mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-19 15:36:02 +00:00
on_member_update now takes in the older member state as a parameter.
This commit is contained in:
parent
307392ff19
commit
343e3376ea
@ -206,16 +206,15 @@ class ConnectionState(object):
|
||||
member_id = user['id']
|
||||
member = utils.find(lambda m: m.id == member_id, server.members)
|
||||
if member is not None:
|
||||
old_status = copy.copy(member.status)
|
||||
old_game_id = copy.copy(member.game_id)
|
||||
old_member = copy.copy(member)
|
||||
member.status = data.get('status')
|
||||
member.game_id = data.get('game_id')
|
||||
member.name = user.get('username', member.name)
|
||||
member.avatar = user.get('avatar', member.avatar)
|
||||
|
||||
# call the event now
|
||||
self.dispatch('status', member, old_game_id, old_status)
|
||||
self.dispatch('member_update', member)
|
||||
self.dispatch('status', member, old_member.game_id, old_member.status)
|
||||
self.dispatch('member_update', old_member, member)
|
||||
|
||||
def handle_user_update(self, data):
|
||||
self.user = User(**data)
|
||||
@ -276,6 +275,7 @@ class ConnectionState(object):
|
||||
member = utils.find(lambda m: m.id == user_id, server.members)
|
||||
if member is not None:
|
||||
user = data['user']
|
||||
old_member = copy.copy(member)
|
||||
member.name = user['username']
|
||||
member.discriminator = user['discriminator']
|
||||
member.avatar = user['avatar']
|
||||
@ -285,7 +285,7 @@ class ConnectionState(object):
|
||||
if role.id in data['roles']:
|
||||
member.roles.append(role)
|
||||
|
||||
self.dispatch('member_update', member)
|
||||
self.dispatch('member_update', old_member, member)
|
||||
|
||||
def handle_guild_create(self, data):
|
||||
unavailable = data.get('unavailable')
|
||||
|
12
docs/api.rst
12
docs/api.rst
@ -184,11 +184,19 @@ to handle it, which defaults to print a traceback and ignore the exception.
|
||||
|
||||
:param member: The :class:`Member` that joined or left.
|
||||
|
||||
.. function:: on_member_update(member)
|
||||
.. function:: on_member_update(before, after)
|
||||
|
||||
Called when a :class:`Member` updates their profile.
|
||||
|
||||
:param member: The :class:`Member` that updated their profile with the updated info.
|
||||
This is called when one or more of the following things change:
|
||||
|
||||
- status
|
||||
- game playing
|
||||
- avatar
|
||||
- nickname
|
||||
|
||||
:param before: The :class:`Member` that updated their profile with the old info.
|
||||
:param after: The :class:`Member` that updated their profile with the updated info.
|
||||
|
||||
.. function:: on_server_join(server)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user