Commit Graph

14286 Commits

Author SHA1 Message Date
84f8b3eb2d Move CrashDump to pocketmine\crash namespace 2021-11-04 19:23:45 +00:00
15fca84f3b remove some PHPStan error patterns 2021-11-04 19:22:49 +00:00
c60144210f Regenerate PHPStan bugs baseline 2021-11-04 19:18:29 +00:00
8ac999cbd4 Use object models for crashdump generation 2021-11-04 16:55:04 +00:00
4f8501ff34 Added a tool to visualise behaviour of ChunkSelector
I actually intended to write a tool for debugging generation, but it turns out this, as an intermediary step, is also useful and a whole bunch of fun to play with.
2021-11-04 14:14:55 +00:00
2405e45b35 Player: mark as not using item when held item slot is changed
closes #4538
2021-11-03 21:26:20 +00:00
e0b07ff308 Human: do not add more XP if totalXp limit was already reached
this matches the vanilla behaviour. For some reason it doesn't consider levels (so you can have a level higher or lower than this without actually having that amount of XP), but this matches Java behaviour as of 1.10.

fixes #4543
2021-11-03 20:45:55 +00:00
729f831b8f PHPStan 1.0.2 2021-11-03 20:26:32 +00:00
0356716e8e PopulationTask: do not expose internal fields as public
this code dates back to pthreads v2, when visibility on Threaded object fields meant different things (wtf, krakjoe??)
2021-11-03 15:23:43 +00:00
5c81b04813 PopulationTask: use typed properties 2021-11-03 15:22:49 +00:00
1ebb206762 World: fixed yet another edge case in drainPopulationRequestQueue() leading to assertion failure
really had to go fucking nuclear on it :(
2021-11-03 14:58:58 +00:00
29e2d92098 Bump phpstan/phpstan from 1.0.0 to 1.0.1 (#4541)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.0.0 to 1.0.1.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Commits](https://github.com/phpstan/phpstan/compare/1.0.0...1.0.1)

