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https://github.com/pmmp/PocketMine-MP.git
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113 lines
2.8 KiB
PHP
113 lines
2.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block\tile;
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use pocketmine\block\inventory\ShulkerBoxInventory;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\world\World;
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class ShulkerBox extends Spawnable implements Container, Nameable{
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use NameableTrait {
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addAdditionalSpawnData as addNameSpawnData;
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}
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use ContainerTrait;
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public const TAG_FACING = "facing";
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protected int $facing = Facing::NORTH;
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protected ShulkerBoxInventory $inventory;
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public function __construct(World $world, Vector3 $pos){
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parent::__construct($world, $pos);
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$this->inventory = new ShulkerBoxInventory($this->position);
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}
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public function readSaveData(CompoundTag $nbt) : void{
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$this->loadName($nbt);
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$this->loadItems($nbt);
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$this->facing = $nbt->getByte(self::TAG_FACING, $this->facing);
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}
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protected function writeSaveData(CompoundTag $nbt) : void{
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$this->saveName($nbt);
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$this->saveItems($nbt);
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$nbt->setByte(self::TAG_FACING, $this->facing);
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}
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public function copyDataFromItem(Item $item) : void{
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$this->readSaveData($item->getNamedTag());
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if($item->hasCustomName()){
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$this->setName($item->getCustomName());
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}
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}
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public function close() : void{
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if(!$this->closed){
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$this->inventory->removeAllViewers();
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parent::close();
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}
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}
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protected function onBlockDestroyedHook() : void{
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//NOOP override of ContainerTrait - shulker boxes retain their contents when destroyed
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}
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public function getCleanedNBT() : ?CompoundTag{
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$nbt = parent::getCleanedNBT();
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if($nbt !== null){
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$nbt->removeTag(self::TAG_FACING);
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}
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return $nbt;
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}
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public function getFacing() : int{
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return $this->facing;
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}
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public function setFacing(int $facing) : void{
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$this->facing = $facing;
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}
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public function getInventory() : ShulkerBoxInventory{
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return $this->inventory;
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}
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public function getRealInventory() : ShulkerBoxInventory{
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return $this->inventory;
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}
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public function getDefaultName() : string{
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return "Shulker Box";
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}
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protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
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$nbt->setByte(self::TAG_FACING, $this->facing);
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$this->addNameSpawnData($nbt);
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}
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}
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