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10 Commits

Author SHA1 Message Date
308cdb6863 Release 4.15.2 2023-02-24 22:18:34 +00:00
ae50b952f1 Accept 1.19.63 (same protocol, different protocol version) 2023-02-24 22:15:58 +00:00
efdd7a186d World: fixed population timer sometimes not being stopped 2023-02-21 18:31:33 +00:00
b574d49d36 4.15.2 is next 2023-02-21 15:23:25 +00:00
47e9ecd257 Release 4.15.1 2023-02-21 15:23:25 +00:00
799739fe86 Updated build/php submodule to pmmp/PHP-Binaries@b2207cf70d 2023-02-21 15:22:38 +00:00
168af31fd7 Bump phpstan/phpstan from 1.9.17 to 1.9.18 (#5585)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.9.17 to 1.9.18.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Changelog](https://github.com/phpstan/phpstan/blob/1.10.x/CHANGELOG.md)
- [Commits](https://github.com/phpstan/phpstan/compare/1.9.17...1.9.18)

---
updated-dependencies:
- dependency-name: phpstan/phpstan
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-20 18:39:29 +00:00
b56b35b10d ItemEntity: fixed a bunch of suspicious logic in entityBaseTick()
closes #5580
2023-02-17 20:14:38 +00:00
71aad310c6 stfu 2023-02-17 16:39:46 +00:00
38828e2b42 4.15.1 is next 2023-02-17 16:37:34 +00:00
9 changed files with 107 additions and 90 deletions

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@ -12,3 +12,20 @@ Released 17th February 2023.
## General
- Added support for Minecraft: Bedrock Edition 1.19.62.
- Removed support for older versions.
# 4.15.1
Released 21st February 2023.
## Fixes
- Fixed dropped items not despawning when in non-ticking chunks.
- Fixed dropped items not despawning if an infinite pickup delay is set.
- Fixed infinite despawn delay (never despawn) being ignored for dropped items.
# 4.15.2
Released 24th February 2023.
## General
- Accept Minecraft: Bedrock Edition 1.19.63 (identical protocol to 1.19.62, but different version due to Mojang mixup).
## Fixes
- Fixed `World Population` timer sometimes not being stopped, causing strange results in timings reports.

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@ -54,7 +54,7 @@
"webmozart/path-util": "^2.3"
},
"require-dev": {
"phpstan/phpstan": "1.9.17",
"phpstan/phpstan": "1.9.18",
"phpstan/phpstan-phpunit": "^1.1.0",
"phpstan/phpstan-strict-rules": "^1.2.0",
"phpunit/phpunit": "^9.2"

14
composer.lock generated
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@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "56a1e8facd8fd7d56d6c7d2eb390e842",
"content-hash": "a6622fa16daeb7ba4d9a792579db468f",
"packages": [
{
"name": "adhocore/json-comment",
@ -1832,16 +1832,16 @@
},
{
"name": "phpstan/phpstan",
"version": "1.9.17",
"version": "1.9.18",
"source": {
"type": "git",
"url": "https://github.com/phpstan/phpstan.git",
"reference": "204e459e7822f2c586463029f5ecec31bb45a1f2"
"reference": "f2d5cf71be91172a57c649770b73c20ebcffb0bf"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/204e459e7822f2c586463029f5ecec31bb45a1f2",
"reference": "204e459e7822f2c586463029f5ecec31bb45a1f2",
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/f2d5cf71be91172a57c649770b73c20ebcffb0bf",
"reference": "f2d5cf71be91172a57c649770b73c20ebcffb0bf",
"shasum": ""
},
"require": {
@ -1871,7 +1871,7 @@
],
"support": {
"issues": "https://github.com/phpstan/phpstan/issues",
"source": "https://github.com/phpstan/phpstan/tree/1.9.17"
"source": "https://github.com/phpstan/phpstan/tree/1.9.18"
},
"funding": [
{
@ -1887,7 +1887,7 @@
"type": "tidelift"
}
],
"time": "2023-02-08T12:25:00+00:00"
"time": "2023-02-17T15:01:27+00:00"
},
{
"name": "phpstan/phpstan-phpunit",

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@ -31,7 +31,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.15.0";
public const BASE_VERSION = "4.15.2";
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_CHANNEL = "stable";

