02bc43b440
missed a bit
2019-06-11 16:48:24 +01:00
5832f42783
added changelogs as mdfiles
2019-06-11 16:44:05 +01:00
7c1f038f20
3.8.5 is next
2019-06-10 17:56:23 +01:00
a42f68d3cf
Release 3.8.4
3.8.4
2019-06-10 17:55:50 +01:00
b6f3f6120b
InventoryTransaction: Shuffle actions on execution to prevent plugins relying on the order
...
closes #2955
2019-06-10 17:24:16 +01:00
96d3f4f78b
Updated documentation for transaction classes
2019-06-10 17:19:03 +01:00
6756203aec
InventoryTransaction: Added a warning about ordering
2019-06-10 16:54:45 +01:00
adb78679c5
Added link to docker image
2019-06-09 18:47:04 +08:00
b60731607d
Update travis.sh
2019-06-06 17:20:16 +01:00
0058bfcd23
Utils: Limit length of printed stack trace strings to 80 characters
2019-06-06 14:56:19 +01:00
9f31b479e1
Improve stack trace rendering, show array and string lengths
2019-06-06 14:53:50 +01:00
eb161f8e1c
Use base64 instead of hex to display binary in some places
...
base64 takes less space than hex, which is beneficial for logging larger payloads.
2019-06-06 14:43:20 +01:00
80f8a27094
Fixed implicit dependency on MobArmorEquipmentPacket field ordering
...
the order of the slots is entirely dependent on Mojang whims, so we shouldn't let our internals rely on it.
2019-06-04 18:16:56 +01:00
341c480e13
ContainerSetDataPacket: added missing furnace property ID
2019-06-03 18:21:29 +01:00
971ad04299
Attribute: add more things
...
i got tired of commenting out exceptions in packets, so this is the quickest way to fix the problem.
2019-06-03 17:37:18 +01:00
025b72e2f2
Randomize the order of plugins retrieved from disk, fixes #2945 ( #2948 )
...
On most filesystems, plugins are loaded in lexical order because that's how the filesystem gives the files to us. This is a problem because it can hide bugs with dependency resolution on specific platforms with this behaviour, while inexplicably breaking on other platforms where the load order is different or undefined.
This change prevents plugins depending on any file yield order by randomizing the order in which plugin files are checked for loadability.
2019-05-31 17:11:20 +01:00
cf538afb84
LevelEventPacket: added two extra IDs
2019-05-31 15:31:03 +01:00
7ff91337ad
3.8.4 is next
2019-05-27 19:01:06 +01:00
63e5867727
Release 3.8.3
3.8.3
2019-05-27 18:59:56 +01:00
c38779f1fd
Block: fixed use of full meta as variant in several cases
...
fixes #2940
now I need to go to the bathroom and wash this off my hands ... I'd forgotten how nasty this code is
2019-05-27 18:04:25 +01:00
14bae72dd5
Create FUNDING.yml
2019-05-27 14:14:09 +01:00
f35b43613d
IronTrapdoor: fixed fuel time, closes #2914
...
this should be removed during branch merge.
2019-05-24 17:31:36 +01:00
3d0fa10437
Stonecutter: fix hardness, close #2915
2019-05-24 17:30:20 +01:00
76e5ea385b
Skin: improved error checking
...
plugin devs should find this less of a pain in the ass now.
2019-05-17 17:40:27 +01:00
5a351d3caf
Fix for Server::hasOfflinePlayerData ( #2919 )
2019-05-12 12:06:05 +01:00
bb93d4f8de
TimeCommand: Fix commands.time.query message ( #2917 )
2019-05-12 09:21:39 +01:00
66818e178a
DefaultPermissions: Fix typos in permission descriptions ( #2918 )
2019-05-12 09:20:45 +01:00
f782a478c4
Player: clarify resetTitles() documentation
2019-05-08 17:03:40 +01:00
c06b4830d1
Player: don't spawn entities on out-of-sync chunks on join, closes #2911
2019-05-08 15:36:54 +01:00
6d64ef8d74
Server: fixed crash reporting bug introduced by a6e5b6e158
2019-05-05 20:52:52 +01:00
c5498bb3fa
Implement a locking variable to circumvent a infinite regression ( #2901 )
...
closes #2876
2019-05-03 14:46:51 +01:00
59334d652f
3.8.3 is next
2019-05-02 17:13:50 +01:00
5c81da9b1e
Release 3.8.2
3.8.2
2019-05-02 17:13:21 +01:00
b08affc4c6
Updated preprocessor submodule
2019-05-02 17:11:40 +01:00
cb49f1e835
fixed air being breakable by creative players
...
closes #2851
2019-05-02 16:25:23 +01:00
f6a0f4aa82
Player: fixed immobile interference on PlayerJoinEvent
...
closes #2894
this should use a cleaner hack that doesn't affect plugins at all, but that's too much work for this one bug fix.
2019-05-02 16:20:28 +01:00
de09c8c082
Player: fix crash handling resource pack requests
2019-05-02 16:17:39 +01:00
0ac87989dc
Update RakLib to 0.12.4
2019-05-02 16:08:03 +01:00
13ea984b12
Server: setup world things at a more appropriate time
...
closes #2859
this also fixes reported headaches attempting to override generators before world load.
2019-05-02 15:02:10 +01:00
3878f58847
Level: fixed crash when time overflows
...
this can be triggered by a plugin setting time to PHP_INT_MAX
fixes CA 2346977
2019-05-02 14:22:01 +01:00
d7a35a5302
Entity: fixed motion not being initialized when Motion
NBT tag is missing
...
fixes CA 2355485
2019-05-02 14:00:28 +01:00
d850a84d0d
Level: clean up and remove checkTime()
2019-04-26 14:15:41 +01:00
22d9260a3b
remove unused import
2019-04-26 13:56:32 +01:00
3c90ed13b9
NoteBlock: added //TODO
2019-04-26 12:45:08 +01:00
396efbac7e
Human: simplify setFood()
2019-04-26 12:40:15 +01:00
00644dd529
Fixed an edge-case in AvailableCommandsPacket decoding
2019-04-26 12:32:42 +01:00
c2c210e25a
Fixed --enable-ansi and --disable-ansi not being respected on threads
...
this causes some breakage to the behaviour of Terminal, and for that reason this is going on 4.0.
Terminal::hasFormattingCodes() will no longer auto-detect whether colour codes are supported.
2019-04-26 12:30:24 +01:00
86c4e936cb
Player now drops the contents of temporary inventories
...
these inventories are just glorified crafting tables.
2019-04-26 12:27:52 +01:00
3b103dcd62
Level: use isInWorld() where appropriate
2019-04-26 12:26:01 +01:00
48dfc5b232
Level: reduce complexity of populateChunk()
2019-04-26 12:18:00 +01:00