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Protocol changes for 1.2.10 release
Looks like they reverted near enough everything they did in the beta.
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@ -39,15 +39,15 @@ interface ProtocolInfo{
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/**
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* Actual Minecraft: PE protocol version
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*/
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public const CURRENT_PROTOCOL = 160;
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public const CURRENT_PROTOCOL = 201;
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/**
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* Current Minecraft PE version reported by the server. This is usually the earliest currently supported version.
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*/
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public const MINECRAFT_VERSION = 'v1.2.7';
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public const MINECRAFT_VERSION = 'v1.2.10';
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/**
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* Version number sent to clients in ping responses.
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*/
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public const MINECRAFT_VERSION_NETWORK = '1.2.7';
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public const MINECRAFT_VERSION_NETWORK = '1.2.10';
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public const LOGIN_PACKET = 0x01;
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public const PLAY_STATUS_PACKET = 0x02;
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@ -96,6 +96,8 @@ class StartGamePacket extends DataPacket{
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public $defaultPlayerPermission = PlayerPermissions::MEMBER; //TODO
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/** @var int */
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public $xboxLiveBroadcastMode = 0; //TODO: find values
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/** @var int */
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public $serverChunkTickRadius = 4; //TODO (leave as default for now)
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/** @var string */
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public $levelId = ""; //base64 string, usually the same as world folder name in vanilla
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@ -143,6 +145,7 @@ class StartGamePacket extends DataPacket{
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$this->hasTrustPlayersEnabled = $this->getBool();
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$this->defaultPlayerPermission = $this->getVarInt();
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$this->xboxLiveBroadcastMode = $this->getVarInt();
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$this->serverChunkTickRadius = $this->getLInt();
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$this->levelId = $this->getString();
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$this->worldName = $this->getString();
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@ -186,6 +189,7 @@ class StartGamePacket extends DataPacket{
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$this->putBool($this->hasTrustPlayersEnabled);
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$this->putVarInt($this->defaultPlayerPermission);
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$this->putVarInt($this->xboxLiveBroadcastMode);
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$this->putLInt($this->serverChunkTickRadius);
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$this->putString($this->levelId);
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$this->putString($this->worldName);
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