51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
c21197ef17
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
...
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk
API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
903534572d
Shut some inspections up
2017-02-13 14:27:17 +00:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
598e7aac8f
More PhpStorm inspections, import cleanup
2017-01-04 14:55:11 +00:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
42e8120961
Remove creative container open checks (lines up with 0.14)
2016-09-28 13:59:53 +01:00
a2734f6dc0
Merged master into php7 to support 0.13.1
2016-01-22 17:36:45 +01:00
94b79ac28a
Tool tier added to getDrops
2015-10-11 00:52:44 +02:00
7f8b39a63c
Renamed NBT tags to have Tag in the name
2015-08-23 00:25:29 +02:00
fcba9596d6
Added CanDestroy and Lock tag
2015-08-07 22:20:01 +02:00
696edfd31f
Added custom block data (example, chests), better deep checking of same NBT
2015-08-07 17:24:35 +02:00
75b7b03857
Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give
2015-08-07 16:28:27 +02:00
26c9eed82e
Added all block hardness
2015-07-27 20:31:55 +02:00
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
ba635b8858
Fixed particles being emmited on non-player block breaks
2015-04-23 17:02:37 +02:00
f88aed1208
Fixed NBT parsing on false properties
2015-04-20 13:57:16 +02:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
b3c3f896a3
Implemented light population, added Level->getFullLight()
2014-11-28 14:44:27 +01:00
34ae760def
New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
2014-10-28 13:09:27 +01:00
1dfb17b932
Fixed #2126 Items drop twice from tile entities
2014-09-27 14:31:41 +02:00
5db45222c6
Deprecated Level->getChunkAt() in favor of Level->getChunk()
2014-09-26 10:31:32 +02:00
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
a371890962
Fixed Chest and Furnace placing, Furnace open
2014-06-16 00:30:51 +02:00
53749483c3
Implemented new Inventory windows on Player, Chest and Furnace
2014-05-23 20:53:06 +02:00
6cbd39de9b
Added Inventory interfaces and types, updated long array() to []
2014-05-22 18:59:16 +02:00
0be679c9d5
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
2014-05-22 18:37:28 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00