20 Commits

Author SHA1 Message Date
Dylan K. Taylor
fc795b80ae Protocol changes for 1.2.10 2018-04-04 10:58:49 +01:00
Dylan K. Taylor
e0ed877494 Protocol changes for 1.2.10 release
Looks like they reverted near enough everything they did in the beta.
2018-02-08 11:19:04 +00:00
Dylan K. Taylor
95d42b9907 Network: Remove legacy Vector3 primitive encode/decode methods 2018-01-20 10:58:39 +00:00
Dylan K. Taylor
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
5fc50aeda5 Found an unknown field in StartGamePacket 2017-08-16 10:10:42 +01:00
Dylan K. Taylor
9be1b929a5 Added PhpDoc for packet field types and changed float x,y,z to Vector3 2017-08-13 20:02:07 +01:00
Dylan K. Taylor
9bae4d8ef6 updates for 1.2.0.11 2017-08-10 11:15:23 +01:00
Dylan K. Taylor
7886918140 Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
77cd8e7799 More broken mess to spawn 1.2 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
2726f2a011 Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
Dylan K. Taylor
ecfcf49984 Added basic encode/decode for gamerules data and added GameRulesChangedPacket
needed it for tests

Squashed:

oops

PhpStorm you asshole
2017-06-25 15:43:08 +01:00
Dylan K. Taylor
78c09267e5 Typehinted things in BinaryStream, sorted some methods and related bugfixes 2017-06-07 13:53:10 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Dylan K. Taylor
846e3b6f1e New fields for StartGamePacket 2017-06-01 19:48:06 +01:00
Dylan K. Taylor
0a4d62b405 Added encode and decode methods for more packets 2017-05-15 15:56:59 +01:00
Dylan K. Taylor
a327a74ece Protocol changes for 1.1.0.3, fixed red sky, fixed crashes 2017-04-14 15:17:56 +01:00
Dylan K. Taylor
022f33b256 Fixed encoding of StartGamePacket, fixed world name not showing up in settings screen 2017-04-03 16:04:15 +01:00
Dylan K. Taylor
9311b4f248 Remove unneeded comments 2017-03-08 20:29:24 +00:00
Dylan K. Taylor
295d9bc80b Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream 2017-03-08 20:29:24 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00