10062 Commits

Author SHA1 Message Date
Dylan K. Taylor
3e09ff5350 EnchantTable: fix formatting issue [ci skip] 2020-06-10 10:54:22 +01:00
Dylan K. Taylor
7255065106 LevelDB: stop passing false to places where it's not expected 2020-06-10 10:45:54 +01:00
Dylan K. Taylor
a7f10d8ccf phpstan: ignore a FP (fixed in 0.12.26, but we can't upgrade yet) 2020-06-10 10:45:28 +01:00
Dylan K. Taylor
76f1add3b3 Timezone: return false if date_parse() fails
I hate this, but I don't want to change it to throw right now because it'll create a bunch of extra work.
2020-06-10 10:34:34 +01:00
Dylan K. Taylor
fcc9e62c65 CommandEnum: specify enumValues type
phpstan 0.12.26 starts reporting errors about the result of array_search() being given to some constructor or another because of the lack of key type specification.
2020-06-10 10:33:35 +01:00
Dylan K. Taylor
42613618a5 phpstan: add LevelDB::get() stub to fix return type 2020-06-10 10:31:54 +01:00
dependabot-preview[bot]
1bbeb62457
Bump phpunit/phpunit from 9.2.1 to 9.2.2 (#3566) 2020-06-08 17:32:39 +00:00
dependabot-preview[bot]
64893426fa
Bump phpunit/phpunit from 8.5.5 to 9.2.1 (#3557) 2020-06-06 10:13:46 +00:00
Dylan K. Taylor
3d50aafcc4 ShapedRecipe: remove a curly-brace array-access that nothing noticed 2020-06-06 11:12:45 +01:00
Dylan T
50fed41642
README: we're now on travis-ci.com 2020-06-05 13:02:31 +01:00
Dylan K. Taylor
3f971a0c65 phpstan: fixed analyze failure caused by a27b29897c58ec91c497f9bd7cd6bedb64ce77b4 2020-06-05 12:58:18 +01:00
Dylan K. Taylor
a27b29897c TimingsCommand: tell operators what's going on for audit purposes
previously nobody except the person who was managing timings would know that timings was running, being pasted or whatever else. Since timings can impact performance (and, for example, block the main thread when writing timings to a file), access to it should be logged so that server owners know what's going on.
2020-06-05 11:12:36 +01:00
Dylan K. Taylor
a90132a30e added missing 3.12.6 changelog 2020-06-04 20:38:06 +01:00
Dylan K. Taylor
dfbd857771 3.13.1 is next 2020-06-04 20:01:28 +01:00
Dylan K. Taylor
323d96d5c1 Release 3.13.0 3.13.0 2020-06-04 20:01:27 +01:00
Dylan K. Taylor
f495ba1d0b Merge branch 'next-minor' into stable 2020-06-04 19:59:46 +01:00
Dylan K. Taylor
643cf0ebf8 3.12.7 is next 2020-06-04 19:55:09 +01:00
Dylan K. Taylor
1614206a6d Release 3.12.6 3.12.6 2020-06-04 19:55:09 +01:00
Dylan K. Taylor
0ae2c6302a Merge branch 'stable' into next-minor 2020-06-04 13:59:30 +01:00
Dylan K. Taylor
4f59c1b26c .gitignore: ignore some extra crap 2020-06-04 13:58:46 +01:00
Dylan K. Taylor
00916ade0c update build/php submodule to pmmp/php-build-scripts@0aa88d2765 2020-06-04 13:55:03 +01:00
Dylan K. Taylor
f4ee2912db Server: tell me what is wrong when crash archive submission fails 2020-06-04 13:48:40 +01:00
Dylan K. Taylor
a0de9b0d46 Player: use real time to update rate limit, fixes #3554 (except in very extreme cases) 2020-06-04 13:39:26 +01:00
Dylan K. Taylor
03e8cd3ed4 Player: fixing ground state handling in spectator mode, closes #3552, closes #3553 2020-06-04 11:10:21 +01:00
Dylan K. Taylor
7af4e70f64 Entity: fixed movement updates not firing after teleport
this became obvious by teleporting non-moving entities into the air and observing that they didn't fall.
