Commit Graph

15654 Commits

Author SHA1 Message Date
df7a1fcba6 Changes for 1.19.20 2022-08-09 19:06:05 +01:00
d77a95e4af actions/draft-release: bake the full changelog blob URL into the release notes, to ensure it works properly in emails and embeds 2022-08-06 15:49:04 +01:00
5c72807b16 Bump shivammathur/setup-php from 2.21.0 to 2.21.1 (#5199)
Bumps [shivammathur/setup-php](https://github.com/shivammathur/setup-php) from 2.21.0 to 2.21.1.
- [Release notes](https://github.com/shivammathur/setup-php/releases)
- [Commits](https://github.com/shivammathur/setup-php/compare/2.21.0...2.21.1)

---
updated-dependencies:
- dependency-name: shivammathur/setup-php
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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2022-08-06 15:39:36 +01:00
5c6927e16c 4.6.3 is next 2022-08-06 15:35:47 +01:00
9abbb85a93 Release 4.6.2 4.6.2 2022-08-06 15:35:47 +01:00
554182b2cb Update composer dependencies 2022-08-06 15:27:11 +01:00
d669a6f0c7 ReversePriorityQueue: add ReturnTypeWillChange attribute
it's doubtful any plugin dev is extending this, but nonetheless, we can't change it in a patch.
2022-07-27 03:51:06 +01:00
16ed16722a Merge branch 'stable' into next-minor 2022-07-24 21:21:37 +01:00
42f9336f7a Split packet receive timings into decode and handle subcomponents 2022-07-24 21:16:52 +01:00
5d9f783037 InGamePacketHandler: do not update player rotation if it didn't change
setRotation() does an alarmingly large amount of work...
2022-07-24 21:07:35 +01:00
01ca14c314 InGamePacketHandler: avoid processing movement if position is unchanged since last tick 2022-07-24 21:00:12 +01:00
608c6ed6db Improved suboptimal code in Player::handleMovement() 2022-07-24 20:51:28 +01:00
c26631d06d InGamePacketHandler: avoid useless object allocations when forceMoveSync=false (99.9% of the time) 2022-07-24 20:44:27 +01:00
b75bc61a64 InGamePacketHandler: don't bother checking for flag changes if the flag fields are identical
we don't need to check this on a bit by bit level if the integers are the same.

this saves 2-3 microseconds per packet on my machine, which doesn't sound like much, but it adds up when there are lots of players.
2022-07-24 20:35:49 +01:00
3724479be3 InGamePacketHandler: improve performance of input flag resolving 2022-07-24 20:33:35 +01:00
eb916fe43d Use a falling block entity to improve client side performance of FloatingTextParticle (#4714)
Performance tests show that this has a considerable client-side performance advantage over using players. In my local tests, using 1000 floating texts in a 10x10x10 area, I observed an FPS increase from 1.5 to 8.0.
2022-07-24 18:22:21 +01:00
5e3b3a0700 Fix assert spam on debug clients 2022-07-24 17:51:02 +01:00
e10a624444 4.6.2 is next 2022-07-22 19:35:10 +01:00
b20e04539d Release 4.6.1 4.6.1 2022-07-22 19:34:57 +01:00
4852f8029a AsyncTask: update documentation 2022-07-21 23:26:46 +01:00
2940547026 Eliminate repeated calls to Position->getWorld()
as well as improving readability, it also improves performance in some areas.
2022-07-20 20:44:05 +01:00
24e72ec109 ContainerTrait: improve performance of block destroy hook
this was creating useless vector3s for every iteration, as well as repeatedly invoking Position->getWorld() for no reason.
2022-07-20 20:39:37 +01:00
c4f85e526b Bump shivammathur/setup-php from 2.20.0 to 2.21.0 (#5181)
Bumps [shivammathur/setup-php](https://github.com/shivammathur/setup-php) from 2.20.0 to 2.21.0.
- [Release notes](https://github.com/shivammathur/setup-php/releases)
- [Commits](https://github.com/shivammathur/setup-php/compare/2.20.0...2.21.0)

---
updated-dependencies:
- dependency-name: shivammathur/setup-php
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-07-20 15:19:21 +01:00
6cee428287 Bump docker/build-push-action from 3.0.0 to 3.1.0 (#5182)
Bumps [docker/build-push-action](https://github.com/docker/build-push-action) from 3.0.0 to 3.1.0.
- [Release notes](https://github.com/docker/build-push-action/releases)
- [Commits](https://github.com/docker/build-push-action/compare/v3.0.0...v3.1.0)

