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For blocks, we now use 'block-item state' and 'block-only state', which should be much clearer for people implementing custom stuff. 'block-item state', as the name suggests, sticks to the item when the block is acquired as an item. 'block-only state' applies only to the block and is discarded when the block is acquired as an item. 'type data' for items was also renamed, since 'type' is too ambiguous to be anything but super confusing.
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A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
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For developers
- Building and running from source
- Developer documentation - General documentation for PocketMine-MP plugin developers
- Latest release API documentation - Doxygen API documentation generated for each release
- Latest bleeding-edge API documentation - Doxygen API documentation generated weekly from
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branch - DevTools - Development tools plugin for creating plugins
- ExamplePlugin - Example plugin demonstrating some basic API features
- Contributing Guidelines
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Licensing information
This project is licensed under LGPL-3.0. Please see the LICENSE file for details.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
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