4d88a852
2018-07-26 10:25:01 +01:00
a4965842d6
Remove $handlerList from PlayerExperienceChangeEvent
2018-07-25 15:30:01 +01:00
1ef6f5d166
ZippedResourcePack: Make manifest parse errors less useless
2018-07-21 09:53:16 +01:00
eccc249009
KillCommand: clean up old shitcode
2018-07-20 19:44:41 +01:00
dbaf7287bc
back to dev
2018-07-20 12:20:24 +01:00
b3b240e25b
disable dev flag
3.0.8
2018-07-20 12:05:14 +01:00
2b30ef1671
Revert "Living: fix knockback condition, take 2"
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This reverts commit 0081e30a89
.
The logic introduced by this commit is correct in MC JAVA 1.9+. Unfortunately, nobody likes 1.9+ for combat.
Some testing in MCPE vanilla made it apparent that this logic isn't correct for MCPE. The old logic is correct for pre-1.9 knockback.
2018-07-20 11:55:10 +01:00
124ebf69c5
PlayStatusPacket: default to current protocol if not specified
2018-07-20 11:29:40 +01:00
4274640845
Player: fixed on-ground state not being updated when walking horizontally
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it's possible to walk off a tower while flying without moving vertically, and this code previously wouldn't detect that, leaving a gaping hole in the anti-cheat.
2018-07-18 15:14:18 +01:00
58b665985e
back to dev
2018-07-17 18:09:24 +01:00
0f5c48e342
Disable dev flag for release
3.0.7
2018-07-17 16:59:00 +01:00
08ad5db05b
Config: remove useless switch cases
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CNF is the same type as PROPERTIES (it's an alias) so these cases are useless.
2018-07-17 16:56:47 +01:00