145 Commits

Author SHA1 Message Date
Dylan K. Taylor
b4e1edaa64
CommandSender: provide more detailed types for getScreenLineHeight() and setScreenLineHeight() 2022-03-09 17:17:51 +00:00
Dylan K. Taylor
d60dba2de0
DumpMemoryCommand: fixed memory dump dir 2022-02-20 20:39:53 +00:00
Dylan K. Taylor
2f32bd877a
Replace disallowed operators in src/command/ 2022-01-20 16:49:58 +00:00
Dylan K. Taylor
661848c5e7
fix more EOF newlines 2022-01-07 20:39:43 +00:00
Dylan K. Taylor
16fd5456aa
Merge branch 'stable' into next-minor 2021-12-18 00:39:58 +00:00
Alexey
93caf72f34
KickCommand: Add missing space
closes #4660
closes #4661
2021-12-17 21:09:14 +00:00
Matthew Jordan
a41404bd8a
Allow gamemode strings for gamemode property in server.properties (#4638)
closes #2692
2021-12-14 22:56:22 +00:00
Dylan K. Taylor
a94b88424e
Merge branch 'stable' into next-minor 2021-12-10 19:15:57 +00:00
Dylan K. Taylor
448f26cefc
SimpleCommandMap: do not strip backslashes from unquoted command arguments 2021-12-10 18:27:49 +00:00
Matthew Jordan
f8ed23cc1e
ClearCommand: Add OffHandInventory to $inventories (#4631) 2021-12-09 11:19:33 +00:00
Dylan K. Taylor
889d048ca3
Make use of Utils::assumeNotFalse() in a bunch of places
I've stuck to only doing this in the places where I'm sure we should never get false back. Other places I'm less sure of (and I found more bugs along the way).
2021-12-08 19:39:04 +00:00
Matthew Jordan
3728ddbf24
ClearCommand: Cleanup logic & fix vanilla disparities (#4619) 2021-12-06 23:57:07 +00:00
ねらひかだ
4cad552909
Allow input of relative coordinates to setworldspawn command (#4575) 2021-11-14 20:07:37 +00:00
ねらひかだ
d4a382d568
Fix position of setworldspawn command (#4574)
* The world spawn position is no longer rounded

* Remove round() since the position is always int
2021-11-14 15:40:20 +00:00
Dylan T
cc4bb91fcb
Implemented IPv6 support (#4554) 2021-11-08 20:03:28 +00:00
Dylan K. Taylor
f93b5be789
Added new dynamic StringToEffectParser 2021-11-08 18:49:28 +00:00
Dylan K. Taylor
08420c2556
Added new dynamic StringToEnchantmentParser
this should be used instead of VanillaEnchantments::fromString(), because it allows registering custom aliases.
2021-11-08 18:44:15 +00:00
Dylan K. Taylor
df39a1ca07
TeleportCommand: do not hardcode world bounds 2021-11-08 17:22:01 +00:00
Dylan K. Taylor
32a34d2494
Location: change order of constructor parameters
to be consistent with Position::__construct() and Location::fromObject() (although Location::fromObject() has no choice, thanks to the anti-feature known as late static binding ...)
2021-10-29 15:43:09 +01:00
Dylan K. Taylor
c1f843a42c
GarbageCollectorCommand: fixed duplicate MB suffix 2021-10-09 23:57:36 +01:00
Dylan K. Taylor
ccc881ee58
Switch to custom permission denied message
closes #4494
2021-10-09 00:57:15 +01:00
Dylan K. Taylor
fef8297907
GiveCommand: don't crash on bogus item NBT 2021-10-05 19:09:46 +01:00
Dylan K. Taylor
fb570970a8
Localize gamemode command errors 2021-10-02 21:22:54 +01:00
Dylan K. Taylor
30e10c38b6
Localize /help 2021-10-02 20:59:36 +01:00
Dylan K. Taylor
05dc675d5b
Replace commands.generic.notFound with a custom PM version
this also fixes #4379.
2021-10-02 20:42:59 +01:00
Dylan K. Taylor
273aa8ab42
Drop useless usage translation strings for commands with no parameters 2021-09-11 17:06:26 +01:00
Dylan K. Taylor
3b7580688c
Stop auto-translating string descriptions/usages for commands
Require usage of Translatable for translations.
2021-09-11 16:46:40 +01:00
Dylan K. Taylor
0f70348821
Remove noise 2021-09-07 20:31:13 +01:00
Dylan K. Taylor
d9b9aed2cc
Fixed CS 2021-08-26 15:31:28 +01:00
Dylan K. Taylor
7919a1a1c5
Drop support for commands with spaces in the names
the use case for this is basically zero, since the community prefers implementing their own subcommand systems instead (which are much more flexible).
In addition, allowing spaces in command names makes it extra complicated to display helpful information to the user, such as the command that was actually accepted by the command map (which would be useful for identifying accidental invisible characters / control characters when sending commands).
2021-08-26 15:24:35 +01:00
Dylan K. Taylor
e140614a63
Localize /gc 2021-08-26 15:06:43 +01:00
Dylan K. Taylor
47120022c2
Localize messages for /op and /deop 2021-08-26 13:31:19 +01:00
Colin
224d71f272
World: renamed getChunks() to getLoadedChunks() (#4393) 2021-08-23 21:23:35 +01:00
Dylan K. Taylor
22316976fa
Introduce next-generation StringToItemParser
this isn't specced up with some of the finer features of LegacyStringToItemParser such as metadata parsing, but those are still a work in progress (and probably limited to specific items like durable stuff).
The goal is to unbind these aliases from legacy internal IDs, while also providing a nice flexible way for plugins to add their own items and aliases to the existing system.

