mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 16:24:05 +00:00
Fix /spawnpoint from console with no coordinate crash
This commit is contained in:
parent
85f7cdb123
commit
cbf1f7a2e8
@ -73,13 +73,15 @@ class SpawnpointCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
}elseif(count($args) <= 1){
|
||||
$pos = new Position((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel());
|
||||
$target->setSpawn($pos);
|
||||
Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$pos->x.", ".$pos->y.", ".$pos->z);
|
||||
return true;
|
||||
if($sender instanceof Player) {
|
||||
$pos = new Position((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel());
|
||||
$target->setSpawn($pos);
|
||||
Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$pos->x.", ".$pos->y.", ".$pos->z);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
$sender->sendMessage(TextFormat::RED . "Usage: ".$this->usageMessage);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user