Dylan K. Taylor ab21fcdd67
Server: fixed load statistics not including Snooze processing time
this has been a bug ever since Snooze was first introduced. The load statistic, similarly to timings, did not account for time spent processing notifications between ticks. The problem is that this is often where a significant amoutn of the load actually comes from, because Snooze is most often activated due to incoming packets.

This change fixes the problem by including the time spent processing notifications since the previous tick in the current tick's usage metric.
2023-01-16 19:26:32 +00:00
2022-12-06 13:22:54 +00:00
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2022-03-09 16:28:38 +00:00
2021-11-30 01:16:28 +00:00
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2012-12-07 02:24:55 +01:00
2022-05-11 13:53:52 +01:00
2022-08-16 17:22:22 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

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This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

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