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LevelDB: remove stale TODO comment
this has been addressed by folding to state 0 in the legacy blockstate mapper.
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@ -175,7 +175,6 @@ class LevelDB extends BaseWorldProvider implements WritableWorldProvider{
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$blockStateData = GlobalBlockStateHandlers::getLegacyBlockStateMapper()->fromStringIdMeta($id, $data);
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if($blockStateData === null){
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//TODO: this might be a slightly-invalid state that isn't in the mapping table
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$blockStateData = new BlockStateData(BlockTypeNames::INFO_UPDATE, CompoundTag::create(), BlockStateData::CURRENT_VERSION);
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}
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}else{
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