PocketMine-MP/src/block/tile/ShulkerBox.php

113 lines
2.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\tile;
use pocketmine\block\inventory\ShulkerBoxInventory;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\world\World;
class ShulkerBox extends Spawnable implements Container, Nameable{
use NameableTrait {
addAdditionalSpawnData as addNameSpawnData;
}
use ContainerTrait;
public const TAG_FACING = "facing";
protected int $facing = Facing::NORTH;
protected ShulkerBoxInventory $inventory;
public function __construct(World $world, Vector3 $pos){
parent::__construct($world, $pos);
$this->inventory = new ShulkerBoxInventory($this->position);
}
public function readSaveData(CompoundTag $nbt) : void{
$this->loadName($nbt);
$this->loadItems($nbt);
$this->facing = $nbt->getByte(self::TAG_FACING, $this->facing);
}
protected function writeSaveData(CompoundTag $nbt) : void{
$this->saveName($nbt);
$this->saveItems($nbt);
$nbt->setByte(self::TAG_FACING, $this->facing);
}
public function copyDataFromItem(Item $item) : void{
$this->readSaveData($item->getNamedTag());
if($item->hasCustomName()){
$this->setName($item->getCustomName());
}
}
public function close() : void{
if(!$this->closed){
$this->inventory->removeAllViewers();
parent::close();
}
}
protected function onBlockDestroyedHook() : void{
//NOOP override of ContainerTrait - shulker boxes retain their contents when destroyed
}
public function getCleanedNBT() : ?CompoundTag{
$nbt = parent::getCleanedNBT();
if($nbt !== null){
$nbt->removeTag(self::TAG_FACING);
}
return $nbt;
}
public function getFacing() : int{
return $this->facing;
}
public function setFacing(int $facing) : void{
$this->facing = $facing;
}
public function getInventory() : ShulkerBoxInventory{
return $this->inventory;
}
public function getRealInventory() : ShulkerBoxInventory{
return $this->inventory;
}
public function getDefaultName() : string{
return "Shulker Box";
}
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
$nbt->setByte(self::TAG_FACING, $this->facing);
$this->addNameSpawnData($nbt);
}
}