This system allows mapping a string to any item at all, irrespective of state, internal IDs, or any of that nonsense. This means it's finally possible to have stuff like lapis_lazuli and bone_meal aliases in commands.
2021-08-23 00:39:20 +01:00
Dylan K. Taylor
a012e7ccc0
VersionInfo: make static methods more constant-like
if we could have class constants declared at runtime, these would be constant.
2021-08-16 16:37:36 +01:00
Dylan K. Taylor
039c59856d
Remove % translation prefixes dotted around all over the place 2021-08-15 20:03:38 +01:00
Dylan K. Taylor
dfc82f6820
VanillaCommand: fix bogus mixed typehints 2021-08-15 19:32:33 +01:00
Dylan K. Taylor
60ac76a3bc
Remove more usages of hardcoded translation keys 2021-08-15 19:22:40 +01:00
Dylan K. Taylor
752d1179a1
Do not rely on random translation keys prefixed with % getting translated 2021-08-15 19:05:05 +01:00
Dylan K. Taylor
715fbc9ee5
fix last remaining non-usages of KnownTranslationFactory 2021-08-15 16:35:51 +01:00
Dylan K. Taylor
789a669395
Rename TranslationContainer -> Translatable 2021-08-15 16:17:46 +01:00
Dylan K. Taylor
db90b40bdd
Command: remove unnecessary branching in broadcastCommandMessage()
this problem is handled automatically now that nested translations are supported.
2021-08-15 16:00:16 +01:00
Dylan K. Taylor
8b9d7d6390
Support for nested TranslationContainers 2021-08-14 20:57:13 +01:00
Dylan K. Taylor
804d02b086
TranslationContainer: added prefix(), postfix() and format() 2021-08-14 16:08:22 +01:00
Dylan K. Taylor
d30371be11
Command: Assume that TranslationContainer->getText() returns a valid translation key
there's no reason for it not to be.
2021-08-12 23:31:37 +01:00
Dylan K. Taylor
fd41a0f510
Remove colors from VersionCommand
these will have to stay gone for now, until we have some way to terminate formatting codes without breaking logger output. (we need &p!! #4364)
2021-08-12 20:35:34 +01:00
Dylan K. Taylor
2cdd6e634f
New /version format 2021-08-10 19:32:28 +01:00
Dylan K. Taylor
b4c0ddd155
Use native union types for TranslationContainer|string 2021-08-10 15:17:26 +01:00
Dylan K. Taylor
2293bd948d
Added KnownTranslationFactory and use it in as many places as possible
this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
Dylan K. Taylor
bb79797b68
WhitelistCommand: fixed permission checking
closes #4349
2021-08-04 20:34:54 +01:00