OR /spawnpoint " ); $this->setPermission("pocketmine.command.spawnpoint"); } public function execute(CommandSender $sender, $currentAlias, array $args){ if(!$this->testPermission($sender)){ return true; } $target = null; if(count($args) === 0){ if($sender instanceof Player){ $target = $sender; }else{ $sender->sendMessage(TextFormat::RED . "Please provide a player!"); return true; } }else{ $target = Server::getInstance()->getPlayer($args[0]); if($target === null){ $sender->sendMessage(TextFormat::RED . "Can't find player ".$args[0]); return true; } } $level = $target->getLevel(); if(count($args) === 4){ if($level !== null){ $x = (int) $this->getRelativeDouble($sender->x, $sender, $args[1]); $y = (int) $this->getRelativeDouble($sender->y, $sender, $args[2], 0, 128); $z = (int) $this->getRelativeDouble($sender->z, $sender, $args[3]); $target->setSpawn(new Position($x, $y, $z, $level)); Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$x.", ".$y.", ".$z); return true; } }elseif(count($args) <= 1){ if($sender instanceof Player) { $pos = new Position((int) $sender->x, (int) $sender->y, (int) $sender->z, $sender->getLevel()); $target->setSpawn($pos); Command::broadcastCommandMessage($sender, "Set ".$target->getName()."'s spawnpoint to ".$pos->x.", ".$pos->y.", ".$pos->z); return true; } } $sender->sendMessage(TextFormat::RED . "Usage: ".$this->usageMessage); return true; } }