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@ -113,33 +113,42 @@ class ItemEntity extends Entity{
$hasUpdate = parent::entityBaseTick($tickDiff);
if(!$this->isFlaggedForDespawn() && $this->pickupDelay !== self::NEVER_DESPAWN){ //Infinite delay
if($this->isFlaggedForDespawn()){
return $hasUpdate;
}
if($this->pickupDelay !== self::NEVER_DESPAWN && $this->pickupDelay > 0){ //Infinite delay
$hasUpdate = true;
$this->pickupDelay -= $tickDiff;
if($this->pickupDelay < 0){
$this->pickupDelay = 0;
}
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
$mergeable = [$this]; //in case the merge target ends up not being this
$mergeTarget = $this;
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
continue;
}
}
if($entity->isMergeable($this)){
$mergeable[] = $entity;
if($entity->item->getCount() > $mergeTarget->item->getCount()){
$mergeTarget = $entity;
}
}
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
$mergeable = [$this]; //in case the merge target ends up not being this
$mergeTarget = $this;
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
continue;
}
foreach($mergeable as $itemEntity){
if($itemEntity !== $mergeTarget){
$itemEntity->tryMergeInto($mergeTarget);
if($entity->isMergeable($this)){
$mergeable[] = $entity;
if($entity->item->getCount() > $mergeTarget->item->getCount()){
$mergeTarget = $entity;
}
}
}
foreach($mergeable as $itemEntity){
if($itemEntity !== $mergeTarget){
$itemEntity->tryMergeInto($mergeTarget);
}
}
}
if(!$this->isFlaggedForDespawn() && $this->despawnDelay !== self::NEVER_DESPAWN){
$hasUpdate = true;
$this->despawnDelay -= $tickDiff;
if($this->despawnDelay <= 0){
$ev = new ItemDespawnEvent($this);
@ -148,7 +157,6 @@ class ItemEntity extends Entity{
$this->despawnDelay = self::DEFAULT_DESPAWN_DELAY;
}else{
$this->flagForDespawn();
$hasUpdate = true;
}
}
}

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@ -46,6 +46,7 @@ use pocketmine\player\XboxLivePlayerInfo;
use pocketmine\Server;
use Ramsey\Uuid\Uuid;
use function is_array;
use function preg_match;
/**
* Handles the initial login phase of the session. This handler is used as the initial state.
@ -63,18 +64,6 @@ class LoginPacketHandler extends PacketHandler{
){}
public function handleLogin(LoginPacket $packet) : bool{
if(!$this->isCompatibleProtocol($packet->protocol)){
$this->session->sendDataPacket(PlayStatusPacket::create($packet->protocol < ProtocolInfo::CURRENT_PROTOCOL ? PlayStatusPacket::LOGIN_FAILED_CLIENT : PlayStatusPacket::LOGIN_FAILED_SERVER), true);
//This pocketmine disconnect message will only be seen by the console (PlayStatusPacket causes the messages to be shown for the client)
$this->session->disconnect(
$this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_disconnect_incompatibleProtocol((string) $packet->protocol)),
false
);
return true;
}
$extraData = $this->fetchAuthData($packet->chainDataJwt);
if(!Player::isValidUserName($extraData->displayName)){
@ -236,8 +225,4 @@ class LoginPacketHandler extends PacketHandler{
$this->server->getAsyncPool()->submitTask(new ProcessLoginTask($packet->chainDataJwt->chain, $packet->clientDataJwt, $authRequired, $this->authCallback));
$this->session->setHandler(null); //drop packets received during login verification
}
protected function isCompatibleProtocol(int $protocolVersion) : bool{
return $protocolVersion === ProtocolInfo::CURRENT_PROTOCOL;
}
}

View File

@ -71,6 +71,9 @@ final class SessionStartPacketHandler extends PacketHandler{
}
protected function isCompatibleProtocol(int $protocolVersion) : bool{
return $protocolVersion === ProtocolInfo::CURRENT_PROTOCOL;
//TODO: REMOVE THIS
//1.19.63 released with an unchanged protocol, but a bumped protocol version, since they forgot to do it in the
//previous release. Since they are functionally identical, we can accept both.
return $protocolVersion === ProtocolInfo::CURRENT_PROTOCOL || $protocolVersion === 568;
}
}

