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55
src/event/player/PlayerViewDistanceChangeEvent.php
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55
src/event/player/PlayerViewDistanceChangeEvent.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\player;
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use pocketmine\player\Player;
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/**
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* Called when a player requests a different viewing distance than the current one.
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*/
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class PlayerViewDistanceChangeEvent extends PlayerEvent{
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protected int $newDistance;
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protected int $oldDistance;
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public function __construct(Player $player, int $oldDistance, int $newDistance){
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$this->player = $player;
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$this->oldDistance = $oldDistance;
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$this->newDistance = $newDistance;
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}
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/**
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* Returns the new view radius, measured in chunks.
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*/
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public function getNewDistance() : int{
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return $this->newDistance;
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}
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/**
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* Returns the old view radius, measured in chunks.
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* A value of -1 means that the player has just connected and did not have a view distance before this event.
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*/
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public function getOldDistance() : int{
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return $this->oldDistance;
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}
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}
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@ -73,6 +73,7 @@ use pocketmine\event\player\PlayerToggleSneakEvent;
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use pocketmine\event\player\PlayerToggleSprintEvent;
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use pocketmine\event\player\PlayerToggleSwimEvent;
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use pocketmine\event\player\PlayerTransferEvent;
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use pocketmine\event\player\PlayerViewDistanceChangeEvent;
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use pocketmine\form\Form;
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use pocketmine\form\FormValidationException;
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use pocketmine\inventory\CallbackInventoryListener;
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@ -507,7 +508,14 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
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}
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public function setViewDistance(int $distance) : void{
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$this->viewDistance = $this->server->getAllowedViewDistance($distance);
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$newViewDistance = $this->server->getAllowedViewDistance($distance);
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if($newViewDistance !== $this->viewDistance){
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$ev = new PlayerViewDistanceChangeEvent($this, $this->viewDistance, $newViewDistance);
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$ev->call();
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}
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$this->viewDistance = $newViewDistance;
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$this->spawnThreshold = (int) (min($this->viewDistance, $this->server->getConfigGroup()->getPropertyInt("chunk-sending.spawn-radius", 4)) ** 2 * M_PI);
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