Merge branch 'next-major' into modern-world-support

This commit is contained in:
Dylan K. Taylor 2022-06-05 20:48:49 +01:00
commit f97c22c341
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GPG Key ID: 8927471A91CAFD3D
12 changed files with 59 additions and 98 deletions

View File

@ -41,7 +41,7 @@ class DoubleChestInventory extends BaseInventory implements BlockInventory, Inve
parent::__construct();
}
public function getInventory(){
public function getInventory() : self{
return $this;
}

View File

@ -56,17 +56,11 @@ class Barrel extends Spawnable implements Container, Nameable{
}
}
/**
* @return BarrelInventory
*/
public function getInventory(){
public function getInventory() : BarrelInventory{
return $this->inventory;
}
/**
* @return BarrelInventory
*/
public function getRealInventory(){
public function getRealInventory() : BarrelInventory{
return $this->inventory;
}

View File

@ -112,17 +112,11 @@ class BrewingStand extends Spawnable implements Container, Nameable{
}
}
/**
* @return BrewingStandInventory
*/
public function getInventory(){
public function getInventory() : BrewingStandInventory{
return $this->inventory;
}
/**
* @return BrewingStandInventory
*/
public function getRealInventory(){
public function getRealInventory() : BrewingStandInventory{
return $this->inventory;
}

View File

@ -114,20 +114,14 @@ class Chest extends Spawnable implements Container, Nameable{
$this->containerTraitBlockDestroyedHook();
}
/**
* @return ChestInventory|DoubleChestInventory
*/
public function getInventory(){
public function getInventory() : ChestInventory|DoubleChestInventory{
if($this->isPaired() && $this->doubleInventory === null){
$this->checkPairing();
}
return $this->doubleInventory instanceof DoubleChestInventory ? $this->doubleInventory : $this->inventory;
}
/**
* @return ChestInventory
*/
public function getRealInventory(){
public function getRealInventory() : ChestInventory{
return $this->inventory;
}

View File

@ -30,10 +30,7 @@ interface Container extends InventoryHolder{
public const TAG_ITEMS = "Items";
public const TAG_LOCK = "Lock";
/**
* @return Inventory
*/
public function getRealInventory();
public function getRealInventory() : Inventory;
/**
* Returns whether this container can be opened by an item with the given custom name.

View File

@ -38,10 +38,7 @@ trait ContainerTrait{
/** @var string|null */
private $lock = null;
/**
* @return Inventory
*/
abstract public function getRealInventory();
abstract public function getRealInventory() : Inventory;
protected function loadItems(CompoundTag $tag) : void{
if(($inventoryTag = $tag->getTag(Container::TAG_ITEMS)) instanceof ListTag && $inventoryTag->getTagType() === NBT::TAG_Compound){

View File

@ -104,17 +104,11 @@ abstract class Furnace extends Spawnable implements Container, Nameable{
}
}
/**
* @return FurnaceInventory
*/
public function getInventory(){
public function getInventory() : FurnaceInventory{
return $this->inventory;
}
/**
* @return FurnaceInventory
*/
public function getRealInventory(){
public function getRealInventory() : FurnaceInventory{
return $this->getInventory();
}

View File

@ -69,17 +69,11 @@ class Hopper extends Spawnable implements Container, Nameable{
return "Hopper";
}
/**
* @return HopperInventory
*/
public function getInventory(){
public function getInventory() : HopperInventory{
return $this->inventory;
}
/**
* @return HopperInventory
*/
public function getRealInventory(){
public function getRealInventory() : HopperInventory{
return $this->inventory;
}
}

View File

@ -93,17 +93,11 @@ class ShulkerBox extends Spawnable implements Container, Nameable{
$this->facing = $facing;
}
/**
* @return ShulkerBoxInventory
*/
public function getInventory(){
public function getInventory() : ShulkerBoxInventory{
return $this->inventory;
}
/**
* @return ShulkerBoxInventory
*/
public function getRealInventory(){
public function getRealInventory() : ShulkerBoxInventory{
return $this->inventory;
}

