113 Commits

Author SHA1 Message Date
Dylan K. Taylor
223893fd5c
PlayerChangeSkinEvent: remove obsolete doc comment 2022-04-24 21:56:49 +01:00
Armen Deroian
f924208881
Update PlayerPreLoginEvent documentation (#4940)
Removed outdated documentation that was very misleading. Replaced with better documentation that accurately describes how to cancel the event.
2022-04-03 17:59:07 +01:00
Dylan K. Taylor
f97ce6afef
Harden APIs which accept Vector3/Position/Location in event namespace 2022-03-09 22:22:37 +00:00
ShockedPlot7560
b9f1bcf0e4
Implement PlayerViewDistanceChangeEvent (#4749)
closes #4550
2022-01-25 18:00:26 +00:00
VixikHD
e0da99a973
feat: Implement Brewing (#4413)
The following API constants have been added:
- tile\BrewingStand::BREW_TIME_TICKS
The following public API methods have been added:
- utils\BrewingStandSlot->getSlotNumber() : int
- CraftingManager->getPotionTypeRecipes() : array<string, array<string, PotionTypeRecipe>>
- CraftingManager->getPotionContainerChangeRecipes() : array<int, array<string, PotionContainerChangeRecipe>>
- CraftingManager->registerPotionTypeRecipe(PotionTypeRecipe $recipe) : void
- CraftingManager->registerPotionContainerChangeRecipe(PotionContainerChangeRecipe $recipe) : void
The following classes have been added:
- BrewingRecipe
- PotionTypeRecipe
- PotionContainerChangeRecipe
- BrewItemEvent
- BrewingFuelUseEvent
- PotionFinishBrewingSound
2022-01-22 16:54:58 +00:00
Dylan K. Taylor
aa6bd4438a
Replace disallowed operators in src/event/ 2022-01-20 19:17:17 +00:00
Dylan K. Taylor
86bcc49972
Merge branch 'stable' into next-minor 2022-01-20 16:30:49 +00:00
Dylan K. Taylor
a67aef0477
PlayerInteractEvent: updated documentation 2022-01-20 16:10:37 +00:00
Dylan K. Taylor
088745cf3b
Implemented ChestPairEvent
closes #2829
2022-01-19 22:08:06 +00:00
Dylan K. Taylor
a0bb7059c1
Merge remote-tracking branch 'origin/stable' into next-minor 2022-01-19 19:48:51 +00:00
Dylan K. Taylor
858024afb7
Remove useless docs noticed by php-cs-fixer 3.5 2022-01-18 00:24:12 +00:00
Dylan K. Taylor
661848c5e7
fix more EOF newlines 2022-01-07 20:39:43 +00:00
Dylan K. Taylor
75fc7a2d1f
Merge branch 'stable' into next-minor 2022-01-07 20:16:35 +00:00
Dylan K. Taylor
6d249026cc
Merge branch 'legacy/pm3' into stable 2022-01-07 20:15:15 +00:00
Dries C
95b6cb21f2
Implement BlockMeltEvent (#4666) 2021-12-27 16:36:59 +00:00
XenialDan
d41f933e7b
Implement swimming/gliding including AABB recalculation (#4446)
- The following events have been added:
  - PlayerToggleGlideEvent
  - PlayerToggleSwimEvent
- The following API methods have been added:
  - Entity->getSize()
  - Living->isSwimming()
  - Living->setSwimming()
  - Living->isGliding()
  - Living->setSwimming()
  - Player->toggleSwim()
  - Player->toggleGlide()
2021-12-19 17:10:41 +00:00
Dylan K. Taylor
a94b88424e
Merge branch 'stable' into next-minor 2021-12-10 19:15:57 +00:00
Dylan K. Taylor
bcf8a3424c
Merge branch 'legacy/pm3' into stable 2021-12-10 18:02:06 +00:00
Dylan K. Taylor
5b868e6d5e
Merge branch 'stable' into next-minor 2021-12-08 19:40:25 +00:00
Dylan K. Taylor
3d9e19546f
EntityShootBowEvent: fixed incorrect field type 2021-12-07 23:35:45 +00:00
Rush2929
8f2ca92f02
Implement dropped item merging (#4419)
- The following classes have been added:
  - `ItemMergeEvent`
  - `ItemEntityStackSizeChangeAnimation`
- The following API methods have been added:
  - `ItemEntity->isMergeable()`
  - `ItemEntity->tryMergeInto()`
  - `ItemEntity->setStackSize()`
2021-12-06 22:23:18 +00:00
Hashim
f066199971
Implement emote support (#4523) 2021-11-02 23:04:55 +00:00
Dylan K. Taylor
e34364412b
Replace InvalidStateException usages with InvalidArgument or LogicException 2021-11-02 16:05:54 +00:00
Dylan K. Taylor
a4b65d6a3f
PlayerCreationEvent: verify that the class actually exists and is instantiable
this ensures that crashdumps blame the plugin instead of the core on bad classes, such as in this case: https://crash.pmmp.io/view/5331225
2021-10-21 20:37:45 +01:00
Matt
09715906c8
StructureGrowEvent: added API to get the player who caused the growth (#4445) 2021-10-09 22:51:46 +01:00
Dylan K. Taylor
f138004913
PlayerDeathEvent: fixed property type variance issue PHPStan complains about 2021-09-26 21:20:42 +01:00
Cosmic
710345d4b0
Implemented Farmland turns to dirt when jumped on. (#4434) 2021-09-06 12:55:52 +01:00
Colin
2139171a55
added BlockItemPickupEvent class (#4402) 2021-08-29 00:40:09 +01:00
Colin
4189fbdaef
Added StructureGrowEvent (#4354)
This event is currently fired for tree and bamboo growth. Its intended use is for any plant growth that affects multiple blocks at once.

