Commit Graph

799 Commits

Author SHA1 Message Date
1a5e3b2ad0 Fixed outdated movement problem, fixed #1171 2017-07-06 10:40:03 +01:00
394f420059 Fixed chunks not loading when respawning and some minor spawn sequence cleanup (#1153)
* Fixed chunks not loading when respawning and some minor spawn sequence cleanup

* This causes too much unexpected behaviour to be useful

Revert "Make use of Mojang's pitch hack, close #821"

This reverts commit c2dfef700f.

* Removed delayed-teleport system and cleaned up movement reset for dead players

* Fixed health resetting to max when quitting and rejoining
2017-07-05 10:31:16 +01:00
d474f73665 Move base offset to Human from Player
fixes jojoe77777/Slapper#58
2017-07-03 19:58:07 +01:00
c2dfef700f Make use of Mojang's pitch hack, close #821 2017-07-03 13:35:27 +01:00
82fd0e8d47 Added debug for view distance setting 2017-06-29 09:46:02 +01:00
d92a6240d8 Moved spawn check to sendChunk() instead of sendNextChunk(), fix #828
doesn't make sense to put it anywhere else regardless...
2017-06-27 13:36:26 +01:00
1dd8fc008b Fixed players taking forever to spawn when generating a new world 2017-06-26 18:37:20 +01:00
ecfcf49984 Added basic encode/decode for gamerules data and added GameRulesChangedPacket
needed it for tests

Squashed:

oops

PhpStorm you asshole
2017-06-25 15:43:08 +01:00
c09a5ab301 Revert botched fix that broke teleports
Revert "Do chunk orders and sending during onUpdate() when we know the player has been constructed"

This reverts commit 080b35bf53.
2017-06-21 17:51:16 +01:00
03826d9cbc Fixed player spawnpoints glitching and not saving 2017-06-21 12:17:26 +01:00
080b35bf53 Do chunk orders and sending during onUpdate() when we know the player has been constructed 2017-06-21 11:54:05 +01:00
e9c46da7f0 Fixed glitching on respawn due to player 1.62 position offset 2017-06-21 11:27:50 +01:00
69ae37d191 Added no PvP flag for spectator mode, fixes nodamage sound in spectator 2017-06-21 09:42:26 +01:00
86742fcf30 Workaround for flight controls fail on teleport (TODO: fix this properly) 2017-06-20 20:10:20 +01:00
a4b8dd43e6 Removed useless confusing array indices in CompoundTag constructors (#1116) 2017-06-20 12:11:24 +01:00
a724395148 Added exception handling to Player->close(), mitigates #1060 and #1101 2017-06-19 13:37:38 +01:00
be7b057fa5 Improved metadata sending and made it less spammy
Add changed properties to a list to send in a group on tick in a single packet
2017-06-17 20:00:45 +01:00
8637e0224f Check protocol version before anything else 2017-06-17 19:30:37 +01:00
0cf3914f5d Player base offset doesn't change with scale, close #943, close #945 2017-06-17 12:59:41 +01:00
e96fa8b682 TODO: REVERT - Added a hack for InteractPacket spam issue 2017-06-12 19:50:31 +01:00
0612244b5e Fixed warn-ops config being useless 2017-06-11 19:07:41 +01:00
c43ab12a9a Fix spawnForced not specified in SetSpawnPositionPacket, close #1046 (#1047)
* Fix #1046

* Change spawnForced to false
2017-06-09 18:12:57 +01:00
d358e13868 Strict type all the things and fix lots of assorted bugs exposed by strict types (#993)
Strict type all the things
2017-06-08 11:21:51 +01:00
78c09267e5 Typehinted things in BinaryStream, sorted some methods and related bugfixes 2017-06-07 13:53:10 +01:00
c445db421f Fixed stupid bug in resource pack chunk counting, close #1028 2017-06-07 13:29:13 +01:00
5aea9220c9 Fixed chat and some TextContainer documentation issues 2017-06-07 12:54:12 +01:00
82a63ed18e Added an assert to shut PhpStorm up 2017-06-07 12:54:12 +01:00
cf07af8b55 Fix some strict type violations reported by PhpStorm (strict types <3) 2017-06-07 12:54:12 +01:00
51091fe87b Fix player data saving 2017-06-07 12:54:12 +01:00
7c14ffbcfa More type fixes 2017-06-07 12:54:12 +01:00
c2186041d6 Fix TranslationContainer issue 2017-06-07 12:53:16 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
e83ffd5afe Fixed players don't see teleport movement, close #921 2017-06-05 16:47:12 +01:00
54453d0b0a Refactored entity IDs in packets for consistency and to clarify on types 2017-06-05 15:41:27 +01:00
efea39e0a4 Change buffer unread assertion to debug
I lost count of how many times I changed this now... what happened to the other times?
2017-06-04 19:19:50 +01:00
d4bb078566 Fixed some formatting issues in Player 2017-06-04 18:32:45 +01:00
2f4943ac90 Fixed some doc issues 2017-06-04 14:27:30 +01:00
087a994393 Workaround for some plugins crashing clients during PlayerLoginEvent 2017-06-02 17:06:01 +01:00
63358a8065 Merge branch 'master' into mcpe-1.1 2017-05-30 09:45:20 +01:00
0ad16c1919 Added PlayerDataSaveEvent, resolved #487 (#920)
* Added PlayerDataSaveEvent, resolved #487

* Added getPlayer() to PlayerDataSaveEvent
may return an IPlayer

* Fixed quit messages
This TranslationContainer vs. string mess... >_<
2017-05-29 18:50:45 +01:00
954271b90f Found unknown fields for SetSpawnPositionPacket 2017-05-27 13:13:19 +01:00
af06d78725 Merge changes from master 2017-05-24 09:54:11 +01:00
23ed3334c2 added creative mode check for block picking 2017-05-23 16:26:29 +01:00
aecff7c782 Revert "Improved handling of incompatible protocols"
This reverts commit 576702ffa9.

This crippled plugins which use data fromm LoginPacket :S
2017-05-21 13:27:27 +01:00
60f5c7ccef Async chunk compression and serialization is now non-optional 2017-05-18 12:19:27 +01:00
a9afad10bc BinaryStream no longer extends stdClass, fixed a couple of minor bugs
Seems :shoghi: used stdClass to silence IDEs, which before ALPHA5 would complain about myriad undefined fields due to lack of type checking (switch based on packet id 🤦)
2017-05-15 19:28:39 +01:00
0a4d62b405 Added encode and decode methods for more packets 2017-05-15 15:56:59 +01:00
b9ad0b99a5 Merge master into mcpe-1.1 2017-05-14 16:42:42 +01:00
576702ffa9 Improved handling of incompatible protocols
Allow plugins to hack around incompatible protocol numbers 🙈
2017-05-14 16:15:15 +01:00
4a9acf564c Silence PlayerFallPacket unhandled spam
we're not using this packet
2017-05-13 19:26:57 +01:00