mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
99 lines
2.4 KiB
PHP
99 lines
2.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\tile\Sign as TileSign;
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use pocketmine\tile\Tile;
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class SignPost extends Transparent{
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protected $id = self::SIGN_POST;
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protected $itemId = Item::SIGN;
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public function __construct(int $meta = 0){
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$this->meta = $meta;
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}
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public function getHardness() : float{
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return 1;
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}
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public function isSolid() : bool{
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return false;
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}
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public function getName() : string{
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return "Sign Post";
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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return null;
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
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if($face !== Vector3::SIDE_DOWN){
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if($face === Vector3::SIDE_UP){
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$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0f;
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$this->getLevel()->setBlock($blockReplace, $this, true);
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}else{
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$this->meta = $face;
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$this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::WALL_SIGN, $this->meta), true);
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}
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Tile::createTile(Tile::SIGN, $this->getLevel(), TileSign::createNBT($this, $face, $item, $player));
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return true;
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}
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return false;
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}
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public function onUpdate(int $type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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if($this->getSide(Vector3::SIDE_DOWN)->getId() === self::AIR){
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$this->getLevel()->useBreakOn($this);
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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public function getToolType() : int{
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return BlockToolType::TYPE_AXE;
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}
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public function getVariantBitmask() : int{
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return 0;
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}
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} |