4537 Commits

Author SHA1 Message Date
Shoghi Cervantes
c4d63326be
Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
Shoghi Cervantes
f91a3a2666
Fixed invalid fix for block updates that corrupted state 2015-05-23 22:47:46 +02:00
Yosshi999
d429992f5b
Fix Fallable not dropping after explosion, Fixes #2735, Fixes #2806.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:36:23 +09:30
Michael Yoo
76c27fc18b Use broadcast permission to broadcast tips and popups 2015-05-23 22:05:48 +09:30
Michael Yoo
a0f8bc15dc Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc 2015-05-23 22:05:48 +09:30
Striker209MPE
adc5aa11ac Added Server->broadcastTip() and Server->broadcastPopup()
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:05:48 +09:30
matcracker
388f5c2c91
Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
Shoghi Cervantes
f64caf6c96
Use best method to create identifier on linux 2015-05-23 14:10:42 +02:00
Shoghi Cervantes
b2b4cf788c
Fixed possible channel order issue with chunks and start game packet 2015-05-23 13:38:50 +02:00
Shoghi Cervantes
d7be531868
Limit amount of messages per tick per player to 2 2015-05-23 12:09:26 +02:00
Shoghi Cervantes
5ad4f44dce
Fixes sending newlines on messages to impersonate chat messages 2015-05-23 12:03:47 +02:00
Shoghi Cervantes
7201372b0d
oops 2015-05-23 12:02:20 +02:00
Shoghi Cervantes
744ea6af8f
Fixed #3023 2015-05-23 11:47:07 +02:00
Shoghi Cervantes
1da0a48edb
Fixed #3055 2015-05-23 11:37:48 +02:00
Shoghi Cervantes
be6b0656a0
Do async saving only when needed 2015-05-23 10:54:15 +02:00
Shoghi Cervantes
4f7aac50d3
build 13 2015-05-22 16:46:23 +02:00
Shoghi Cervantes
149234f125
Added asynchronous file writing 2015-05-22 16:32:08 +02:00
Shoghi Cervantes
cfe5ca91b2
Updated endpoint 2015-05-21 16:31:42 +02:00
Shoghi Cervantes
46f20d36b3
Improved unique id generation for server 2015-05-21 12:59:33 +02:00
Shoghi Cervantes
cde2d39029
New statistics system 2015-05-21 11:41:11 +02:00
Shoghi Cervantes
36ddbf286d
Build 12, added SILENT flag to entities, closes #3052 2015-05-21 11:40:51 +02:00
Shoghi Cervantes
8d4abe2f39
Improved world loading, added chunk queue delay, closes #3046 2015-05-20 11:05:35 +02:00
Shoghi Cervantes
32722856ea
Updated FloatingTextParticle to use less heavy method 2015-05-19 21:59:23 +02:00
Shoghi Cervantes
7753b1d8be
Fixed items (and other entities) vibrating, bad offsets in tile calculation 2015-05-19 21:29:30 +02:00
Shoghi Cervantes
92a2be024a
Improved saving of modified properties 2015-05-19 20:49:47 +02:00
Shoghi Cervantes
66f28f6dc4 Fixes #3042 2015-05-19 17:48:35 +02:00
Shoghi Cervantes
1122a3c511 More undefined variables D: 2015-05-19 16:02:59 +02:00
Shoghi Cervantes
0c6d8b9815 Fixed loader counter on Level, closes #1147 2015-05-19 14:49:18 +02:00
Shoghi Cervantes
70a7c4c552 Added nametag saving 2015-05-18 19:04:37 +02:00
Shoghi Cervantes
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
Shoghi Cervantes
f3a53be117 Moved Human->setNameTag() to Entity 2015-05-18 15:29:31 +02:00
Shoghi Cervantes
ea7c0cb357 Removed debug code 2015-05-18 14:00:21 +02:00
Shoghi Cervantes
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
Shoghi Cervantes
fbbe02a3bc
Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
Shoghi Cervantes
fb05636694
Fixed Item vibration 2015-05-16 21:38:10 +02:00
Shoghi Cervantes
63a5269313
Added settings.profile-report-trigger to only extract timings on a given tps rate 2015-05-16 16:02:32 +02:00
Shoghi Cervantes
7705d8c52f
Updated translations 2015-05-16 15:49:08 +02:00
Shoghi Cervantes
419abdaad6
Proper chunk unloading in case of generation/loading without players 2015-05-16 15:43:34 +02:00
Shoghi Cervantes
d6ebff412c
Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
Shoghi Cervantes
7a34417e67 Kill player below -16 as now the bottom of the world can be rendered, send player count 2015-05-15 16:51:20 +02:00
Shoghi Cervantes
76e6ccebd5 Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600) 2015-05-15 13:59:29 +02:00
Shoghi Cervantes
e61db8ad06
Added login timeout for players that do not complete the login process in time 2015-05-14 14:52:39 +02:00
Shoghi Cervantes
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
Shoghi Cervantes
f3bdef7513 Fixed Anvil chunks not having NBT set 2015-05-12 16:52:11 +02:00
Shoghi Cervantes
9791071262
Added Player->teleportImmediate() for tp force 2015-05-12 00:21:02 +02:00
Shoghi Cervantes
aa38a4885f
Fixed some issues with world generation and not creating chunks, closes #3008 2015-05-11 23:53:01 +02:00
Shoghi Cervantes
de0f653027 build 10, improved levelDB constants 2015-05-11 20:31:28 +02:00
Shoghi Cervantes
13906b32b8
Check connection status on batch, check sleep when players leave a level 2015-05-10 14:58:07 +02:00
Shoghi Cervantes
925b0c1b07
Fixed empty chunks on generation, closes #2998 2015-05-10 13:18:39 +02:00
Shoghi Cervantes
db409851e9
World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00