TODO: We could explore using this for cacti and sugarcane?
2021-08-25 14:05:30 +01:00
marshall
6e68e99ec0
Added PlayerEntityInteractEvent (#4374) 2021-08-24 11:56:10 +01:00
Rush2929
eb9188c309
Replace InventoryPickup*Event with EntityItemPickupEvent (#4384)
The rationale here is that inventories don't actually pick items up - their holders do.
It's especially misleading to say that an inventory is picking up an item in creative mode when the picked-up item can't actually be added to the target inventory in the first place.

This change allows a range of new functionality, such as:
- Allowing survival players to pick items up even when their inventories are full, similarly to creative players
- Changing the destination inventory of collected items (e.g. items could be redirected to the offhand or ender chest inventory, while still allowing other plugins to understand what's happening)

As an added bonus, this obsoletes one more use case for Inventory->getHolder(), bringing us one step closer to removing the cyclic reference nightmare from inventories.

The choice of naming (EntityItemPickup, instead of EntityPickupItem) is to be consistent with other events, where the word order is SubjectObjectActionEvent.
2021-08-20 22:59:35 +01:00
Dylan K. Taylor
d488c25a1a
Rename AutoUpdater -> UpdateChecker 2021-08-20 19:54:08 +01:00
Dylan K. Taylor
789a669395
Rename TranslationContainer -> Translatable 2021-08-15 16:17:46 +01:00
Dylan K. Taylor
2ad5de379f
HandlerListManager::unregisterAll() accepts RegisteredListener
since all this function is doing is passing the object on to the HandlerList, it should accept RegisteredListener, like HandlerList::unregister().
2021-08-10 15:28:11 +01:00
Dylan K. Taylor
b4c0ddd155
Use native union types for TranslationContainer|string 2021-08-10 15:17:26 +01:00
Dylan K. Taylor
2293bd948d
Added KnownTranslationFactory and use it in as many places as possible
this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
Dylan K. Taylor
041d314190
HandlerListManager: apply class-string type for getListFor() parameter 2021-08-05 20:11:58 +01:00
Dylan K. Taylor
f3bd48e6cb
Updated some more hardcoded translation key usages missed by 94e16f416de31b79c93bdc2c6cf84b22d25ba63f 2021-06-30 14:02:55 +01:00
Dylan K. Taylor
69fa8e8db7
Added documentation to BlockFormEvent 2021-05-19 00:17:39 +01:00
Dylan K. Taylor
f8cfa191dd
Fixed confusing hierarchy of BlockGrow/Form/SpreadEvent, closes #2792 2021-05-19 00:17:38 +01:00
Dylan K. Taylor
6cb285d4a9
Added constants for the handler tag types 2021-05-06 18:40:14 +01:00
Dylan K. Taylor
3e1ac66abf
Merge branch 'stable' 2021-02-02 13:46:29 +00:00
SalmonDE
3fb4b30742
InventoryPickupItemEvent: rename item to itemEntity (#4007) 2021-01-20 21:09:59 +00:00
Dylan K. Taylor
c808095978 Chunks no longer contain their own coordinates 2020-12-03 21:59:30 +00:00
Dylan K. Taylor
5197707d32 Separated TimingsRecord from TimingsHandler (different lifetimes)
this fixes #3906.
TimingsHandler will now be automatically destroyed when there are no TimingsRecord referencing it and its owner has no references left to it.
TimingsRecord will be automatically destroyed at the end of the timings session (if active).

This fixes records from temporary timers being lost after the timings handlers are removed, while also fixing TimingsHandlers piling up regardless of whether timings are running or not.
This opens the doors to have more volatile timers, such as per-player/per-session timers, which are destroyed on player quit, but which won't result in the timings disappearing from the final timings result.
2020-12-03 15:45:49 +00:00
Dylan K. Taylor
97a4d80854 PlayerDataSaveEvent: provide online player if possible, otherwise don't load offline data from disk for no reason (we already have it, that's the whole point of the event ...) 2020-11-28 21:43:23 +00:00
Dylan K. Taylor
dd200ca8cd Rewrite message broadcasting system to not depend on PermissionManager subscriptions
relying on permission subscriptions for this was unreliable (a permissible is not always subscribed to a permission even when it does have it), and also difficult to control (for example there have been various bugs in the past where a Player ended up subscribed to broadcast permissions when it didn't expect to be, thanks to permission recalculation happening too early).
In addition, we might in the future want to have broadcast receivers which are not permissibles (i.e. a more general interface than CommandSender (why does a broadcast receiver need to also be a command sender, anyway?)), which the permission system wouldn't be suitable for.
2020-11-28 19:28:47 +00:00
Dylan K. Taylor
4439781124 Merge branch 'stable'
# Conflicts:
#	resources/vanilla
#	src/event/player/PlayerCreationEvent.php
2020-11-28 16:16:15 +00:00
Dylan K. Taylor
e9038336e3 EventPriority: hardcode name -> value mapping instead of using constant()
this would have caught fire if additional non-priority constants were added, or if the constants were renamed.
2020-10-23 20:14:37 +01:00
Dylan K. Taylor
d38791e27d Listener: Drop support for @softDepend annotation
literally nobody uses this. I don't think anyone even knows it exists.
It's also an obstacle to separating event handler registration from PluginManager.
2020-10-16 21:10:57 +01:00