mirror of
https://github.com/pmmp/PocketMine-MP.git
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88 lines
2.6 KiB
PHP
88 lines
2.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\command\defaults;
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use pocketmine\command\Command;
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use pocketmine\command\CommandSender;
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use pocketmine\level\Position;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\utils\TextFormat;
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class SpawnpointCommand extends VanillaCommand{
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public function __construct($name){
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parent::__construct(
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$name,
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"Sets a player's spawn point",
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"/spawnpoint OR /spawnpoint <player> OR /spawnpoint <player> <x> <y> <z>"
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);
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$this->setPermission("pocketmine.command.spawnpoint");
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}
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public function execute(CommandSender $sender, $currentAlias, array $args){
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if(!$this->testPermission($sender)){
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return true;
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}
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$target = null;
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if(count($args) === 0){
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if($sender instanceof Player){
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$target = $sender;
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}else{
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$sender->sendMessage(TextFormat::RED . "Please provide a player!");
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return true;
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}
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}else{
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$target = Server::getInstance()->getPlayer($args[0]);
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if($target === null){
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$sender->sendMessage(TextFormat::RED . "Can't find player ".$args[0]);
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return true;
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}
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}
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$level = $target->getLevel();
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if(count($args) === 4){
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if($level !== null){
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$x = (int) $this->getRelativeDouble($sender->x, $sender, $args[1]);
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$y = (int) $this->getRelativeDouble($sender->y, $sender, $args[2], 0, 128);
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$z = (int) $this->getRelativeDouble($sender->z, $sender, $args[3]);
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$target->setSpawn(new Position($x, $y, $z, $level));
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Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$x.", ".$y.", ".$z);
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return true;
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}
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}elseif(count($args) <= 1){
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if($sender instanceof Player) {
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$pos = new Position((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel());
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$target->setSpawn($pos);
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Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$pos->x.", ".$pos->y.", ".$pos->z);
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return true;
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}
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}
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$sender->sendMessage(TextFormat::RED . "Usage: ".$this->usageMessage);
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return true;
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}
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}
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