---
updated-dependencies:
- dependency-name: docker/build-push-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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2022-07-20 15:18:38 +01:00
bcba064d69 Bump build/php from 1110349 to f292501 (#5180)
Bumps [build/php](https://github.com/pmmp/php-build-scripts) from `1110349` to `f292501`.
- [Release notes](https://github.com/pmmp/php-build-scripts/releases)
- [Commits](11103498ca...f292501a70)

---
updated-dependencies:
- dependency-name: build/php
  dependency-type: direct:production
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-07-20 15:16:34 +01:00
dbc0b9634b Merge branch 'stable' into next-minor 2022-07-19 20:35:47 +01:00
86647683bc fix CS again 2022-07-19 20:35:34 +01:00
040516054f Merge branch 'stable' into next-minor 2022-07-19 20:20:10 +01:00
64f0e58e60 Merge branch 'stable' of github.com:pmmp/PocketMine-MP into stable 2022-07-19 20:17:15 +01:00
62f21516d1 build/generate-registry-annotations.php: allow processing a single file
this is useful for automatically invoking the script via a PhpStorm file watcher.
2022-07-19 20:17:07 +01:00
c553f7cf06 build/generate-registry-annotations.php: write to stderr on error 2022-07-19 20:15:44 +01:00
fec89b7803 Lava burns entities for only 8 seconds in Bedrock (#5173) 2022-07-17 20:50:15 +01:00
4e3964ffce Armor: added clearCustomColor() 2022-07-16 15:10:07 +01:00
93254523e6 Merge branch 'stable' into next-minor 2022-07-14 22:04:38 +01:00
2b61c025c2 Workaround items in blockentity NBT not being processed correctly in 1.19.10
closes #5154

this hack sends only the bare essential data to create the tiles in LevelChunkPacket,
and then separately sending the full tile data using BlockActorDataPacket afterwards.

This is necessary because the client doesn't handle items correctly in NBT when chunks are sent without using the SubChunkRequest system.
In 4.6 this is observed with incorrect items shown in item frames; in 5.0 it's seen with items simply not showing up at all (difference due to modernization of the serialization format in 5.0).
2022-07-14 21:54:01 +01:00
e00f8e3a32 Merge branch 'stable' into next-minor 2022-07-14 20:59:06 +01:00
e2855aadff Simplify handling of broken transactions for crafting and friends
this allows stuff like smithing tables to work without needing any extra hacks.

Implementing enchanting or anvils would require some extra work, but I don't plan to implement those under the legacy transaction system anyway.
2022-07-14 20:50:06 +01:00
c7133bc2e6 InGamePacketHandler: don't kick the player out of inventory windows on actor events
this is sent when the player crafts something using an anvil.
2022-07-14 20:36:11 +01:00
4d6ec66270 Merge branch 'stable' into next-minor 2022-07-14 19:54:38 +01:00
baf75089f5 Entity: cancel fire damage for fireproof entities 2022-07-14 19:53:25 +01:00
Ali
705df7d508 EffectManager: remove redundant check (#5153) 2022-07-14 17:56:18 +01:00
f1a63098bd Merge branch 'stable' into next-minor 2022-07-14 16:06:15 +01:00
75d7adfb2d WitherEffect: fixed incorrect damage interval 2022-07-14 16:05:35 +01:00
4b1052022c Merge branch 'stable' into next-minor 2022-07-13 17:00:58 +01:00
9d535e2917 4.6.1 is next 2022-07-13 01:28:42 +01:00
3ccd288afd Release 4.6.0 4.6.0 2022-07-13 01:28:37 +01:00
06655bee78 Updated to 1.19.10 2022-07-13 00:59:49 +01:00
0ad2985247 Update documentation for Item::__construct() 2022-07-06 23:54:29 +01:00
5a8983dd81 Merge branch 'stable' into next-minor 2022-07-06 16:17:04 +01:00
269b6ed16a FallableTrait: fixed logic for block replacement
closes #5126

I don't know why it wasn't done this way to begin with. FallingBlock always used canBeReplaced()...
2022-07-06 16:16:49 +01:00