Dylan K. Taylor 0240d35c05
AsyncTask and AsyncPool no longer tolerate uncaught errors in tasks
Since task execution depends on tasks executing sequentially on a particular worker in some cases (e.g. PopulationTask must be preceded by GeneratorRegisterTask), it doesn't make sense to continue task execution if an error occurs.
Moreover, a task crashing may render the whole server unstable, as it leaves the server in an undefined state. This is the same kind of problem we fixed with scheduled tasks in PM3.

In versions past, pthreads was unreliable enough that random tasks would crash without an obvious reason, forcing us to accommodate this. I still don't know the origin or frequency of said issues, but I think it's time to rip the band-aid off and solve these problems for real.
2023-06-22 13:29:36 +01:00
2023-06-09 01:37:45 +01:00
2022-03-09 16:28:38 +00:00
2023-06-19 12:07:49 +01:00
2021-11-30 01:16:28 +00:00
2012-12-07 02:24:55 +01:00
2023-05-20 01:29:26 +01:00
2023-06-12 13:30:44 +01:00
2022-08-16 17:22:22 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

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This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.

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