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PlayerInteractEvent: updated documentation
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@ -31,7 +31,8 @@ use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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/**
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* Called when a player interacts or touches a block (including air?)
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* Called when a player interacts or touches a block.
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* This is called for both left click (start break) and right click (use).
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*/
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class PlayerInteractEvent extends PlayerEvent implements Cancellable{
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use CancellableTrait;
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