---
updated-dependencies:
- dependency-name: phpstan/phpstan
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-11-03 11:27:42 +00:00
ef82a2cd79 Fixed PlayerEmoteEvent::setEmoteId() being useless 2021-11-02 23:10:26 +00:00
87031627bf Do not call PlayerEmoteEvent if rate limit was reached 2021-11-02 23:09:43 +00:00
f066199971 Implement emote support (#4523) 2021-11-02 23:04:55 +00:00
a0e9eec652 4.0.0-BETA11 is next 2021-11-02 19:18:20 +00:00
fa6a432d58 Release 4.0.0-BETA10 4.0.0-BETA10 2021-11-02 19:18:19 +00:00
102277c636 draft-release: fixed BedrockData JSON minification 2021-11-02 19:16:36 +00:00
f50f26d52e 4.0.0-BETA10 is next 2021-11-02 19:14:15 +00:00
4ca7c29cde Release 4.0.0-BETA9 4.0.0-BETA9 2021-11-02 19:14:12 +00:00
9f64bc8180 Merge branch 'stable' 2021-11-02 17:30:36 +00:00
f75a05d7fa 3.25.3 is next 2021-11-02 17:21:49 +00:00
3dae873731 Release 3.25.2 3.25.2 2021-11-02 17:21:44 +00:00
aa0dc60c32 Merge branch 'master' of github.com:pmmp/PocketMine-MP 2021-11-02 17:10:19 +00:00
d184838ba0 Move Promise classes to their own namespace 2021-11-02 17:10:07 +00:00
ead8ccf08d CocoaBlock: call BlockGrowEvent when growing for any reason (#4536) 2021-11-02 17:05:07 +00:00
38f97bed52 World: fixed PopulationTask failed assumption that generator is always registered
if the worker selected previously had a generator registered, but has since been shutdown, the workerStartHook that cleans up generatorRegisteredWorkers won't yet have been called.
This results in the worker being started by the submission of PopulationTask, and the generator doesn't get preemptively registered.
2021-11-02 16:58:14 +00:00
275f145418 BedrockData is now a Composer dependency
this should put a stop to people nagging me about incorrect blocks (we have a check to make sure composer dependencies are up to date).
2021-11-02 16:45:45 +00:00
6b07f7a5ec pmmp/BedrockProtocol@5.0.0+bedrock-1.17.40 2021-11-02 16:22:56 +00:00
e131c2cefa Drop pocketmine/spl 2021-11-02 16:08:29 +00:00
e34364412b Replace InvalidStateException usages with InvalidArgument or LogicException 2021-11-02 16:05:54 +00:00
4eef458d29 Config: throw AssumptionFailedError if config type is invalid or DETECT during save()
this should never happen ... it was already checked in load()
2021-11-02 16:03:43 +00:00
8b3565b75d PopulationTask no longer depends on a World object
this means it's now possible to test generation offline without too much hassle.
World::generateChunkCallback() has been removed from public API.
2021-11-02 15:40:51 +00:00
facfd7c04a sanity check 2021-11-02 15:26:54 +00:00
65ef9f786a Use standard chunkHash() to index population chunks 2021-11-02 15:25:03 +00:00
4dc13ab3da ConsoleReaderThread: strip control characters
this fixes a bug I encountered when accidentally pressing ctrl+a+d (which inserts a chr(1) character), because it made the server unable to find the command - but still reported an error containing what looked like a valid command (character isn't printable).
2021-11-02 15:11:23 +00:00
ede4157814 Check to see if the player can start using the Releasable item. (#4532) 2021-11-02 14:36:16 +00:00
34ea199fb0 World: fixed additional edge case - population promise rejected before task completion
if this happened, the index would stay set in activeChunkPopulationTasks, eventually causing the generation queue to jam up completely and non-forced generation to come to a standstill.
2021-11-02 14:30:23 +00:00
1775699f05 World: make sure that chunks locked by PopulationTask always get unlocked, no matter what
fixes #4527
2021-11-02 14:20:42 +00:00
32a857b8b4 fix CS 2021-11-02 14:09:16 +00:00
7e4be29fc4 Gracefully force-shutdown on failure to start RakLib
this now won't generate a crashdump.
2021-11-02 13:51:01 +00:00
c17587d436 World: use new Vector3() instead of Block->getPosition()
When profiling this, I noticed that we spend a stupidly large amount of time creating useless Position objects in the case of update=true, because Vector3->sides() calls Position->getSide(), which calls Position::fromObject(parent::getSide()). This is stupid because the update logic doesn't require Positions anywhere (as evidenced by this change needing no other alterations.

A rough profile shows that this improves setBlock() performance by about 25% in the update=true case, which is a pretty big margin.
As an added bonus, it gets rid of some unrealized cyclic dependencies in World->changedBlocks.
2021-11-02 03:00:00 +00:00
0f6b7e48cb Updated BedrockProtocol:
it's weirdly satisfying that LevelChunkPacket::create() with the extra parameter turns out to be exactly the same length as the old way.
2021-11-02 01:37:56 +00:00
f2912fcdd8 Updated pocketmine/log and pocketmine/log-pthreads (BC breaks included)
AttachableLogger deals with Closures now instead of LoggerAttachment objects
ThreadedLoggerAttachment no longer implements LoggerAttachment
2021-11-01 22:22:22 +00:00
f6cb4f9597 Updated BedrockProtocol 2021-11-01 21:32:02 +00:00
54442f7e4b Merge branch 'stable' 2021-11-01 21:18:35 +00:00
5257755dc5 shut 2021-11-01 21:15:58 +00:00
8c16ecaa5b Merge branch 'stable' 2021-11-01 21:08:32 +00:00
3214da8642 pthreads 4.0.0 2021-11-01 21:01:59 +00:00
f827a555d5 Merge branch 'stable' 2021-11-01 18:13:24 +00:00