View File

@ -3118,59 +3118,63 @@ class World implements ChunkManager{
Timings::$population->startTiming();
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
if($this->isChunkLocked($chunkX + $xx, $chunkZ + $zz)){
//chunk is already in use by another generation request; queue the request for later
return $resolver?->getPromise() ?? $this->enqueuePopulationRequest($chunkX, $chunkZ, $associatedChunkLoader);
try{
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
if($this->isChunkLocked($chunkX + $xx, $chunkZ + $zz)){
//chunk is already in use by another generation request; queue the request for later
return $resolver?->getPromise() ?? $this->enqueuePopulationRequest($chunkX, $chunkZ, $associatedChunkLoader);
}
}
}
}
$this->activeChunkPopulationTasks[$chunkHash] = true;
if($resolver === null){
$resolver = new PromiseResolver();
$this->chunkPopulationRequestMap[$chunkHash] = $resolver;
}
$chunkPopulationLockId = new ChunkLockId();
$temporaryChunkLoader = new class implements ChunkLoader{};
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
$this->lockChunk($chunkX + $xx, $chunkZ + $zz, $chunkPopulationLockId);
$this->registerChunkLoader($temporaryChunkLoader, $chunkX + $xx, $chunkZ + $zz);
$this->activeChunkPopulationTasks[$chunkHash] = true;
if($resolver === null){
$resolver = new PromiseResolver();
$this->chunkPopulationRequestMap[$chunkHash] = $resolver;
}
}
$centerChunk = $this->loadChunk($chunkX, $chunkZ);
$adjacentChunks = $this->getAdjacentChunks($chunkX, $chunkZ);
$task = new PopulationTask(
$this->worldId,
$chunkX,
$chunkZ,
$centerChunk,
$adjacentChunks,
function(Chunk $centerChunk, array $adjacentChunks) use ($chunkPopulationLockId, $chunkX, $chunkZ, $temporaryChunkLoader) : void{
if(!$this->isLoaded()){
return;
$chunkPopulationLockId = new ChunkLockId();
$temporaryChunkLoader = new class implements ChunkLoader{
};
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
$this->lockChunk($chunkX + $xx, $chunkZ + $zz, $chunkPopulationLockId);
$this->registerChunkLoader($temporaryChunkLoader, $chunkX + $xx, $chunkZ + $zz);
}
$this->generateChunkCallback($chunkPopulationLockId, $chunkX, $chunkZ, $centerChunk, $adjacentChunks, $temporaryChunkLoader);
}
);
$workerId = $this->workerPool->selectWorker();
if(!isset($this->workerPool->getRunningWorkers()[$workerId]) && isset($this->generatorRegisteredWorkers[$workerId])){
$this->logger->debug("Selected worker $workerId previously had generator registered, but is now offline");
unset($this->generatorRegisteredWorkers[$workerId]);
}
if(!isset($this->generatorRegisteredWorkers[$workerId])){
$this->registerGeneratorToWorker($workerId);
}
$this->workerPool->submitTaskToWorker($task, $workerId);
Timings::$population->stopTiming();
return $resolver->getPromise();
$centerChunk = $this->loadChunk($chunkX, $chunkZ);
$adjacentChunks = $this->getAdjacentChunks($chunkX, $chunkZ);
$task = new PopulationTask(
$this->worldId,
$chunkX,
$chunkZ,
$centerChunk,
$adjacentChunks,
function(Chunk $centerChunk, array $adjacentChunks) use ($chunkPopulationLockId, $chunkX, $chunkZ, $temporaryChunkLoader) : void{
if(!$this->isLoaded()){
return;
}
$this->generateChunkCallback($chunkPopulationLockId, $chunkX, $chunkZ, $centerChunk, $adjacentChunks, $temporaryChunkLoader);
}
);
$workerId = $this->workerPool->selectWorker();
if(!isset($this->workerPool->getRunningWorkers()[$workerId]) && isset($this->generatorRegisteredWorkers[$workerId])){
$this->logger->debug("Selected worker $workerId previously had generator registered, but is now offline");
unset($this->generatorRegisteredWorkers[$workerId]);
}
if(!isset($this->generatorRegisteredWorkers[$workerId])){
$this->registerGeneratorToWorker($workerId);
}
$this->workerPool->submitTaskToWorker($task, $workerId);
return $resolver->getPromise();
}finally{
Timings::$population->stopTiming();
}
}
/**