meta = $meta; } public function getHardness() : float{ return 1; } public function isSolid() : bool{ return false; } public function getName() : string{ return "Sign Post"; } protected function recalculateBoundingBox() : ?AxisAlignedBB{ return null; } public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{ if($face !== Vector3::SIDE_DOWN){ if($face === Vector3::SIDE_UP){ $this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0f; $this->getLevel()->setBlock($blockReplace, $this, true); }else{ $this->meta = $face; $this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::WALL_SIGN, $this->meta), true); } Tile::createTile(Tile::SIGN, $this->getLevel(), TileSign::createNBT($this, $face, $item, $player)); return true; } return false; } public function onUpdate(int $type){ if($type === Level::BLOCK_UPDATE_NORMAL){ if($this->getSide(Vector3::SIDE_DOWN)->getId() === self::AIR){ $this->getLevel()->useBreakOn($this); return Level::BLOCK_UPDATE_NORMAL; } } return false; } public function getToolType() : int{ return BlockToolType::TYPE_AXE; } public function getVariantBitmask() : int{ return 0; } }