2020-06-04 10:52:04 +01:00
Dylan K. Taylor
c864647cd1 Merge branch 'stable' into next-minor 2020-06-03 13:04:08 +01:00
Dylan K. Taylor
92ed9e6125 3.12.6 is next 2020-06-03 10:59:33 +01:00
Dylan K. Taylor
c32026333f Release 3.12.5 3.12.5 2020-06-03 10:59:33 +01:00
Dylan K. Taylor
915224c8e5 Living: fix being unable to die in the void 2020-06-02 23:18:40 +01:00
Dylan K. Taylor
734bc6c4a7 3.12.5 is next 2020-06-02 18:40:33 +01:00
Dylan K. Taylor
d36b24c518 Release 3.12.4 3.12.4 2020-06-02 18:40:33 +01:00
Dylan K. Taylor
d554d8060b fixed absorption hearts not being consumed, closes #3546
this was caused by a bad fix for switching. we can't consider zero-damage attacks as cancelled because zero-damage might have been the result of things like consuming absorption hearts, so the aftereffects need to be processed even when the net damage is zero.
2020-06-02 10:09:18 +01:00
dependabot-preview[bot]
b48243fd09
Bump phpstan/phpstan-phpunit from 0.12.10 to 0.12.11 (#3547) 2020-06-01 18:05:51 +00:00
Dylan K. Taylor
5c63e06b0f piece together a changelog for release 2020-06-01 14:57:27 +01:00
Dylan K. Taylor
3be83e09f2 Revert BC-breaking backport from b38c81c96
this can't be applied to a minor version because it places additional requirements on the Inventory contract.
2020-06-01 13:51:36 +01:00
Dylan K. Taylor
f24be2b055 Merge branch 'stable' into next-minor
# Conflicts:
#	src/pocketmine/Player.php
#	src/pocketmine/block/SnowLayer.php
2020-06-01 13:42:59 +01:00
Dylan K. Taylor
92cffc00d0 3.12.4 is next 2020-06-01 13:18:28 +01:00
Dylan K. Taylor
e87e974323 Release 3.12.3 3.12.3 2020-06-01 13:18:28 +01:00
Dylan K. Taylor
a3f6338626 Player: fixed internal server error when using insert-before on a client-sided book page 2020-06-01 12:59:18 +01:00
Dylan K. Taylor
21aef97ba7 Player: fixed swapping book pages that only exist client-side, closes #3322 2020-06-01 12:50:39 +01:00
Dylan K. Taylor
ed0d1978aa WritableBook: fixed thrown exception when asking for a page that doesn't exist (it's allowed to return null for a reason ...) 2020-06-01 12:46:41 +01:00
Dylan K. Taylor
d64561b0b1 Fixed internal server error when deleting book pages that only exist client side 2020-06-01 12:39:17 +01:00
Dylan K. Taylor
d234d3e45e ParticleCommand: added mobflame, closes #3102 2020-05-31 20:28:57 +01:00
Dylan K. Taylor
5056754cea NetworkBinaryStream: do not round vectors directly on reading
fixes #3199
2020-05-31 20:17:42 +01:00
Dylan K. Taylor
2dc3cf8162 InventoryTransaction: sync inventories before throwing validation exception to caller
fixes #3226

really the transaction shouldn't be handling inventory sync at all, but that's a job for another commit.
2020-05-31 20:10:29 +01:00
Dylan K. Taylor
8c5a81cf5c Living: improved projectile knockback
this isn't pretty, but it works. I have a nicer idea how to do this on PM4, but it's going to involve BC breaks (as usual).
closes #3382
2020-05-31 20:04:12 +01:00
Dylan K. Taylor
2b58f2bafd FallingBlock: remove superfluous transparent check, closes #3339 2020-05-31 19:54:47 +01:00
Dylan K. Taylor
5dadf12374 Living: fixed cooldown damage logic, closes #2939 2020-05-31 19:46:51 +01:00
Dylan K. Taylor
0d4e473bdd Reduce ResourcePackChunkData chunk size to 128 KB
while this is slightly less bandwidth efficient (1 in 92 datagrams not full vs 1 in 733), this is significantly less memory-hard.
I made this decision looking at the memory pressures that 1MB chunks exert - especially on RakNet. Client-side, these resource pack chunks all hang around in RakNet memory until the whole thing is received, and it's a lot more costly to receive 733 datagrams than it is to receive 92, especially since it's much more likely that some of the 733 will disappear along the way.
If, for example, the first couple of hundred KB split parts arrived out of 1MB, and then one of the parts got lost, all the already-received parts would hang around in memory not getting processed. With smaller chunks this is much less of a problem.
I explored taking the chunk size all the way down to 1KB to reduce the bandwidth waste caused by split packets (split headers), but this made resource pack downloading unbearably slow, so it wasn't acceptable.
2020-05-31 19:29:26 +01:00
Dylan K. Taylor
11cedc4011 Player: added a constant for resource pack chunk sending size 2020-05-31 19:23:21 +01:00