f2404804d7
RegionLoader: clean up lastSector handling
2019-03-05 13:18:14 +00:00
07a9c35ee2
RegionLoader: Use objects instead of arrays
2019-03-05 13:10:17 +00:00
4d9b074641
Merge branch '3.6'
2019-03-05 12:10:16 +00:00
d25c84acff
Fixed RegionLoader corrupting location table when too-large chunks are discovered
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this was making the location table point to an offset that did not yet exist, which caused the region header consistency check to discard the region as corrupted the next time it was loaded.
2019-03-05 12:09:27 +00:00
e31603fc45
Merge branch '3.6'
2019-03-05 11:21:55 +00:00
55994e08db
RegionLoader: make some error messages more detailed
2019-03-05 11:18:02 +00:00
6f5d4d6b80
RegionLoader: fixed handling of invalid chunk coordinates
2019-03-05 10:52:36 +00:00
df1ef7fe0c
Improve RegionLoader tests
2019-03-05 10:51:44 +00:00
2795ad674b
add boilerplate code to check for generator validity
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perhaps we should use an enum for this...?
2019-03-05 09:36:22 +00:00
2cad7166b1
GeneratorManager::getGeneratorName() now throws InvalidArgumentException on unregistered generator classes
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the old behaviour allowed a bug in the world converter to go unnoticed.
2019-03-05 09:30:22 +00:00
3789f4d643
Merge branch 'master' of https://github.com/pmmp/pocketmine-mp
2019-03-04 12:03:45 +00:00
f87dac7bb2
Merge branch '3.6'
2019-03-04 12:02:36 +00:00
20a25a69df
Force emission of output buffer contents on crash
2019-03-04 12:01:30 +00:00
5017e61cb2
ItemFrame: fixed cloning null
2019-03-03 21:12:52 +00:00
f83e5c195c
fixed tiles and entities not getting saved on fast-deserialized chunks
2019-03-03 18:26:05 +00:00
54ef965b2a
Added warnings when unknown entities and tiles are removed
2019-03-03 18:02:34 +00:00
f5dbbea5f5
Utils: added recursiveUnlink()
2019-03-03 17:39:23 +00:00
3509b26751
LevelProvider: added calculateChunkCount()
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this will be used to provide progress information to the user during world conversion.
2019-03-03 17:32:57 +00:00
1bb9b3d3ab
Discard light information from disk storage
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this makes world conversion faster and offers the opportunity to correct age-old lighting bugs.
2019-03-03 16:22:44 +00:00
6e00ab2069
Chunk: add getNBTentities() and getNBTtiles()
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this shit is horrible, but it's needed for now...
2019-03-03 14:00:46 +00:00
93cd00ae8f
Remove dead settings from pocketmine.yml
2019-03-03 13:28:18 +00:00
c3e66e0adc
LevelManager: add debug message when a level takes too long to tick
2019-03-03 13:26:16 +00:00
6bd43a8215
Firehose auto-tick-rate anti-feature, closes #2665
2019-03-03 13:24:53 +00:00
d9880de2ef
LevelManager: improve debug message for autosave
2019-03-03 12:43:02 +00:00
743d91a670
Merge branch '3.6'
2019-03-03 12:38:19 +00:00
faca610594
NetworkBinaryStream: remove dead field
2019-03-03 12:38:03 +00:00
fc9a61859a
Item: remove misleading methods & premature optimization
2019-03-03 12:36:46 +00:00
abbdd7efdd
Item: make __toString() use base64 for displaying NBT
2019-03-03 12:33:28 +00:00
1c79d43d88
Merge branch '3.6'
2019-03-03 11:59:53 +00:00
91603dc2d6
3.6.5 is next
2019-03-03 11:50:10 +00:00
af90e18b18
Release 3.6.4
3.6.4
2019-03-03 11:49:07 +00:00
0573838be3
rename submodules
2019-03-03 11:47:00 +00:00
158f81b427
Merge branch '3.6'
2019-03-03 11:15:40 +00:00
ab5b4d112b
BaseInventory: fixed items with userdata stacking with items without userdata
2019-03-03 11:12:36 +00:00
a30b1fb6d5
Inventory: Add failing test case for itemstack NBT duplication
2019-03-03 11:11:33 +00:00
2bffd5cc1c
Add timer measurements for autosave
2019-03-02 18:20:25 +00:00
382488dd07
sync locale submodule
2019-03-02 17:20:37 +00:00
808259dccd
Introduce CancellableClosureTask
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before anyone picks a fight about the naming, take it up with shoghi... let's be consistently wrong at least
2019-03-02 10:45:01 +00:00
6c8fa8ae28
More nullable and void typehints
2019-03-02 10:29:11 +00:00
1f5c901f29
ext-ds is now required
2019-03-01 20:03:16 +00:00
418d0f12fb
Slab: placement logic clean up
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past me was full of shit, because blockReplace is the same as blockClicked when we click a single slab top/bottom to make a double slab, and the logic is identical to the below block with that in mind.
2019-03-01 19:15:24 +00:00
d961b272c7
Remove Tool <-> Block circular dependency in efficiency calculation
2019-03-01 18:18:56 +00:00
72233a509d
preprocessor fix
2019-03-01 18:08:03 +00:00
e9125af51d
Revamp Banner API (still rather ghetto)
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this needs more work, like signs do.
2019-03-01 17:57:07 +00:00
80ac0180b3
Remove redundant isAffectedBySilkTouch() overrides
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this was needed previously to prevent dropping blockitems when these blocks were destroyed. Now the item form is always yielded instead.
2019-03-01 13:34:32 +00:00
12dfcc9eb6
Banner: Sort lines lexicographically ascending
2019-03-01 11:06:42 +00:00
1e9e179ec0
Fixed Block consistency check failure since 943906cc6b
2019-03-01 08:24:25 +00:00
741d061415
NoteBlock: added //TODO
2019-02-28 19:59:33 +00:00
943906cc6b
Partial comparator implementation
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this supports placement, toggling compare/subtract mode, simple stuff. No redstone functionality yet.
This is needed for blockstate mapping in blockfactory.
2019-02-28 19:26:47 +00:00
7b23baa020
FlowerPot: yield contained plant when block-picking
2019-02-28 17:49:48 +00:00