View File

@ -23,11 +23,11 @@ declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\block\BlockFactory;
use pocketmine\block\BlockLegacyIds;
use pocketmine\color\Color;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\item\ItemFactory;
use pocketmine\item\StringToItemParser;
use pocketmine\item\VanillaItems;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\math\Vector3;
@ -70,7 +70,6 @@ use function explode;
use function max;
use function microtime;
use function mt_rand;
use function strpos;
use function strtolower;
class ParticleCommand extends VanillaCommand{
@ -114,7 +113,7 @@ class ParticleCommand extends VanillaCommand{
$count = isset($args[7]) ? max(1, (int) $args[7]) : 1;
$data = isset($args[8]) ? (int) $args[8] : null;
$data = $args[8] ?? null;
$particle = $this->getParticle($name, $data);
@ -138,7 +137,7 @@ class ParticleCommand extends VanillaCommand{
return true;
}
private function getParticle(string $name, ?int $data = null) : ?Particle{
private function getParticle(string $name, ?string $data = null) : ?Particle{
switch($name){
case "explode":
return new ExplodeParticle();
@ -156,7 +155,7 @@ class ParticleCommand extends VanillaCommand{
case "crit":
return new CriticalParticle();
case "smoke":
return new SmokeParticle($data ?? 0);
return new SmokeParticle((int) ($data ?? 0));
case "spell":
return new EnchantParticle(new Color(0, 0, 0, 255)); //TODO: colour support
case "instantspell":
@ -175,25 +174,31 @@ class ParticleCommand extends VanillaCommand{
case "lava":
return new LavaParticle();
case "reddust":
return new RedstoneParticle($data ?? 1);
return new RedstoneParticle((int) ($data ?? 1));
case "snowballpoof":
return new ItemBreakParticle(VanillaItems::SNOWBALL());
case "slime":
return new ItemBreakParticle(VanillaItems::SLIMEBALL());
case "itembreak":
if($data !== null && $data !== 0){
return new ItemBreakParticle(ItemFactory::getInstance()->get($data));
if($data !== null){
$item = StringToItemParser::getInstance()->parse($data);
if($item !== null && !$item->isNull()){
return new ItemBreakParticle($item);
}
}
break;
case "terrain":
if($data !== null && $data !== 0){
return new TerrainParticle(BlockFactory::getInstance()->get($data, 0));
if($data !== null){
$block = StringToItemParser::getInstance()->parse($data)?->getBlock();
if($block !== null && $block->getId() !== BlockLegacyIds::AIR){
return new TerrainParticle($block);
}
}
break;
case "heart":
return new HeartParticle($data ?? 0);
return new HeartParticle((int) ($data ?? 0));
case "ink":
return new InkParticle($data ?? 0);
return new InkParticle((int) ($data ?? 0));
case "droplet":
return new RainSplashParticle();
case "enchantmenttable":
@ -203,26 +208,32 @@ class ParticleCommand extends VanillaCommand{
case "angryvillager":
return new AngryVillagerParticle();
case "forcefield":
return new BlockForceFieldParticle($data ?? 0);
return new BlockForceFieldParticle((int) ($data ?? 0));
case "mobflame":
return new EntityFlameParticle();
case "iconcrack":
if($data !== null && ($item = StringToItemParser::getInstance()->parse($data)) !== null && !$item->isNull()){
return new ItemBreakParticle($item);
}
if(strpos($name, "iconcrack_") === 0){
$d = explode("_", $name);
if(count($d) === 3){
return new ItemBreakParticle(ItemFactory::getInstance()->get((int) $d[1], (int) $d[2]));
break;
case "blockcrack":
if($data !== null && ($block = StringToItemParser::getInstance()->parse($data)?->getBlock()) !== null && $block->getId() !== BlockLegacyIds::AIR){
return new TerrainParticle($block);
}
}elseif(strpos($name, "blockcrack_") === 0){
$d = explode("_", $name);
if(count($d) === 2){
return new TerrainParticle(BlockFactory::getInstance()->get(((int) $d[1]) & 0xff, ((int) $d[1]) >> 12));
break;
case "blockdust":
if($data !== null){
$d = explode("_", $data);
if(count($d) >= 3){
return new DustParticle(new Color(
((int) $d[0]) & 0xff,
((int) $d[1]) & 0xff,
((int) $d[2]) & 0xff,
((int) ($d[3] ?? 255)) & 0xff
));
}
}elseif(strpos($name, "blockdust_") === 0){
$d = explode("_", $name);
if(count($d) >= 4){
return new DustParticle(new Color(((int) $d[1]) & 0xff, ((int) $d[2]) & 0xff, ((int) $d[3]) & 0xff, isset($d[4]) ? ((int) $d[4]) & 0xff : 255));
}
break;
}
return null;

View File

@ -189,10 +189,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
return min(100, 7 * $this->xpManager->getXpLevel());
}
/**
* @return PlayerInventory
*/
public function getInventory(){
public function getInventory() : PlayerInventory{
return $this->inventory;
}

View File

@ -25,10 +25,5 @@ namespace pocketmine\inventory;
interface InventoryHolder{
/**
* Get the object related inventory
*
* @return Inventory
*/
public function getInventory();
public function getInventory() : Inventory;
}